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at the end of level 28 great game needs an ending need to be able to save i dont want to have to play for hours and hours every time i go to play to get back to were i am
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Here's how you get potions: After you clear a room, leave it and come back in. The monsters that eat the corpses and the ghosts drop potions regularly (Super-easy to kill). You can keep leaving and re-entering the room for bunches of potions. Have fun!
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Never mind, I figured out how get health... this game is hours of mindless fun. just wish I could save my progress... :(
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Ok, so I beat the first boss, grabbed the loot and and headed to the door...at which point the game crashed Flash. ok, sent the report, reloaded the game. "Option to start at level 2" Ok, start level 2, ALL MY EQUIPMENT WAS GONE and I was in a room with two minibosses and 5 other enemies. What the HELL?!
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So I like your game, but I always have to start a new one as there isn't an option to load from where I left off. This is irritating.
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ctrl + scroll wheel scale before you load the game. The game will set to the size you put it at before the page is loaded. For example, load the page. Adjust size. Refresh. Play. You cant adjust the size after the page has loaded.
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i liked it , lvl 23 and 1.5 mil points and then i just left my poor adventurer to die :( but anyways i liked it much. suggestion: keep perma-death but make a save point so that character can continue another day from the start of the lvl where u left him.
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Best way to get infinite score... Go in and out of a room of fiends ad infinitum, til you have best score. Cry because you have no life.
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there is a glitch in the game. I swapped a lvl 7 weapon (shadow dagger) for lvl 9 weapon (phase sword). both had deathstrike, +3 and +4 (i forget which had what) and when i picked either up, my deathstrike stat would go up +3 every exchange. I eventually got it to 1k deathstrike where everything died one hit except for bosses. Just a heads up. No other item gave deathstrike. I was about 500k points in the game if that helps
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So... occasionally it says my game is saved, but there appears to be no way to load a savegame. When I quit midlevel and then come back later, the only menu option is to start a new game.
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Ok so after like 10 games I still don't quite understand the "stun" stat it seems to just kind of exist, but more importantly the game seems balanced..except the frost king (if your in melee when he uses his combo crescent thing it takes like 2/3's of your total hp)
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Can you make a high scores please? That would make the game a true challenge in my opinion because I'd LOVE to be the one on top! :p
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unless difficulty is raised somehow i don't see the need for heal after boss or giving bonuses after death. all bosses can eventually be killed with minimal damage taken. the only time i can potentially get hurt significantly anymore is in a room full of shooters or i fail to immediately notice a melee unit locking me down. (i consider the wave attack melee as well since they activate at close range only anyway even though it is technically ranged attack.) but even these situations can be survived or avoided with proc. the bigger priorities are in fixing save, fixing stat changes, explaining stats, and adding objectives.
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Love the game it's awesome, but am I the only one whose screen cuts out parts of the inventory/ what level you are on? Still 5/5 but just wondering if it is just my setup that is causing this.
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Omegnight's idea is great. I do think that when you die you should start over, But when you restart you should be given some sort of bonus based on how far you got into the dungeons. (ie. Maybe a +3-4 stat bonus for each floor reached or one piece of armor based on the level you got to.) Also you could make the game have a much greater replay value or even length in general if, let's say you got stat bonuses, they could continue to stack after each death, then you could put your wife on floor 100 or something and make it something you really could work for to reach a satisfying ending of the game.
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I think the save should be every 5 dungeons or so. Which keeps the game challenging, gives us a chance to fix our character BUT does not make us restart the game.
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Ive seen the levels on my weapons change randomly from tooltip to tooltip, not sure what thats about. Also, wtf do alot of the stats even do? Give us a help file or something
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great game but i saw a bug/glitch that is very annoying , sometime i die but i still got some life left , like 1/5 remain but i die...
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i really like the concept and i'll play it for a couple of hours when its bug-free (no lvl 1 uber-wep, no fluked stats etc)
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A weird glitch occurred while playing. Iv been using the sorcerer's hammer for about 6 floors now. In the 9th floors ghost/treasure room after the boss, a demon axe dropped. While continuing to pick up and drop both items to see which would be better for me, I noticed that my deathstrike stat continued to build by +4 every time I reequiped the axe without dropping after picking up the hammer. My deathstrike stat is now at 100 and nothing seems to be lowering it. Its not just a graphic glitch either as almost every attack i do is a 1 hit ko. Might wanna look into that.
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Fun game but the all or nothing deaths really take away the replay value for me. Maybe if there was some way you could keep equipment or stats when you die. As it is now it's too frustrating to play this game for very long.
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The first level is amusing but when I try to exit my flash player crashes as well. I've checked using both Chrome and Firefox to the same result.
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Is this game available in the app store? For either iOS or Android. You could really make some nice money. I'd buy it.
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There is no replay value at all after dying past level 5. It is just not worth going through 5-6 boring repetitive levels to get to the challenging bit again… Gameplay is not that exiting. At least give us checkpoints to restart from (Every 3 levels or so). Looking forward to the update!
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Great concept, great game. Only a few problems. I picked up a high level weapon. Every single time I check on the weapon a few battles later, it changes from anywhere from 8-10 in levels. What's up with that? It doesn't make any sense.
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ok so there is a problem with every item, after entering diffrent room of dungeon, level of weapons change randomly, but stats are the same.