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eventually the heroes have so much hp that matching tiles barely heals them at all and anything besides a 4 or 5 match becomes useless, the only times my heroes dont die is when my mage heals them all with her 5 match ability. also the missions take SOOOOOO long, reducing it would be better. besides that great game though.
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I find it odd (and somewhat annoying) that the Kongregate "Orc Annihilator Badge" doesn't fully correspond to the "Orc Annihilator" in-game achievement.
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The game is fun, but it's annoying that sometimes you have to lose a level 5 times to get the money to gear your fools up enough that they can survive the attacks. I feel like there is a bit too much luck involved in some wins and the balance between heroes does not seem right - my warrior and the knight seem to die MUCH more often than the wizard. Anyway, still had fun playing this game - got through 8 stages, but that's probably where I'll end.
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Does the "Game Bug" link seriously point back to this page? I have three green tiles adjacent to each other in the bottom row that are just SITTING next to each other when they should be matching...
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look carefully when u compare two weapons..the ai doesn't take in consideration the "effect of an weapon" so a weapon 30 attack and one with 30 attack and crit 50% for ai is the same....
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The levels are very long, and I had question about the Knight (horseman): do I have a glitch, or is he actually gaining 0 each level? The last five levels he's gained said +0 to all stats.
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Game pretty tedious and a bit buggy. Occasionally, when your hero dies and you get a match in their color, not all of the tiles disappear/counted.
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Heroes/guards lost: 0
walls lost: 2
SOOOO annoying
Btw it was an interesting game until had to realise that for the hard badge i have to play HOURS, doing totally the same thing. Meh. At least the cavalier got some hp at lvlUP after lvl 16.
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The fact that you can beat every level on the first try without ever looking at what's happening on the left makes me question the design of the game.
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Has potential, but too many different colors mean there are rarely more than one or two places I can click, making this more a game of luck than strategy.
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I don't know how people are lvl'ing their battlemage up quickly. She's a full level behind the warrior and cavalier... Naturally, grinding doesn't resolve this. 4/5 for the aforementioned char balance issues.
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I agree that the lack of stat upgrades the horseman has is a major flaw... becomes more a game of keeping him alive. I need more green tents!
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Heroic Rush is NOT a five-tile match. It's a 5-in-a-row combo.
You have no control over it; it just happens when the right tiles fall in from the sky after you make a match.
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This game simply wont end..... After the first few levels no real new mechanic is added at all and it feels super grindy.....
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WTF is an Heroic Rush??? Could you please explain clearly in the definition what we have to do to perform it. Well, i won't get the gold edition this weak anyway...
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Too much tutorial. I'd care if I was young enough to not have a job. Music is too repetitive. Would not have played for more than two minutes if not for the badge of the day. Bad Game.
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I had 3 heroic rushes and never got the badge... Am I doing something wrong? I even let a mission fail to see if I would get it...
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Looking at the "Best" comments from 2011 leaves me wondering how a game with such game breaking mechanics received FOUR badges. Some of these comments were made after the game dev's last public update. :/ Think I'ma just try for medium badge and then back away from this thing slowly...or quickly depending on how bad this game actually is...
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my main request is to make the game able to change its size...really hard to see across the room on my flat screen tv