Comments for KOHCTPYKTOP: Engineer of the People

avatar for corfy
corfy

Mar. 27, 2009

Under rating threshold (show) waaaayyy over my head. too much jargon it seems for a person not familiar with circuits.

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(0)

avatar for mokesmoe
mokesmoe

Mar. 26, 2009

Under rating threshold (show) 2bit adder with carry: eNrtWltywyAMtLX56Rl6hf73LL3/RVo7BiSQhLGTTh6KJxO3ix4WsFkgl6/L58fP /PE9X6Yj11Maag7m9VruaLt2Gybjq4NBQ9re07mI815DYs9HW+TKULsmkeCsG065 ftI4N95SNyMS+6TG0C2OF7FrSOwaMpzYiDmUKscGn7F2s2MAHJ4dOw2bdPYays6+ f0RqZ/nLsVwYhmEYvqHhKufIfq0oAPV9Hl1uUdJZ/vqDl//n4Ms90ivfC3Rj5jXh zYHZIJnbDdYY7OlTg5Q6rkFkfgtcEq3dp8RTVZvg2U6H19rQtTJtA1498l2k0pgu CN0WpYpeC8rJsjTIw1d3FpzCGSixUdO6pqvngF8MNsfSOopN/I50ZtLoLp59AhRK sUc9YwiF61nO+2NZ4QT6KH0EtVLPM64CDfTFqPIUWrTeo2QFyS9v2kdQWTamcKDv SJWQ7NChLEc3spWrqjnz2k9D4XpOywGOouI0sZDdggGu5oStOVGxRJNVl0htzYl/ pjvA7X3AQRGKNNCgypYq+adKpHnqaCgcNPEwnLjUoACjSgUtfNjG5XubGlr2U1W0 2lQYQNkj6dXwe+EYepjuQjcGGlQ5ikolpmi/rm6kjjL0PXPdmA6gUDEqU5WQGVU6 CjIjdYntVCMfjZmqEhZaJyXVbDrWcuo8/GXX1Y3uEvuw55jCgT4eVZ47IC+CB1yE NJNFnIEqqgOkHYxz6jFRMDWm6ZkyoQUKsb62UVLi1v6ruPVhb50VfFv0UDhxe6h+ 8n0YJRuFUgk+aOHYBvrqqDOu7nPGfROq1N/nUbGeVHfnwEUQUO8Z7tmdI7EjNlAu 9qMiKJ2Y02ts0dkVbPfoRjoROKXeu7al4Lf4joa/kxmKJdDxkXNPRjJev6Y6ydY=

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(0)

avatar for tesard
tesard

Mar. 26, 2009

Under rating threshold (show) Just a suggestion, how about a slow time option for when run the verification test. It will help those of us who are not very good with circuits, by allowing us to see what is actually happening.

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(0)

avatar for kivs
kivs

Mar. 26, 2009

Under rating threshold (show) Just to elaborate - counting it "done" at 97% means faulty circuits can pass. On level 2, my 1st 'and' gate was accidentally wired hot instead of to A - and yet passed. Surely there's a way to give some room for delay without passing mistakes. BTW, mine does work correctly now at 149.

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(0)

avatar for kivs
kivs

Mar. 26, 2009

Under rating threshold (show) I have a question about the design scoring. Clearly, less is more here, as long as it meets the 97% criteria on the verification test. But I got the 63 on the pulse by shortening my pulse, which is only 1.4 divisions long instead of the specified 2. Is that really better? I don't know. If the test was shorter, my design wouldn't pass. If there are any people who do this for a living, chime in on what the most appropriate design metric is?

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(0)

avatar for VDOgamez
VDOgamez

Mar. 26, 2009

Under rating threshold (show) Yay my delay works! eNrtmc2RgzAMRoPFJTVsC7lvLdt/IwsG/Cs7JoRkEj88HJgnISHjb2QYb+PP9W+4 /g7j5ZGBI4444ogjjkcch6ahRjQNg+n4FMfClN9zjKa586rads6UD0tFRD2PUzPN QxpyzsuFVgyWzL3FdhXAcMSGteFi+ZLoZlFx6qWDQh+j04sm+ZD5/avzCawG40WU I7YwZr1paUVkxnZNR/cLDeaYc2rRWrGpbHYuks8mXGyhNESPEKZovJWauETLNTA2 6aPKVnRvJItGLc4ZP1MMS+9Dk0pDoVBo3xSphEJfR/MelFpVqCCVUGiPVHStdL51 +sW1EpWKopVIJRRKV0nfyAYcCoWa/P9O70IaliHvKj9uA37OHyUolA24VQNHs0N2 SMd9Ksmtm6mSVmUT/RwqHjz1D/jJUqmfxylLCdo3bf8auS74tCXdEzd13tP71US4 1hke6cBN6VvlGxTpH/7JyFw=

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avatar for VDOgamez
VDOgamez

Mar. 26, 2009

Under rating threshold (show) Flip-flop: eNrtmVsSgyAMRTWXH9fQLfS/a+n+N9LxWasYKS9RLw6jM6cxSrgJFfM0j+ZdN6/a VD7HyQ1r61EZ8fHYmnoaBnjsHzjfo57mHa82V2lIQxpmM2QJONc7bpXy+03ybjkn 262jAKw9nPYNQx9+Pfld0vbkQYcmsNHx0u5X1DsrdNbWfrfGmZTUmQIqlT+pPmMD lGIqB6x7xu9Vlpxki4NTsiyH4mZ+SUmplDLoyVIlJw8pKZVy21SJ2WAlG67x1rnD tOOXIiUtLLEUpBSsvhpwVekUCIRQ9fsNkMovBU5KpVxBKWWsKr+flEW8g7hXswLC FOAXYCIlzU2vohTXzFBMqoy6yy0Sf5dbpYs4xtrlViklTJqYIi49SilY/81OvAOe OFXaeziNWZW26FSWkKYa6uvkHb+UP2n29VvQjD1KoUdlpLF9AIIjx4U=

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(0)

avatar for VDOgamez
VDOgamez

Mar. 26, 2009

Under rating threshold (show) I have a great flipflop one moment

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(0)

avatar for Karasu
Karasu

Mar. 26, 2009

Under rating threshold (show) @VDOGamez: yes, you can delay it by putting AND gates. Nine and-gates in series usually give the right length. Has anyone made a decent flip-flop or d-latch yet? The VCC keeps getting current trough.. =/

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(0)

avatar for VDOgamez
VDOgamez

Mar. 26, 2009

Under rating threshold (show) I still can't get my pulse generator to go slow enough. It goes off instantly and I can't delay it...

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(0)

avatar for Karasu
Karasu

Mar. 26, 2009

Under rating threshold (show) This XOR is easier to use: eNrtmVsOgyAQRctcflxDt9D/rqX730gbYhrT6qCoreCB8HW8YnhcBife4rV7hO4e 4qWkVikMCBEi3F74WRdu5BCtb4uFhT3au7bncggRIjyhMIVzNl0SlTTa1lPToH31 m0p6fpK+hDLowakcKsmZX428erhiZQatm3q7O8Va+rEnTXrhLLOEQldQ/zBkrKBV UKwSemjqR6yMFfQsVikm4gR2517BzVZcwRlnKFYJrYLmr9gZuyNuhGKV0Pap+uLH je4V2zNh983MAvRYVrl3ltul5JMboMURKRnj1mku5bd5Bnxnqxxv6+mMz87EJJx3 FVD5fzIZqzOvjZLd/QdHegJojscI Still no idea how to fix the noise on my multiplexor =/

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(0)

avatar for DeepClaw
DeepClaw

Mar. 26, 2009

Under rating threshold (show) XOR: eNrtmU0OgjAQRulMN5zBK7j3LN7/IhLkx8gwFGuBwKPpwjxfBpPmy4yN93irn6F+ hFj9shCTxRClWVWzQwzrxPeSbq0Uq2Vt+ht7JSy9LAcAERERERHxEGLbzsn801JV NXc+FfXqNlTN7wxUpd0mHauZtP9sUXHd8fGpQKHQErRgIs3WTYpKKBQKvTY9d1Ra PekWLhQKJSoPRL0BvJvf9TvvEuvmuFAolKg8VFRaefZB5//npG+EQqHXGcDNNByp 1XSmdqSey+GBQonKqV70jtun/g246y7ccbtU0ihHCwrdgZa54/5LVNo7n2YP4M6I PVRbH7O+y6GFQneOys0T6QVXk8an

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(0)

avatar for Karasu
Karasu

Mar. 26, 2009

Under rating threshold (show) My multiplexor is making too much noise , any way to cancel that?

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) Kivs how'd you get 26 on lvel 2? I can get it down to 42

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) yeah I was addicted to it all day at work. now I'm home, hopefully the oscillator one will work...

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(0)

avatar for Karasu
Karasu

Mar. 26, 2009

Under rating threshold (show) I'm trying to construct a simple XOR gate.. but it isn't working :'(

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(0)

avatar for skeelful08
skeelful08

Mar. 26, 2009

Under rating threshold (show) I'm horribly, horribly confused...

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(0)

avatar for Karasu
Karasu

Mar. 26, 2009

Under rating threshold (show) I'm starting to love more and more of it as i discover each level's solution ^^ great game, very challenging

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(0)

avatar for DeepClaw
DeepClaw

Mar. 26, 2009

Under rating threshold (show) @ Kivs... it's written in russian. Translation: Constructor. @pures: using flash9 too. Had no problems.... But i click sometimes on delete button because i want to verify my solution and forget to switch the tab. Please, move delete button to another position.

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) MAybe cuz I'm using flash9 here at work...

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) bug with the snippets. Was working fine earlier. Now it asks me to save but nothing is being displayed in the window.

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(0)

avatar for kivs
kivs

Mar. 26, 2009

Under rating threshold (show) Does anyone know how the name is supposed to be pronounced?

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) Kivs: Exactly. I love his games. not an engineer but I have dabbled in electionics...but you don't need to be for this game. It's all logic. Undo button is KEY!

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(0)

avatar for kivs
kivs

Mar. 26, 2009

Under rating threshold (show) I'm a big fan of your games! This one has great potential, but needs some improvement in the user interface. 1) UNDO BUTTON! 2) Different cursors to show what tools you're using 3) Better keyboard shortcuts - maybe use space to switch between metal and silicon layers? A button you can hold down for a quick delete? 4) Please allow saves of levels in-game, and auto-save so you can come back easily! Anyway, I'm not an electrical engineer and half the fun is figuring out how things "should" be done. It would be less fun if the tutorial taught too much.

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(1)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) on 5, I'm wondering if the reason my timing becomes so off towards the end of the enable pin if it's the computer I'm on...like if it was faster would the timing be better.

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(0)

avatar for Karasu
Karasu

Mar. 26, 2009

Under rating threshold (show) Woah.. very nice - but how do you seperate different operators or change the length of currents?

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) Also need a way to flip horizontal or vertically the snippets

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(-1)

avatar for Trog
Trog

Mar. 26, 2009

Under rating threshold (show) Needs diodes. Some of the solutoions are much more complex than they need to be. Good game though.

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) like all his games, you should be familiar with electrical engineering, which I'm only a hobbiest in. So I guess they're not for everyone. but I love the logic part of EE.

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(0)

avatar for greyerg
greyerg

Mar. 26, 2009

Under rating threshold (show) Love it. It's like im studying when im really just playing games!

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) need a way to deselect a snippet so you can add another.

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) there is a video tutorial. I'm at work with no sound so I'm not gonna watch, did it not help other people?

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(0)

avatar for pures
pures

Mar. 26, 2009

Under rating threshold (show) I love his games.

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(0)

avatar for Midcyber
Midcyber

Mar. 26, 2009

Under rating threshold (show) DeepClaw, that's common symbols... In Soviet Russia!

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(0)

avatar for Wallace13
Wallace13

Mar. 26, 2009

Under rating threshold (show) Figured out how to place Silicon P and to delete Metal....you have to hold shift with either silicon or delete selected to perform the optional tasks. Definitely needs improvements in the tutorial section, maybe a series of practice circuits to get use to the controls and how different circuits perform, especially for those of us who are not electrical engineers. 2/5 for now but has potential.

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(0)

avatar for DeepClaw
DeepClaw

Mar. 26, 2009

Under rating threshold (show) OK game, but you should use more common symbols for Gates. ( &, >=1 ... ) - IEC standard.

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(0)

avatar for JurasJ10
JurasJ10

Mar. 26, 2009

Under rating threshold (show) Does anyone know how to put silicon p ?

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(0)

avatar for Amiziras
Amiziras

Mar. 26, 2009

Under rating threshold (show) great game but need some more/better instructions

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(0)

avatar for ragnarok73
ragnarok73

Mar. 26, 2009

Under rating threshold (show) It's a pain in the butt to get anything from the tutorial with a 1024x768 resolution since the text and what's going on don't all fit within the frame. Sad, looked interesting.

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(0)

avatar for iapetus
iapetus

Mar. 26, 2009

Under rating threshold (show) Could do with a lot more documentation/tutorial (ideally in a more accessible format than video), but other than that, it's inspired. Fun and educational. :D

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(0)

avatar for Lagnalok
Lagnalok

Mar. 26, 2009

Under rating threshold (show) lol, it actually makes quite fun to find the right way how to set it up, but its very hard 4/5 :) hm stuck at level 4, but got 5 and 6 finished xD

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(0)

avatar for alexmasip
alexmasip

Mar. 26, 2009

Under rating threshold (show) Needs a very good tutorial. As it is it's almost unplayable for most people (at least for me)

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(0)

avatar for Midcyber
Midcyber

Mar. 26, 2009

Under rating threshold (show) PA6OTAET!

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(-1)

avatar for robotobo
robotobo

Mar. 26, 2009

Under rating threshold (show) Who would have thought that VLSI could be a viable game? People get paid for doing this stuff.

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(0)

avatar for Smirker
Smirker

Mar. 26, 2009

Under rating threshold (show) Yeah, it loads. But this is way too complicated for most people. You need a lot of background knowledge to get what the hell is going on. Not a good choice for a game that is supposed to be fun.

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(0)

avatar for Illevens
Illevens

Mar. 26, 2009

Under rating threshold (show) ЕТО КРУТО ))

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(-1)

avatar for krispykrem
krispykrem

Mar. 26, 2009

Under rating threshold (show) Appears to be loading now.

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(0)

avatar for Boogahz
Boogahz

Mar. 26, 2009

Under rating threshold (show) never loaded.

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(0)

avatar for pyroape
pyroape

Mar. 26, 2009

Under rating threshold (show)

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(-4)

avatar for chronotriggr
chronotriggr

Mar. 26, 2009

Under rating threshold (show) lol first? not like it matters

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