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I feel like the giraffes and hydras should have their HP values switched. The Giraffes with Hydra Heads do less damage, but their trample is ridiculously high priority, and you spend half the fight just waiting for them to stop moving/land in between so you can punch them. Conversely, the Hydras with Giraffe heads do more damage per hit, but are overall easier since they don't run all over the place and spend most of the fight just getting hit. Overall, 15 Giraffes have probably twice as many HP as 10 Hydras(while keeping the same reward), so I think there's a bit of a problem there.
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For some reason I can't do the better challenges they game will sit there focused on the top as if waiting for my opponent to come but it never does. Bug?
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A glitch with lots of giraffes in the corner of the map happened, they pushed me a little bit through the map and i became invinsible
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Idk why but when i play i think of "Punch Out" for NES and bison burrito revenge. The song reminds like you got a part of "Requiem For A tower" an put it on loop. Its all good because i like all three. Plus love games that you can switch out your avatar.
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As funny as it is to keep punching the KO'd enemies, it seems like they can block you from hitting the still-active ones if too many pile up in one spot... Maybe make it so hit detection prioritizes the live opponents over the defeated ones?
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Fun, cute concept, but the mechanical criticisms do stand; lots of button mashing and no real need for strategy. I really enjoy the music and premise, though, it could just use some mechanical fixes.
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I like the concept of the game but it's simply unplayable without a lot of issues! By reading the comments, I can see I'm not the only one either. This game doesn't even have a bug link, must be because it probably caused the developers mailbox to explode! lol
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I'm having major lag issues involving any battle the giraffe headed Hydra turns up in, lagging to the point it crashes Flash.
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This games makes me want a button to push that says it doesn't even deserve one star. I'd rather give it negative 50,0000 stars.
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This has to be the worst designed, worst lagging, most annoying to play game I've ever played on here. It's not a skill game because of the lag and few attack options and their limited effectiveness. It's not a button masher because of the lopsided and inconsistent fight patterns and, again, the lag and limited effectiveness of attack. I dig the concept, but regret any and all time I spent trying to get the badges. For the time being, I hate this developer and Kongregate for their failure at life today.
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Poor game. No optimization. BOTD and Featured cuz its kong... i wish they actually tested their games for optimization instead of releasing them like this.