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Comments for Deep Sea Hunter

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Sirawesome03

Dec. 13, 2012

Under rating threshold (show) Killing Cthulhu?! Automatic 5/5 Though somehow I found him before the second and third boss (at least based on the ??? pictures they look like bosses...) Whoops!

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(0)

lildude1989

Dec. 13, 2012

Under rating threshold (show) Sir! we have a sub armed with missiles, but don't know what to do with it. Let's go on a treasure hunt and Kill innocent jellyfish, which apparently shock the hell outta our hull :P

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(3)

Sleepingpill

Dec. 13, 2012

Under rating threshold (show) BTW, please make the magnet and torpedo's faster (or make a new tech for that), and show me the magnet range, a radar would be nice to see further

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(-1)

Tiger165

Dec. 13, 2012

Under rating threshold (show) When you exit mid-game and play again, the background turns white and two subs are launched.

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(1)

xz707

Dec. 13, 2012

Under rating threshold (show) am i the only one that gets really bothered by the fact it says emerge rather than surface?

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(3)

Moshy

Dec. 13, 2012

Under rating threshold (show) From the start when you are dropped in the water, if you go up/left and try to go down through the tip of the rock you can fall through and glitch into the darkness. With max fuel and rotor you can reach 7000 depth easily going directly down. This also works to the right as long as you stay on the top of the water. You may get lucky and not take damage however you will likely need a strong hull to pull this off.

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(1)

Sleepingpill

Dec. 13, 2012

Under rating threshold (show) Want to buy a more complicated upgrading system, that and the fuel thing is as always more restricting the fun than creating the fun in these kind of games, overall a good game though, just prefer a different levelling system with more choices which both trade-off some aspect of your submarine, and gives you the ability to focus in the area you really want.

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(0)

Jayniner

Dec. 13, 2012

Under rating threshold (show) I've maxed everything and I'm only at 2000'. All that money and no where to spend it. It would be nice to have an invincible super-max at say, $1million, to finish off the last of the game. Parts of the geography are used over and over again making it a little too repetitive. Still, I've really enjoyed it. Thanks for all the fun! 5/5.

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(3)

rosoti

Dec. 13, 2012

Under rating threshold (show) "I have a yellow submarine"♪

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(2)

Palemoonsdream

Dec. 13, 2012

Under rating threshold (show) Yay! Finally, my Ship has its ultimate upgrades! It's barely controllable anymore, I can't collegt any money because my magnet is too slow, but at least I'm crashing into fishes so fast my missiles can't react anymore! That sure was worth it's money :D

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(812)

Nyarlothep

Dec. 13, 2012

Under rating threshold (show) So, I´ve played this for 20 minutes and maybe I´m misjudging because I haven´t played long enough, but I won´t find out since I find this pretty boring and I´ll stop here. I usually love this kind of games: Explore & Upgrade? Awesome! The problem I have here is the following: There is preciously little to explore. Apart from 4 new sea-creatures with varying degrees of killability, I have only seen the same texture of sea & seaground, over and over. Give people an environment they can properly interact with, to actually play with, and maybe add some sort of story background as to explain WHY I´m exploring the depths of the sea. You know, for motivation and to get the player involved. Those things would make this a pretty great thing, like this it feels a whole lot like "rinse & repeat for upgrades for the purpose of upgrading".

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(2)

AlexisA24

Dec. 13, 2012

Under rating threshold (show) i found out a glitch if you keep going straight it will end then it will be black then you can go straight down from there

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(5)

Spectre27

Dec. 13, 2012

Under rating threshold (show) Ph'nglui mglw'nafh Cthulhu R'lyeh wgah'nagl fhtagn

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(-1)

alphawerewolf

Dec. 13, 2012

Under rating threshold (show) Kraken: 3k feet,Shell Monster: 1k feet, Elder of the Deep: 1,650 feet (just reach this point and go right), Cthulhu: 2k feet.

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(868)

htimsxela

Dec. 13, 2012

Under rating threshold (show) how is it I can carry an unlimited amount of torpedoes but only limited fuel?

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(11)

madsadman2

Dec. 13, 2012

Under rating threshold (show) Mute?

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(-1)

Morlack

Dec. 13, 2012

Under rating threshold (show) what about getting bonuses for unlocking trophies?

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(2)

Jabberwocke

Dec. 13, 2012

Under rating threshold (show) Im Pescaimedes!!!!! turning fish into gold!!!!

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(2)

Siorai

Dec. 13, 2012

Under rating threshold (show) So let me get this straight, someone just keep rearranging the entire ocean floor every couple of minutes?

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(-2)

Mealol

Dec. 13, 2012

Under rating threshold (show) First Boss ist at 1.000 ft Second Boss at 1.650 ft Third Boss at 2.100 ft Fourth Boss at 2.900 ft If you have any problems finding them. Nice game. : )

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(15)

JoePa82

Dec. 13, 2012

Under rating threshold (show) Sorely in need of a checkpoint system.

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(5)

primeoffense

Dec. 13, 2012

Under rating threshold (show) 1) My missiles ought to always move faster than me. 2) My magnet ought to draw coins faster, so I don't always have to stop. 3) Better targetting with the missiles. Sometimes when you shoot at a nearby enemy, the missile spirals around the target several times before hitting it, causing the player to take damage. 4) Some kind of checkpointing. Not for difficulty's sake, just because it becomes very tedious and grindy. Overall very cool execution, and fun up until the grindy nature of it wears out. 4/5, which would be 5/5 with the above adjustment.

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(1182)

Darknessbird

Dec. 13, 2012

Under rating threshold (show) ive found all boss nice game but torpado really need damage

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(-1)

InTaco

Dec. 13, 2012

Under rating threshold (show) For everyone who can't find fish boss (spot 3). He's at around 1650 depth. Once you reach that depth, just keep to the right, and you'll find him.

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(11)

Kiatk

Dec. 13, 2012

Under rating threshold (show) random map would help this alot, its not really fun going down the same path to the deep and only getting alittle further each time :/ the upgrades should cost different ammounts and i didnt know how i attacked or what the sonar thing was until i got to the upgrades, rather then everything needing gold why not multiply resorces you can collect it just feels like the game was made more with graphics in mind rather then design and core gameplay... just bland and meh or a game to me

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(4)

Equi4

Dec. 13, 2012

Under rating threshold (show)

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(-4)

TobiasE3

Dec. 13, 2012

Under rating threshold (show) Found a nice glitch: If you go along the surface all the way to the cliff side and then travel slightly upwards as you hit it you can get to negative heights. Also I manage to get off the map and into the black walls and could safely slide around to the depth of my desire. :)

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(0)

mandelion

Dec. 13, 2012

Under rating threshold (show) Sailor:Sir the hull has been breached! Captain: by what?!?! sailor: JELLY FISH!!!!

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(2)

OneLeggedRhino

Dec. 13, 2012

Under rating threshold (show) Explore the sea. Find exotic animals. Kill them.

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(12)

kgy121

Dec. 13, 2012

Under rating threshold (show) The Angler Boss is at about 1650 m deep; middle of the area, so the biggest problem with that one is the fact that every creature in the cave aggros you and draws torpedos toward them.

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(54)

WolfSepher

Dec. 13, 2012

Under rating threshold (show) i found these Boss: Shell Monster 1000 ft, Chtulhu 2000 ft, Kraken 3000 ft. Where is the fourth? I suggest dev to improve the power of the magnet, not only the range.

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(28)

Drogdu

Dec. 13, 2012

Under rating threshold (show) Well the "first" boss is the last in fact the kraken is at about 3k feet at the west cliff fall

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(1)

JDeeKey

Dec. 13, 2012

Under rating threshold (show) Great game, but needs random level system

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(0)

TigerJey

Dec. 13, 2012

Under rating threshold (show) needs more upgrades!!

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(0)

fantomass

Dec. 13, 2012

Under rating threshold (show) I have dived deeper than 4.400ft. Is there any kind of bottom of the sea?

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(3)

ozguryavuz

Dec. 13, 2012

Under rating threshold (show) i killed the last boss i think, C..... no spoilers, but is there anyone before him? Since I have one left tofind hmm I got to 40 k + deep and now i got tired 5/5

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(2)

dingsese

Dec. 13, 2012

Under rating threshold (show) Where the heck is the last boss? i cant find him and i run out of fuel before i can look around... Hmm...

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(36)

pchz

Dec. 13, 2012

Under rating threshold (show) Fuel is a MAJOR pain in this, I think the sub needs more default fuel, you can barely get to a fish on the starting tank.

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(5)

animus123

Dec. 13, 2012

Under rating threshold (show) too repetitive

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(12)

Azgara

Dec. 13, 2012

Under rating threshold (show) Needs more torpedo upgrades, and some kind of shortcut system. Like, after the first boss, you start from there or a shortcut opens that allows you to travel to there directly. Gets pretty tiring to have to travel all the way there when you have all the upgrades. Also needs to either have some other use for the extra money (after you get all the upgrades) or to remove the money completely (since you don't need them). i'll still rate it 5/5 tho.

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(763)

brummagem

Dec. 13, 2012

Under rating threshold (show) This reminds me of the Life Aquatic, except with (slightly) more scientific accuracy and (slightly) less dynamiting of marine life.

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(0)

Rubentiki

Dec. 13, 2012

Under rating threshold (show) Cool game!

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(0)

yleed

Dec. 13, 2012

Under rating threshold (show) Fun game.. I love that all the sea creatures are evil and must be destroyed! It's a fact, look it up.

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(-1)

Argl

Dec. 13, 2012

Under rating threshold (show) So basically the goal of this environmental game is to kill every living things in the sea :D ? Just kidding, I loved it.

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(2)

axxidental

Dec. 13, 2012

Under rating threshold (show) My major beef with this game as with most that share a similar mechanic, is that upgrading the Coin Magnet merely increases the range, and not the speed at which the magnet attracts things. Thus, with high submarine speed, and a large magnet radius, things just trail behind until stopping or going back for them, which really detracts from the value of the upgrade. It should at least scale appropriately with your current speed. Only other thing I would suggest is a semi-random map instead of the same one over and over again, to add a bit of replayability. Fun, 4/5.

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(15)

sneakdog

Dec. 13, 2012

Under rating threshold (show) Id like to zoom out...

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(6)

Almega

Dec. 13, 2012

Under rating threshold (show) I like it. Smooth, simple gameplay, relaxing music, and entertaining to play.

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(11)

vaske_bjarke

Dec. 13, 2012

Under rating threshold (show) Cute little game, good graphics and nice and simple gameplay. And I love that fact, that when you run out of fuel, then you autoreturn to the surface.

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(30)

Astros

Dec. 13, 2012

Under rating threshold (show) Cool Game, could do with a few more torpedo upgrades though...

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(49)

Nogixoxo

Dec. 13, 2012

Under rating threshold (show) This is pretty damn cool

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(1)

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