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The cutest game on kong! They definitely need to make Pichin into a kongpanion. =3 ♥ Yet kinda hard, but that's just because of my slow reflexes. =D
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The evolution and skill tree are completely unclear. Most games with a skill tree show the skills available and the path that needs to be taken to unlock those skills. If the user knows ahead of time they cannot unlock all skills, they will choose the path they want to take. This game makes you guess because the skills show up from left to right but unlock in an entirely different manner. For instance, I evolved my basic Pichin into a metal Pichin (level 2) and expected the first 2-3 skills in the Metal to be unlocked. Instead, skill #1 and #4 were unlocked. Skills 2,3,5 and 6 are still locked and there is no information anywhere telling me what is required to unlock what skill. Obviously I would need a level 3 and level 4 metal Pichin to unlock the rest, but what am I supposed to do if I want a skill from the Beast or Plant Pichin? Guess which type of evolution the Pichin needs at which level? This is a serious flaw that I hope you guys learn to fix in your next game(s).
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If these people really want a creature as non-arodyamic as that to fly they might as well just let it evolve wings on its own...
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i liked its ending! buuuuuuuuuuutttttttttttt.......... i have a idear! make anover one! it will be abote after he crast the sados (wive the abilatiyc to to camunacate like pinchin can camunacate to them)let him take a closer look too discover ther ovher pichins!(hears a hint to call it!:pinchin the avenchur begins! soudes good eh?
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Bouncing is OP as hell. I just finished in like 5 launches by just spamming bouncing upgrades in both the labs and I was only the first evolution (got beast).
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Adorable, but maybe have the music change two or three more times as you move through sky layers? The base song is great, but after a half hour straight..... >.<
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I loved this game. It was a fun game, and made my day.
However, there were two things preventing me from favoriting:
1: The music was very interesting... in a way that made me wonder if my roommates were listening in. (If you go between music zones 3 times, the game mixes the two, which is a very interesting combo)
2: Sometimes the red platforms would disappear once your character had moved over them, but not bounced on them.
All in all, great game!
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For those trying to ditch element tokens, you can simply not develop any research until just before evolving. Then when you have enough, dump a whole bunch into research that spends your unwanted elements to stack the deck in your favor.
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This was not only an easy way to spend my Monday, but an adorable little game that has great promise. Perhaps, a freeplay or sandbox mode could improve the game as there was a lot more to do after I escaped the lab. I was waiting to evolve for when I got maximum stats to watch the effect on my new little buddy. Over all though, wonderful game.
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i hope there is a reachin pichin in the near future, i loved this game, easy, and quickly to finish but still really good and cute