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Sooo... I killed a sworfish, tried to return tothe dock, hit the rock, and got a flying submarine. Day one went pretty well.
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Quite enjoyable. I do feel like as I upgraded my rotor blade I was drastically less able to control where I was going, but found a way around it by simply stopping every few seconds and letting my missiles kill everything in the vicinity. A bit of a grind towards the end since you have to go allll the way back down when you run out of fuel, but certainlyan entertaining game. 4/5.
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The first boss could use a rework. I beat it the first time by sitting where it couldn't touch me, and going AFK for 20 minutes - not a fun experience.
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extra tip from me...from begin go to straight right and overjump the barier and now you can sail in the dark! ---- KEEP IT ALIVE THIS COMMENT, thx
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Don't know if anybody realized but if you stay ontop and go far right as possible... when you reach the wall where you are forced to go down , just jump over the top of the wall and you can go down to about 14-1500 feet with out maneuvering around the paths or worry about the fish.... but you will eventually need to go through the walls again and it will deal a little damage but will bring you to the dark part , where the scary fish are O.O
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I first rated this 4/5, then I read the bestiary and saw the horrible English. I can't stand when a developer is too lazy to make a simple spell check or proofread. Add to that, that there is no real ending of the game other than when you run out of fuel and collected all the trophies. 2/5
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Very addicting and fun to play. Needs more upgrades for the sub and maybe some shortcuts or checkpoints. I will give it a 4/5. nice job!
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Horribly balanced. The beginning is a grind, and then after you finally start making progress, everything gets maxed out and lower levels are still a pain in the ass. I would have loved to have seen the end of the game, but the repetition and the overall lack of progression was too boring.
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I rate a 4/5 because it had a few glitches besides that I would like a deep sea hunter2 and way more upgrades because I like 30,000 money left.
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Got 100% completion quite easily, no clue what everyone is complaining about. The medals are all just simple things (certain depths, killing all enemies) and once you have all upgrades, it isn't that tedious to get back down there everytime if you just go full speed avoiding it all.
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After the beginning grindfest (first 15 to 20 dives) it gets fun, like a bunch of upgrade based games. Upgrade your fuel tank as much as possible at the outset.
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If you have the ability to dive to 2000m the quickest way is to go fully right, over the rocks and dive straight down for about 1500m then come out the other side and easily make the last 500m
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ZZZZzzzzzz. Got all the upgrades, to boring to continue from the start EVERY FREAKING TIME. No clue if there's a end to the game or not. Why put ??? for the unknown awards - tell us what we're supposed to be doing.
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Very enjoyable, I think this game has been under rated.
I did not find it as grinding as some other people mentioned as every time I dove I had a different challenge to complete and the game finished itself.
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@alphawerewolf: That is the single most helpful comment here. I was wondering where that last boss was when I broke a 4k depth and hadn't encountered it.
@kizigames: Fun little game. Although primeoffense's suggest upgrades would be nice I still feel it is worth 5/5 without them.
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in the next one they should add special add-ons or power ups that give a bonus but has a trade off like gold powers your sub, so you last longer but make less gold in that run.
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i just found i nice glitch:just go to the right until you find the wall go to -0.5-0 ft and you can get into the wall and avoid all the fish
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Fix the control so the shit is not like a corkscrew in a toilet bowl and the game can be great, irony is that make it like an actual deep sea diving rov or a submarine and slow it down. Of course it means the "sea creatures" need to have their "fire-power" adjusted too.