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Hint: I found you can combine your special charge powers together to make even more powerful ones!
-Fire+lightning= Explode
-All powers collected together= Chaos
Those are all the ones I found so far, but they are really cool.
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Maybe its because I'm not very good at this game (I don't ever pass level 5), but I don't know what coins do, is there a shop past that point? Are shops hidden?
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please explain why armor value is altered between weapons that have absolutelly nothing about armor stats on their info.
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be careful: to earn the hard badge you need to get the spell on level 10+ or you will not earn the badge. It happened to me.
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Ok my bit on this game is its a great retro game, however the only-mouse controls I see as alittle bit of a problem when being faced with tons of mobs, also the Allegory for Marriage Badge doesn't seem to work. I made it all the way to lvl 17 and still nothing.
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Soul world isn't taking away keys, this allows you to enter the spirit world with a key, hich allows you to run directly through the boss finish door.
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umm there`s 1 little thing to change yet.when you buy an item in the shop,your old one stands there for free,so you can accidently pick it up and you have to buy the just bought item again.
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why do you still updating this "permanent-death" game? we want this game ends and beat it and see a cutscene final like normal goes do!!
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Please release the stat, proc chance (magic proc, cleave, chop, deathstrike, crit) and damage calculations! The stat explanation in the Instructions is out of date!
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Very good game, but... the "ho, this boss almost killed me, but EPIC LOOT ! Oh a ghost, a demonic loot? No, i'll take your soul !!" part is very frustrating, ahah
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rly nice game, but i should´ve been warned that i get to an unbeatable boss (for me at least) if i click on my soul...
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Why are there keys at all? You can only have one at a time, you have to collect it before you can leave the room, you can only open the door to one room, which has to be the next room you go clear. You can mess up by unlocking the boss room too soon, which prevents you from exploring the rest of the dungeon.
In short, keys are unnecessary and even detrimental. Why not just open all the doors when you clear a room?
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red items are dropped by minibosses and can be found in chests only I think that collecting a light blue set is actually easier
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I havent seen a red helmet, armor, boots or shield from the soul girl in the demon dungeon in about 40 levels, all ive been getting is different red weapons from her and i was wondering if it was still possible to get a red helmet, armor, shield and boots. I lost my save cause I wasnt paying attention when clearing stuff on my computer and will restart but since i have only seen red weapons recently I wanted to know if its still possible or if you took the red helmet, shield, armor and boots out because of the secret shop and the only thing after purple is gold.
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what about def each 100 you down the damage by 1?
i hava 112 def and enemied now deal 12 damage to me and when i has 9 they deal 13
:/ not fair
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interesting glitch after i killed soul collector.... my crit had been at 33, i had a blade, and multiple items that gave me bonus to crit. a +5, a +6, a +4 and a +2. after i killed soul collector, i was checking out if there were any hidden bonuses on the shield he dropped, which there weren't, but any way, i noticed that my crit was at 21. i looked, and my weapon was still in its slot, and all my other items were untouched. after i went past the wife, i started battling and noticed my weapon was gone. my crit was still at 21. i'm not sure if this happened because of killing soul collector or if it had to do with swapping my shield out with the one he dropped and then taking mine back, but perhaps this will get you one step closer to solving the disappearing weapon mystery.
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oh one more thing: it is REALLY weird how often very low level (0-2) boots show up throughout all of the later levels. any particular reason for this?
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i could be mistaken, but i do not think that is true. it seems that instead of the crit damage formula being (damage / 2) + (critical x 2), it is now just critical x 3. at least that's what mine has been at for the last 3 hours. you might want to change the stats description, and update what proc does in it as well, so everything can just be looked at in one spot. i love that you keep updating the game and keep up with the player comments. i have a lot of respect for you as a developer. keep it up!
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@emnio sometimes their appears a hole in the wall of a dungeon go through o enter the shop (it appears after you get the key)
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i played this game for a few weeks now and i really like it, here are some things i thought about what i would like to see in the future:
make the stats more interesting, for example by adding bonus effects if you put a certain amount of lvl up points on a certain stat
example:
for every 10 crit stats (50 points) get 1 extra crit chance
for every 10 life stats get 1 extra potion find
for every 10 damage stats get 1 extra lifesteal
but these are only examples.
also i would like to see more worlds and different magic and magic combinations.
and maybe for people who like using a certain type of magic make it that if they get the same magic twice the magic upgrades, like ice 2 or ice 3 (but not only stronger also with added effects, like more area of effect or chain dmg).
Make later lvls harder. maybe by adding boss rooms at lvl 20 and up (room where only boss opponents are or bye making opponents resistant to certain magic types like in ice dungeon mobs dont get ice dmg or a lot less).