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Having played the 3rd one first i can say i miss the auto attack but the lack of said auto attack makes this more challenging then the 3rd. 5/5 great game, great series, awesome.
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I thought of something I'd like to see in Mushroom Madness 3. Hotkeys. I have a terrible habit of picking up a trap when I want a weapon and visa versa. The weapons and traps should just get picked up like keys and you can press a number to pull out the corresponding weapon/trap. It'd be awesome.
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When I was 5, I was rushed to hospital with pneumonia, where I stayed for 5 days. And I can catogorically say I enjoyed that more than Rush Level 7!!
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the game needs traps for flying things and or moles... the moles really piss me off because i look away for half a second and they've been and gone.
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Read the full tutorial in the beginning it gives you 250$ which can be useful!
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Man I love this game! It's SOOOOOOOOOOOOOOOOOOOOOOOOOO good! It's hard, but not too hard, good coin system, and tons of other things. I agree with phoenixforever, it should have a boss or some thing in survival, or last "adventure" level. It gets boring after, maybe an hour and a half, but i give it 50/50. I'm telling you, good game peeps, 1 other thing.
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you would think that after the first, oh i dont know, 1,000 animals killed they would realize they aren't getting the mushrooms.
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Very fun, Surprisingly addictive. I didn't think I'd like a point, click, and button-mash game, but when I realized there was more to it than that, I was hooked.
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Well, I guess after all mushrooms have intricate, gigantic underground root systems, so the "forest guardian" badge kindof makes sense.
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Has nothing to do with the game, but on the side bar on the right of the game. If u click show more under, Description. All that it does is show u a period. =D LOLZ
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Just one little thing... why does the achievement: ''get all upgrades'' give me money? :D Somehow it seems a bit odd...
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The Mushroom Madness series are not so much games as levers that stimulate the pleasure centre in the brain, causing you to press them repeatedly without regard for other consequences.
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Desperately needs a quality setting. I can't beat the last couple of levels because it lags too much and the animals keep coming while my mouse is stuck.
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Was it really worth it to get one freaking mushroom and the result is just one animal eat a mushroom, the entire forest get destory, and your friends and family dying?
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probably not efficient enough to matter but you can technically get infinite money in at least the 450$ vault breaker. just use your 3 keys on one of the gold safes and you'll always make about 1350 in profit