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Comments for Shootorial #4

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DubaiBunnies

Jun. 17, 2017

Under rating threshold (show) Lol amazing game

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harold1337

Jan. 05, 2016

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marsi1234

Jun. 16, 2015

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GianAlessanM

May. 03, 2015

Under rating threshold (show) How do i get my emeyships to fly top to bottom instead of right to left?

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(3)

kenjithekiller30

Apr. 16, 2015

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MircozeGame

Dec. 05, 2014

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Gallantino

Aug. 20, 2014

Under rating threshold (show) For those asking wanting to use other than direction keys, look for "Javascript Char Codes". Google it, perhaps. Enter one of those codes in stead of (Key.DIRECTION). Example: If(Key.IsDown(65)) to check if 'a' is pressed, etc.

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Gallantino

Aug. 20, 2014

Under rating threshold (show) For those asking for ASDW keycodes, look somewhere for "Javascript Char Codes". They are the codes used. Google it, perhaps.

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EpicPlayer87

May. 03, 2014

Under rating threshold (show) ohh tnx

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ReflectSnoFlak

Nov. 09, 2013

Under rating threshold (show) If you would want to use ASDW movement i would assume you would change the code in your ship.as file's if statement, when its stating which key is being pushed. Maybe Try if(Key.IsDown(Key.W)etc...)

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mightyone2

May. 07, 2013

Under rating threshold (show) how would one use ASDW movement instead of the arrow keys?

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xxchaostheoryxx

Apr. 28, 2013

Under rating threshold (show) hihiiihihhiilolololol

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epicbluedude

Mar. 10, 2013

Under rating threshold (show) Thanks to my limited art skills, I now have the flying narwhal vs an army of pregnant dolphins. I should have used their graphics -_-

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(7)

Biggums426

Jan. 25, 2013

Under rating threshold (show) Spelling error: Page 2, 3) "but we don't need ay enemy ships" ay?

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Frostyfun

Jan. 13, 2013

Under rating threshold (show) Hey everyone! If anyone here wants to convert AS2 code to AS3 I set up a quick guide on how to do it. This uses old code that you wont want in newer projects but the site I set up will explain how to use it! http://codingflashfast.webs.com/ This should help everyone who needs this in AS3!

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tttiiimmm1

Nov. 02, 2012

Under rating threshold (show) I'm trying to implement my own idea for a game, but I came across a problem. How can I make the _y of one movie clip be dependent upon the _y of another? Say i wanted two enemy ships at a time at 100 pixels apart every time, how could I do that?

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luqui01

Oct. 18, 2012

Under rating threshold (show) You may think not, but this tutorial is VERY good. It teachs how to move a MovieClip, how to spawn bullets and stuff, how to create variables and play with them, basic drawing, and so much. 5/5

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sthreet300

Sep. 24, 2012

Under rating threshold (show) why do my enamies spawn in waves of four?

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spellgamer

Sep. 14, 2012

Under rating threshold (show) Nevermind. I had written enemyTimer=0 instead of enemyTimer = 0

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spellgamer

Sep. 14, 2012

Under rating threshold (show) I couldn't find any error in my code, however, when I tested it, a lot of enemy ships appear at the same time. Could someone help me?

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quizzlesticks

Jul. 08, 2012

Under rating threshold (show) Level 4! Survival of the fittest! >:D

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azhrak

Jun. 19, 2012

Under rating threshold (show) thanks for this!

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Jawburger

May. 25, 2012

Under rating threshold (show) @Oreon Necris I have the same predicament as you had, Any info you can remember will be helpful. For anyone who didn't see, My ship spawns in the top left corner and I get an error saying "Symbol=EnemyShip, layer=Layer 1, frame=1, Line 1 The class or interface 'EnemyShip' could not be loaded." im running CS5.5 on a windows vista. The enemy also does not move. I have codes exactly how it says in here.

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Oreon_Necris

Apr. 26, 2012

Under rating threshold (show) never mind. i don't fully understand how but i fixed it.

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Oreon_Necris

Apr. 26, 2012

Under rating threshold (show) -_-; i dont know why but my enemy ship always spawns top left. and an error "Symbol=EnemyShip, layer=Layer 1, frame=1, Line 1 The class or interface 'EnemyShip' could not be loaded." im running CS5.5 on a windows vista.

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Sketchist

Apr. 15, 2012

Under rating threshold (show) TYPO on page 5 its says he instead of the :) thank you for the tutorial!

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demyx3

Mar. 15, 2012

Under rating threshold (show) I modified the Movement code to make the ship slow down slowly, the I put acceleration into it

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Mattafix

Aug. 25, 2011

Under rating threshold (show) If you had the same problem as me, copying the code exactly from the screenshot only to have it result with no enemy ships and no control over your own ship, add an extra '{' bracket to the bottom of the code.

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Corsyx

Aug. 24, 2011

Under rating threshold (show) @Smo77 It is your names between the movie clip and save file are different... if not...Message mee

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IlILegitIlI

Aug. 21, 2011

Under rating threshold (show) I Cannot Thank Kongregate Enough For These Tuts :D.

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(21)

Smo77

Jul. 14, 2011

Under rating threshold (show) Does anyone know why I keep getting an error message whewn I try to publish it? It says The class or interface 'EnemyShip' could not be loaded..

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lukeg98

Jul. 14, 2011

Under rating threshold (show) Forget my other comment. Just go to library, click on "EnemyShip" (should already be there) and delete it. Hope it helps

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lukeg98

Jul. 14, 2011

Under rating threshold (show) @Serial Velocity Just pick another name? xD All the places it says EnemyShip change it to your new name..?

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Serial_Velocity

Jul. 13, 2011

Under rating threshold (show) I had this problem when I went to convert the first ship to symbol, but it fixed itself. Now when I try and convert EnemyShip to movie clip it says "The name 'EnemyShip' is already taken. Please choose a different name." Help?

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spinzter

Jul. 11, 2011

Under rating threshold (show) when i tested mine, there was about 50 ships on the screen lol

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WindDragonLord

Jul. 08, 2011

Under rating threshold (show) I'm doing the hit test like it says, the names are the tut names, but it still ain't workin'! Help?

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Ozonerx

Jun. 29, 2011

Under rating threshold (show) If you don't name the enemy ships EnemyShip, where it puts _root.attachMovie("EnemyShip",etc change EnemyShip by the name of your current enemy ships. For example if the enemy ship is called AlienShip, you must put _root.attachMovie("AlienShip", etc). Maybe thats the problem that makes the enemies not appearing.

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AMINE1

Jun. 25, 2011

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AMINE1

Jun. 23, 2011

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NadeShot

Jun. 08, 2011

Under rating threshold (show) im playing this and its pretty fun! :)

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Cozythrias

Jun. 04, 2011

Under rating threshold (show) this is a good time to "what happens if i do this?" hence not following all the exact codes, in order to further understand what we are really doing, really this is a good tutorial... really good! 5/5

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thesonofsam

Jun. 03, 2011

Under rating threshold (show) *If the Enemy ship disappears after 2 seconds* I had a typo in getNextHighestDepth. So it didn't read that it should assign a new number to each one and was generating the same one over and over again (i.e. deleting it every 60 frames and regenerating it on the left side of the screen).

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hadiclank210

May. 15, 2011

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connord2k8

May. 07, 2011

Under rating threshold (show) At first I didn't know where to paste the _y = Math.random()*200 + 50; bit so I put it in the Ship.as... big mistake every time an enemy ship spawned it would teleport my ship to random parts of the screen. Thankfully I found it now :P

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AryuLimitless

May. 05, 2011

Under rating threshold (show) NOTE: DOn't forget to save your projects FREQUENTLY-- After EVERY change. Otherwise you'll never get the stuff working when you test! LOL O.o

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(31)

Nicklausus

May. 04, 2011

Under rating threshold (show) If the enemyship dissapears after 2 seconds, go to the ship script and change the "if(enemyTimer > 60)" to "if(enemyTimer > 120)"

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mi4c

Apr. 25, 2011

Under rating threshold (show) Pro tip: Save all AS after every page of this tut..

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AlphaOmegaTroll

Apr. 23, 2011

Under rating threshold (show) For any developers out there I praise you, because you have to deal with this crap. I've done this only for a couple hours and I want to beat the hell out of whoever came up with the case sensitive idea. 1 hour just to change my "e" to "E". But it's worth it :)

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SUOMALAINEN2

Mar. 23, 2011

Under rating threshold (show) yeah... this sucks you have to like download and its not even good when you HAVE DOWLOADED so what do you think? and there comes VIRUSES when you download this game. So this is my favourite game ... ):

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echiuran

Mar. 22, 2011

Under rating threshold (show) add comments to your code so you can remember what you learned like this: // comment or /* comments comets comments */

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(4)

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