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Alright i have a problem, Please anyone help. On 3 my missile stays where i shot it but when i get to 5, It moves across the screen only above everything on the very top.
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damn, i did everything right... but it still doesn't seem to work.
The shootLimiter doesn't work, but i did everything exactly the same as in the tut. Can anyone help?
Very nice tutorials btw!
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If you're stuck check you've spelt all your names and class names right when adding symbols. I spelt missile wrong when converting to symbol in the class category and they wouldn't work until I remade my missiles.
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People who can't get their missiles to move:
Make sure that in your onEnterFrame() function there is the line
_x += velocity;
Also, ensure that the onLoad() function defines the velocity properly. ex: var velocity = 10;
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I have 2 ships created with different control schemes, but I want to use the same missile class for both. They fire in the direction they last moved, so how can I tell the missile class which ship has just fired? If I could distinguish which ship was firing it would solve all my problems.
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My missiles won't move either. They just appear and stay there. I've checked everything again and again but I can't find the problem.
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I couldn't wait for this tutorial, so i've already searched and learned how to make it. ;P Anyway, the only reason why i'm learning Flash and ActionScript now, is because you've motivated me. Thank you Kongregate!
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Now we're gettin' into the stuff I wanted to see. Oh, and number seven. Funnily enough, I feel no sense of accomplishment.
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Hey everyone! If anyone here wants to convert AS2 code to AS3 I set up a quick guide on how to do it. This uses old code that you wont want in newer projects but the site I set up will explain how to use it! http://codingflashfast.webs.com/
This should help everyone who needs this in AS3.
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It says me that the statement : if ( Key.isDown(Key.SPACE) ), is not permitted in a class definition. I'm using CS5.5
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I find a slightly better effect out of the missiles by having an acceleration, I set speed to 0 instead of 10, then did this when moving the missiles:
_x += speed;
speed += 1; // try changing the speed that speed increases for a different effect.
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idk how to edit lines on CS5, i meant i do, but they just get longer, must not thicker, or even how to select its tickness, i did it with primitive rectagle tool but i doubt it is the same
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This is wrather easy, the problem with it being most kids have a hard time reading into detail, which is essential for flash developing... It's a skill that is hard to teach, and even harder to learn..