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For bonus lv 3, put an upward wall right in the middle of the room at around 4.52, as seen in this video: http://www.youtube.com/watch?v=W53USCRJ-Z8. This will make things much simpler! Rate up to keep alive
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This also makes the saws come towards your cursor and get glitched in corners =/
Either they're supposed to fly or YAY ME!!
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Oh, I get it, I'm not supposed to trap them with their own color, it says that right in the description. Disregard, I am dumb :D
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Aside from being incredibly glitchy, this is a well-crafted, very enjoyable game for those willing to be patient with it. It does have the potential to become frustrating, but it throws a real-time-strategy twist to an otherwise monotonous puzzle genre. I'd rather like to see a sequel, and I believe that there is potential to continue developing this game concept into something very unique (and with a few modifications, it could certainly become a very strategy-based puzzle in addition to its real-time aspects).
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Bonus 1- 4:45 mins in click on where the n in BONUS 1 was. Takes several thousand times... but works Point arrow up/down
Bonus 2- 4:49 same as above. Duplicate 1 Point arrow up/down
Bonus 3- 4:35 same as above. Point arrow up/down
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In Bonus Level 3 you can directly start a line near the "n". Then you get 46,X % off. I needed 20-30 tries, but it's possible.
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Wow I glitched the game and won when all of the arrows just disappeared and only a saw was left, which then just flew around the screen randomly.
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The concept's nice, but for a graphics-based game, the odd hitboxes and unforgiving close calls get in the way of a relaxing experience.
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Bonus lvls 2 & 3 are not that difficult. Put your mouse about center and vertical. Wait a few bounces for the right second, and click. In 2, its after all worms pass each other at center, and in 3 its after the jets. After a few fails, you'll get it. Its easy after making those first two shots.
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Congratulations! You just won the Spectral Selection Badge and 30 points!
I have never been so happy in my life. Bonus 2 and 3 is about trying again and again to eliminate as much enemies as possible on your FIRST fill.
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It's a fun game, but I'd have to agree with bobby71983 below (which is unfairly rated down). I beat the game in about 30 mins while half watching a movie. a couple of levels took 2-3 tries, and 21 took some patience waiting for the right moment, but it's not hard.
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I had 1 life left. I had 79.9% of the board done. Just needed one more little sliver of color. . . .and a pointy thing runs into it. D:
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I just released the sequel of Colorfill on iPhone and Android. it is called Colourfill ;) Check it out! I am working on the flash version too
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the bonus levels arent that hard. you just to be patient and have a sense of good timing. you just can't rush and expect results.
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For people complaining about not knowing which side will be deleted, it seems to me that it's always the lower % side. Which also makes sense. Hopefully this helps.
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Why there are so many games requires pure luck? I keep just clicking hoping to get half filled and if not just restart.
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The triangle enemies are fine, the saw blades are fine, but the snake enemies that have tails that IGNORE the realms of collision like the other enemies? That makes it annoying.
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This is such a damn hard game. And it's not really just hard as in skill wise...it's really just patience and luck. The line grows so damn slowly and the shapes move very fast, it's just not fair. Good game but..eh.