Renegades
by kitecrimson
Renegades
Tags for Renegades
Description
Turn based game with upgrades.
4 warring factions
13 unique missions
27 types of upgrades, weapons and items
Choose your own playing style discovering new tactics again and again.
How to Play
WASD - map scrolling
Mouse - other controls
FAQ
What is Renegades?
Renegades is an incremental idle game developed by KiteCrimson where you build and expand a space colony to survive and thrive against constant threats.
How do you play Renegades?
In Renegades, you generate resources, construct buildings, and unlock upgrades to grow your colony while managing defense against hostile forces.
What progression systems are in Renegades?
Renegades features upgrades, building expansion, and new unlockable technologies that allow you to continually improve your colony and resource production.
Does Renegades support offline progress?
Yes, Renegades offers idle and offline progress, so your colony continues to grow and gather resources even when you are not actively playing.
What are the main features that set Renegades apart?
Renegades stands out with its combination of resource management, incremental upgrades, space colony theme, and idle gameplay with persistent threats to defend against.
Comments
ramjr
Jul. 10, 2014
I like how you can slaughter raiders by the dozen then one runs past your char on the last turn yells "BASE" and you lose....
JanusJamesGames
Jul. 09, 2014
The game should show how many AP are needed to move to a spot (the paths aren't always clear).
Chaosticket
Jul. 13, 2014
I think experience and skills should be added. Passive skills that increase accuracy, action points, health points, carry double ammo per lot. Special skill to allow units to shoot point-blank instead of melee. Units should share equipment inventories, so that you can swap weapons and items in slots. When you start, 1 unit has 4 reusable grenades, but nobody else has anything special.
Guises
Jul. 09, 2014
Would be nice if there was some kind of ending. I think some tips might be called for: 1. Do rescue missions first, having the extra soldier will make the other missions in that chapter easier. 2. The best defensive item by far is the glove thing that gives +50% HP. Giving one of those to each of your soldiers will prevent grenades from being instant-kill. 3. Take advantage of your range - with eight AP you can move one square, fire twice, and move back. With nine AP, you can do this maneuver with two soldiers leapfrogging one another. You can also line up your soldiers outside a door, then move one just onto the door, holding it open. The rest of your soldiers can then fire past the door-holder and if that doesn't do the job, just close the door. 4. Later on in the game melee attacks become much weaker than ranged. If you find yourself in a position where you have to take a hit, closing with the enemy so they have to use melee can save you from some damage.
Jigabachi88
Jul. 10, 2014
Pretty solid game with lots of potential. Sadly, atm it really lacks content. Game progress is like this: Start mission. Get pwned - Grind money - Buy one of the few items - Win with ease. This game is pretty much finished as a project, I guess... but if you are planning to release a second part, add a bit more variation. E.g., add dedicated weapon classes, so that something like pistols and SMGs stay competitive (Pistol->low damage, low AP cost. Assault rifle->high damage, high AP cost. SMG->mix between the two. Etc.pp.) EXP/leveling for characters would be interesting as well, especially if you add stronger weapons (=higher AP cost).
Thanks! Good thoughts and tips! Will keep in mind.