Comments for A Bit of Fun

avatar for Ycylyon
Ycylyon

Dec. 25, 2013

Under rating threshold (show) My main problem with games like this usually isn't that they're too hard, but that they're unfair and I feel the same way with this one. The hitboxes are too large for obstacles and too small for coins, jumping from an edge often leads to either no jump at all or an immediate double jump (both of which screw you over) and as nice as the ball mechanic is, the fact that you can't change directions at all while in ball mode is - mildly put - awkward; especially considering you can switch in and out of it at any given time, which lets the whole thing appear as if it was made deliberately inconvenient. Apart from that, I like the controls; the visuals and the music are good, too. 3/5

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(0)

avatar for lakawak
lakawak

Jun. 2, 2013

Under rating threshold (show) Am I just missing it, or does this game really FORCE you to listen to the annoying music with no way of turning it off?

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(0)

avatar for insanoMaino
insanoMaino

Jan. 24, 2013

Under rating threshold (show) super meat style minus the meat

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(-1)

avatar for ruicRed_beard
ruicRed_beard

Jan. 24, 2013

Under rating threshold (show) I did, Indeed, have a bit of fun. Great difficulty for a game meant to be played through quickly. If I had to offer a constructive point I'd say the game might benefit if you had more control your guy when he was in ball form. Fun game!

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(1)

avatar for firebelrock
firebelrock

Jan. 21, 2013

Under rating threshold (show) i really felt like it was excessively hard in all honesty we might just be looking for a different game types though

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(2)

avatar for Qwubs
Qwubs

Jan. 21, 2013

Under rating threshold (show) Not a bad little platformer. I have two issues to fix if you plan a future release: 1) Sometimes it felt like luck rather than skill to make it past a jump. Not timing, just being in the exact correct position when initiating the jump. Worse off, this issue begins at just level 4. 2) The bouncy ball mechanic was a little wild. It's good in concept, but I found it rather hard to control. I rarely felt that I had enough control over the physics to align my jump the way I wanted it to. It felt like a tossup every time I'd jump, HOPEFULLY I GET IT THIS TIME! (if not I'm dead...).

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(4)

avatar for marcelox1997
marcelox1997

Jan. 20, 2013

Under rating threshold (show) Double jump does not always work... good game, anyways, but needs that fixed. 4/5

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(4)

avatar for threeeyes
threeeyes

Jan. 20, 2013

Under rating threshold (show) Awesome style, love the game mechanics. Great work! :)

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(4)

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