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can't begin a new game, can't retain previously purchased gear, can't move to a desired stage. great design and gameplay, with damning flaws. 2/5
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There's no excuse for having to fight the UI more than enemies. Enemies that move off the screen are annoying, not challenging, and "retry" removing my weapons and turrets is insulting, not legitimate difficulty. If those were fixed this could've been a great game. At the very least sell weapons and bunkers that don't carry over automatically.
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when I clicked the main menu button, it took me into the next round without the main gun. It was invisible and all i could do was pick up power ups
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well, i am now stuck on the shop screen, unable to click the next wave or menu buttons. on the bright side, i'm still getting 10 money per second from my things, so...?
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OK, this is one of those games that greatly contributes to carpal tunnel syndrome. It could have easily been solved with autofire. Sorry, I can't give more than 3 stars to games that physically hurt you after 10 minutes of playing.
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Paused, tried to unpause by hitting the pause button again and broke the game. In other news, I don't understand people complaining about off-screen enemies shooting at them and stuff... The whole game is EMBARRASSINGLY easy, so whatever they're talking about I literally didn't even notice.
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When in the shop, the main menu button does not work. Overall the game is pretty good, but nothing we all haven't played before.
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Could be a very good game except for all the problems already mentioned. 1. HUD gets in the way. 2. Enemies attack from and go off screen. 3 Re-buying weapons. 4. Hard to see power-ups. 5. to much debris. Some improvements could be weapon damage and enemy stats. Why make us hold down the mouse button for auto fire? Just assign a key to auto fire on/off.
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1- everithing is too big in a tiny screen. when an enemy comes into screen he's allready in front of you and the bigger enemies can ocupie the whole screen
2- the enemy can start firing and moving even before coming into the screen, so many times you don't even kno where the damage is coming from
3- the debris created from a destroyed enemy are so big and bright that sometimes you can't thell them from enemys and from power-ups
4- power-ups to small and come too often
5- in the end you still have the same week and small enemies from the beggining, but they start to come in huge numbers and the game start to get slow. make stronger versions of the those enemies for the end
6- if I save enought money to get the last weapons I get absurdly powerfull and the game starts to become kind of boring.
7- PLEASE make it possible to build while paused
it's a good game,really. lot's of fun in the beggining, but starts to get problematic in the 3rd cenerio. just needs some improvement!
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my gun blew up at the end of 1-1, i can't go to the main menu, it says i don't have enough money (I have 50) to buy the $50 mini tower. massive bugs.
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Number 2... Some achievements didn't work, the first boss one and the save the world one. Also, I press start survive and suddenly my gun explodes out of the blue right at the beginning and skips every pop up box...
Is this a chrome only problem?
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So... A couple of bugs. One, when I pause the game, sometimes the "back" button stays on the field, and it stays until the end of the wave. DON'T TOUCH IT WHEN THE WAVE ENDS or it'll start the game again while you are still on the menu, disabling the main menu and start wave, forcing you too refresh, and when you refresh, you start the new wave but don't keep the money from the former.
Also, dunno why, but pressing main menu flashed the screen and suddenly my gun disappeared, and the enemies just stay there, shooting at nothing.
Also I didn't notice, so if some people didn't notice aswell, if you click the empty white circles, you can buy small turrets.
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the battlefield/screen is to small, the bullets are too lame, the weapons are too expensive and do too less, same for the devices, the additional turrets/things get too easily destroyed, enemies leave screen and shoot. nope, 1/5 and another destroyed game, just because some fool thought he want it to be extra-challenging. yeah, killed you a player
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On the last stage, the modules cost practically nothing, and they can take a fair bit of damage. They work as cheap ablative armour.
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BUG: Bought a supply depot, tried to buy another, but i just wasted my money and did not get my supply depot....twice
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My turret blew up, when I wanted to go to the main menu.
All of my additional turrets kept firing on the enemy, menu function is buggy. But other than that, fun game.
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I've beaten the game, but it didn't count some awards. Like beating the 1st boss... Yeah, cuz I've beaten the game WITHOUT killing the 1st boss -_-