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If these people really want a creature as non-arodyamic as that to fly they might as well just let it evolve wings on its own...
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i liked its ending! buuuuuuuuuuutttttttttttt.......... i have a idear! make anover one! it will be abote after he crast the sados (wive the abilatiyc to to camunacate like pinchin can camunacate to them)let him take a closer look too discover ther ovher pichins!(hears a hint to call it!:pinchin the avenchur begins! soudes good eh?
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Bouncing is OP as hell. I just finished in like 5 launches by just spamming bouncing upgrades in both the labs and I was only the first evolution (got beast).
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Adorable, but maybe have the music change two or three more times as you move through sky layers? The base song is great, but after a half hour straight..... >.<
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I loved this game. It was a fun game, and made my day.
However, there were two things preventing me from favoriting:
1: The music was very interesting... in a way that made me wonder if my roommates were listening in. (If you go between music zones 3 times, the game mixes the two, which is a very interesting combo)
2: Sometimes the red platforms would disappear once your character had moved over them, but not bounced on them.
All in all, great game!
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For those trying to ditch element tokens, you can simply not develop any research until just before evolving. Then when you have enough, dump a whole bunch into research that spends your unwanted elements to stack the deck in your favor.
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This was not only an easy way to spend my Monday, but an adorable little game that has great promise. Perhaps, a freeplay or sandbox mode could improve the game as there was a lot more to do after I escaped the lab. I was waiting to evolve for when I got maximum stats to watch the effect on my new little buddy. Over all though, wonderful game.
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i hope there is a reachin pichin in the near future, i loved this game, easy, and quickly to finish but still really good and cute
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Protips for your choice in evolution: Do a couple of runs avoiding the other elements you don't want then spending those on upgrades, and upgrading your luck factor as much as possible. When you are about to evolve your lil dude, make a save before doing so. If you don't get what you wanted, load that saved game (might work with autosave too?) it and try again :) Then make sure you pick his skill which gives your lil guy a greater chance to see your type of element, it makes a bigger difference than what you may think. I wanted to do the metal guy because he looked fun, the hardest ones I had to avoid were the red ones, the nature ones seemed to get the short end of the stick in terms of luck. I only had to savescum twice, and that was for the last evolve when I was already moving way to fast to s avoid the red elements. Metal is the quickest way to win because of the ability to have 3 speed boosters that keep you moving through the golden pillows was really easy :)
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A mediocre flying-upgrade game.
Controls are laggy and unpleasant, and it feels like you you fall through the sides of pillows far too often. Special abilities feel nearly impossible to use, as the same click either cycles abilities or activates them.
Meh.
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no mute, the lab music is depressing, the game music in general is repetative and annoying, my game constantly froze up, it crahsed when i was almost to the top, forcing me to start all over again, not to mention, the sound of the thing you play is just grinding. 1/5
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Agreed, this game is pretty much 'kawaii'.
I just wish that I could collect the other stones equally, instead of collecting a whole bunch of red stones 24/7. Took me awhile to unlock the plant Pichi champion.