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With the update for proc gameplay, I'm very weak... and I don't see the upgrade of proc : I have fire and have 0 in proc...
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So -
I Am level 23 now i have to say some things again!
The game should be more balanced, sometimes i get level 1 drops and all enemies are way to easy, and till now i didn't even get lifesteal, though its a nice game - but its way to easy and doesn't have a feelable goal.
And i read you wanted to make that you(the player) can decide if he wants to save or save+get the new magic spell; how about the idea to close the door it only opens if you choose one of the 2 things (Save or Save + new spell). A friend of mine often just walks through the door without saving - because he wasn't concentrated.
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The shop prices scale too quickly the first 4 stages are fine but after that if you decide to buy 1 or 2 items you're not going to be able to buy another item for 2 more floors.
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WHo tell me, What is top lv to end game ?, i playing lv 66, 1986 damage, 162 cri, 604 heal, 1576 armor, 77%proc, 21 life steal, 22 death strike. . .
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good except no shop, not enough commands and you cant save... PLUS no leveling/exp (there should be a small HP MP bonus for lvling)
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I like the new trend of making games as hard as they were in the early 90's and the 80's. These kids today with their unlimited lives, powerups and saved games...
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Great retro game! Simple and very fun! Make me remeber my childhood playing Zelda in snes.....! Thanks for this masterpiece!
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it seems like the bug dissapeared, but last night it was so annoying how the game muted little by little, ill keep posting about it.
Also it seems like the acumulative bug disapeared, but now, a hammer whit +3 on proc has 20 proc instead of 13, same for other weapons, its a bug?
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yep, since you standardized the stats, as i play, im "lossing" sounds, theres a point when the game is completely muted.
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where is the stat ? i havent found any stat _(potion, life steal etc)
after 1° boss the game has witen "game save2 but where is the button for load the saved game ?
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Stacking magic proc is extremely important, it gives you spell shields that block range attacks and pushes melee from you. Also the only stat worth upgrading is attack, the rest just suck (crit is the worst stat you can invest in).
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I am trying to figure out the rate of decay for the weapons so I know how long I can hold on to them, like the red and light blue weapons for now, because I have already died enough from broken weapons because I did not want to lose it. Ia there anyway to see the rate of decay?
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How about an option for permanent death? Could make a Badge include having it on. I personally love permanent death but I know others would like to actually see progress every time they play so at least they could have the option to do so.
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Suggestion that you dont allow players to automatically pick up an element by walking over it, because if you have chaos and walk into ice, now you only have ice, making the dungeons far more difficult
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I absolutely love this game! You could make it bigger and badder and try to get this game greenlit on Steam. That would be great.
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Alot of Repetition. The hero stuck in Lv 20 - 2 - A , one of the rooms. Cannot go anyway since there was no key. However, it is a good game at start :D
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at the end of level 28 great game needs an ending need to be able to save i dont want to have to play for hours and hours every time i go to play to get back to were i am