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This game will always fail, because the particles or whatever the hell will work their way into cracks and explode no matter WHAT you do. That should be taken out of the game, and it would be a lot better for it.
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If you get colors that are too bad just restart the level until you get good ones! I loved the game. 11 and 16 are not too bad if you get the boxes small enough (but not too small) and spend a while balancing the sparks. Remember that larger boxes will need more sparks than small boxes.
5/5
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Quite pleasant, clever, I have to agree, the first hard level is the 11th, in fact very few are (I noticed 14&16 that's about all). Very unequal regarding difficulty, and not hard in fact, by far. Just need to be patient and take little break to keep on (takes less than 90 mns total without walkthrough so cant be so hard),requires some logic & a bit of luck I guess. Nice game, wish it was longer. 4/5
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I'm on 11, I've made a grid, each generator is in its own little box, and 4 to 6 sparks are confined in each one. I nearly made it work, and I can't see any better solution possible. But the bar still isn't filling up :(
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I needed help for lvl 11,14 and 16, I hated 16, I found it too ramdom even with the good strategy, keeping the energy on max few secs makes the last lvl so hard
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I'd made a diagonal in lvl 11 and put the 6 collectors in a strait line between two lines. Waited a few minutes and got it eventually
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level 16 is pissing me off i been doing the only way to win it for over an hour and it wont work.. and everyone in highscore hacked..
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I say lvl 11 is really complicated out of all the rest. Their must be a design that can make it easier becuase all the other designs I tried depends on luck instead of progress.
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Fun Game. Just finished. LVL 11 and 16 are quite hard, but the trick is to move the bars around just a tiny bit.
However, the game does have some bugs. When you restart the levels many times, the game gets gradually slower to the point where you can't move anything around easily, and the game has to be reset. Also, some of the default color schemes are really hard to see. Glad to see that you can make your own custom colors though.
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It's a good game. I'd say level 11 is the hardest. It takes the most luck. Even looking at successful screen shots, I only got it to work after my tenth try. If you can get the set up for 16 right, it may take a while, but you still don't lose the sparks as you fine tune the spark counts.
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this was me when i started:This Sucks!
this was me when i understood it:Cool
this was me when i was at lvl 5:AWSOME!!!
this was me when i was at lvl 7:lolz, what?
this was me now:OMFG? WTF!
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It's a very different game to most people. Some levels require luck, and the gameplay is a bit confusing, but I like it. I'll give it a 5/5.
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"Very Good, you played and competed the game. Thanks for your time. I hope it opened your mind up a little more." Well yes it did that and made me want to punch a baby 5/5 good game but frustrating as hell.
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It took me one year to the day to muster up the interest to get through this. What an awful experience: particles phasing through barriers, barriers phasing through game boundaries, having to restart levels until you get a color palette that isn't terrible and so on. 1/5
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No one will probably see this, but is the level select working for anyone else? I beat level one, but the level select only has level 1 as the only option available after that.
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great game, but too hard. even with the walkthrough, i was unable to complete level 11. would've been 5/5 if it had been just a little easier.
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I wish you let us choose the colors of the speck/background/generator rather than you randomly choosing it for us. I had to restart many times to get the color that won't burn my eyes