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The fact that you can beat every level on the first try without ever looking at what's happening on the left makes me question the design of the game.
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Has potential, but too many different colors mean there are rarely more than one or two places I can click, making this more a game of luck than strategy.
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I don't know how people are lvl'ing their battlemage up quickly. She's a full level behind the warrior and cavalier... Naturally, grinding doesn't resolve this. 4/5 for the aforementioned char balance issues.
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I agree that the lack of stat upgrades the horseman has is a major flaw... becomes more a game of keeping him alive. I need more green tents!
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Heroic Rush is NOT a five-tile match. It's a 5-in-a-row combo.
You have no control over it; it just happens when the right tiles fall in from the sky after you make a match.
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This game simply wont end..... After the first few levels no real new mechanic is added at all and it feels super grindy.....
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WTF is an Heroic Rush??? Could you please explain clearly in the definition what we have to do to perform it. Well, i won't get the gold edition this weak anyway...
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Too much tutorial. I'd care if I was young enough to not have a job. Music is too repetitive. Would not have played for more than two minutes if not for the badge of the day. Bad Game.
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I had 3 heroic rushes and never got the badge... Am I doing something wrong? I even let a mission fail to see if I would get it...
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Looking at the "Best" comments from 2011 leaves me wondering how a game with such game breaking mechanics received FOUR badges. Some of these comments were made after the game dev's last public update. :/ Think I'ma just try for medium badge and then back away from this thing slowly...or quickly depending on how bad this game actually is...
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my main request is to make the game able to change its size...really hard to see across the room on my flat screen tv
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Nice game. Just hope to fix some balance issues from the heroes themselves to the weapons that it add and minus some stats. But still nice game! :)
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Nice concept but quite similar to other 3-or-more-match-tiles games. Also quite anti climatic that the last level didn't have a "final boss".
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The only clever instance of leveling up but decreasing stat gains was with FFIV's Tellah. He was understandably an old wizard past his prime, so he lost a bit of stamina each level. And that makes sense; as you're old, you won't get as much of a level benefit as the younger heroes. So having level decreases in this game is kind, or not even gains, is kind of silly unless there's some reason behind it. Please think that over in considering level balancing.
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Although your Horseman/Cavalier shows as losing health/leadership when he levels later on (+-3 Health, etc.), if you take note of his stats, he is still gaining points, if you check his stats before and after he levels up. Do not hesitate to grind if needed.
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Games with such blatant bugs and issues shouldn`t receive batches. While tastes in genre may differ and thus I would never mind games I`ll probably hate while others love them get badged, programming execution should be a criteria. Because bugs, dead ends or severe lag or memory leak issues are hated by everyone equally and we shouldn`t be forced to play these kind of games for the badges.
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Hooray, I got the heroic rush and the badge for later this week! Now: How the heck did I do it? From the given information, I have no idea whatsoever.
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The idea had potential, but the execution leaves more to be desired. You hardly feel like you're in control of a battle at all, and there isn't enough things going on in battle to keep you focused. Not to mention, the balance issue between the 3 heroes is a huge problem, especially because they can only guard their own row. To put the last nail in the coffin, the Cavalier getting lower stats every time he levels up is not only a HUGE issue and can foreseeably affect gameplay substantially, but is also a VERY easy bug to fix, and a bug the developer has failed to fix in the game's first, last and only update and seemingly refuses to do so seeing as to how 4 years has passed. This bug alone bars the rating of this game to a maximum of 2 stars. A shame, really.
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im sorry, but this game is unbelievably monotonous and just boring. the rounds seem endless. just grabbed the first three badges and quit. and i dont think ill ever come back for the last one...
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I like the idea of this game, and almost everything about the way it works. Each round is so goddamn LONG, though. It can get a little boring - perhaps a speed-up button?
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I'd be happy If I had friend and I know it not fair about the archwizard and the champion(warrior) aswell as the horseman(Cavalier).
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Ryu: If any of you guards or heroes go down, you can't get a triumph, even if you revive or replace them. You have to stop them dying in the first place
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Game bugged out after I beat level 13 - now the only level I can load is 13, and my Champion automatically dies as soon as the level loads. After that, the matching game won't match anything. What gives?