Comments for KOHCTPYKTOP: Engineer of the People

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Turtledude_999

Jul. 18, 2011

Under rating threshold (show) There is a pause button at the very top right corner for the tutorial videos.

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(3)

Baukwolf

May. 19, 2011

Under rating threshold (show) When you make a transistor it should label the Base, Collector, and Emitter leads...

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(3)

IIAOPSW

Feb. 26, 2011

Under rating threshold (show) I would really REALLY like to be able to test my own inputs. the verification test is unwatchable. but great game

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(3)

Cryzer

Feb. 5, 2011

Under rating threshold (show) This right here is why i wasnt a Russian Engineer during WW2... the Russians wouldve lost the battle before it had started >.<

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(3)

ramro2002

Oct. 18, 2010

Under rating threshold (show) Superior minds conquer earth. I hope there's more of you, krispykrem.

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(3)

preved

Sep. 17, 2010

Under rating threshold (show) HINT: PRESS SHIFT FOR ADDITIONAL FUNCTIONS! (damn)

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(3)

ChaoticBrain

Oct. 26, 2011

Under rating threshold (show) Perhaps in a future remake of this game, you could give complete beginners some helpful tips on how to create things beyond "if" and "if not" gates. I can't imagine how you're supposed to create a power-on reset generator using only those two components, but I'd be willing to learn if the game would only teach me.

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(7)

Damaia

Jan. 19, 2011

Under rating threshold (show) NEVER use a tutorial video. Tutorial LEVELS do much more good.

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(7)

zaq1320

Jul. 17, 2010

Under rating threshold (show) This game is unituitive, not aestheticaly pleasing and slow. However the sheer challenge of it is unbelievable. the moment when you suddenly get it... is one of the most amsing feelings. 5/5

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(7)

Miiza

Sep. 17, 2013

Under rating threshold (show) Is there anyone else other than me making the components flexible on each level so that they can be reused? :/

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(2)

miner43

Dec. 4, 2013

Under rating threshold (show) huh, so doing a troll solution for Addressable SRAM is actually more efficient that building an actual SRAM unit. :P

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(2)

kainic

Jun. 30, 2014

Under rating threshold (show) it is possible to cheat, I'm admitting it so everyone knows some of the high scores are cheats, for example level 2 eNrt2UkOgkAQBVCh2HAGr+Des3j/i5g0UQy0A4NE2lfI6uWHjjE/ZWhOzbG9VO25 ag5zrgKCVbpmPbEu/ssRFBQUFBQU3EcwrXP180kaEdl7uXYT3Yyee5/Iner1mSml pehDO2zSSLlTfVSVlFL63/orVWlvpJSqyncaw65UpJRSVakMKaWqcvpWqSoppXuv yhXecd8+tkpK6dQ34HWs3Ehfq8r8vVz7nXKwV/p5UErH/zo3aaTMXAHttcZG

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(2)

Hilscher

Oct. 18, 2011

Under rating threshold (show) Hold shift to delete metal or draw P silicon. I too wish this had a better tutorial, because this is something I want to learn about and this would be a good way to get rudimentary knowledge as a starting point. Refer to NotJack's top rated comment for very important information. And refer to wikipedia's articles on boolean operators and logic gates to find out more clearly what your objective is.

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(6)

glfootballmlb21

Jul. 24, 2011

Under rating threshold (show) Good concept and fun to play...once you understand it. Current Tutorial Replay Count: //Runtime Error: Value too large to be stored as a long variable. (Yay programming humor :])

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(6)

Rbinnetje

Oct. 23, 2010

Under rating threshold (show) Wtf 95% of kongregate will not understand this game =/

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(6)

Mugi4ok

Apr. 10, 2010

Under rating threshold (show) Nice name =) [konstruktor], if i'm correct, that's how to pronounce that. No russians here? I'm surprised.

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(6)

GaiusBaltar

Jul. 5, 2014

Under rating threshold (show) For those who desperatly want a diode here it is : eNrt2csNgCAURFHgsaEGW3BvLfbfiIa1Ih8fBHIlrk5Go5AJRr/7LZw2HNabmkGQ IMFlg+4elUHbOWjqgywAggQJLhKM2zn3fkQVkcezXdP3Rf9Wb5IsaurUrvzxSMz/ mjqik7LKEkXbVHgb6ORKVaIoilKVaJ+dod4XOLOAUpXoPCpp1StSFKUq0VWqUi+L ovNUJX+5+cTW3Bmy50TLdEQjZVbl89muLAAURcursnsjXfOfxkQ=

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(2)

redacer

Mar. 25, 2015

Under rating threshold (show) I like the game, though I have had quite a lot of difficulty figuring it out.

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(0)

AdConsensus

Apr. 25, 2014

Under rating threshold (show) Screw it. I do not understand how electronics works. This is Soviet Russia, anyways, the circuits will build themselves if I simply leave them on a table.

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(0)

Flamefish

Aug. 31, 2012

Under rating threshold (show) This game is SOOOOOOOOOOOOOOO hard, I like it.

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(2)

aaronthemad

Oct. 20, 2013

Under rating threshold (show) Adding info about the two kinds of gates in the "Instruction" field would be super handy. As another commenter mentioned: Red = N silicon. Yellow = P silicon. If you draw Yellow P over Red N, you create a "NPN" gate, which will allow current through the Red N section ONLY IF there is current applied to the Yellow P section. If you draw Red N over Yellow P, you create a "PNP" gate, which will always allow current through the Yellow P section UNLESS current is applied to the Red N section. As you can see in the tutorial, a PNP gate (red over yellow) acts as a logical NOT operator if you pass VCC through the P and apply an input to the N. Not illustrated is that an NPN gate acts as a logical AND operator if you pass one input through the P and apply another to the N. The simplest OR gate has two NPN gates in parallel, with VCC passed through the N part, and a different input applied to each P. From there, you should be able to work out the others.

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(5)

bobvonbob

Mar. 14, 2015

Under rating threshold (show) This game tought me more than school.

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(5)

buzzy610

Dec. 11, 2013

Under rating threshold (show) wow, oscillators are a lot easier with redstone.

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(5)

bjhamer

Aug. 26, 2012

Under rating threshold (show) I've finally figured out more intuitive controls. The current controls have never suited me and so this is my idea: the silicons and metal would all have sepertae keys (1,2 and 3) then the vias and select tool (4 and 5). The shift functions should be delete (for keys 1-4). This means when making a mistake, you can correct it with the shift key immediately, and it makes deleting silicon more controlled.

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(5)

shower9

Oct. 24, 2010

Under rating threshold (show) I got to level 7. A fun way to understand bipolar transistors. I learned shit. Thanks man.

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(5)

x1stspartanx

Oct. 10, 2010

Under rating threshold (show) hardest thing ever... needs like 3 impossible badges xD

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(5)

tjagoda

Jul. 17, 2010

Under rating threshold (show) A one useful thing to have would be the ability to slow down the current. That way it would be easier to analyze the individual gates.

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(5)

walternummerdrei

Nov. 13, 2010

Under rating threshold (show) ONE day, when i got no job and no girlfriend and i cant move anything but my right hand, i will return to this game and beat it! im the meantime i got IMPORTANT things to do. yay.

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(9)

Bart0vds

Apr. 13, 2012

Under rating threshold (show) 5/5

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(2)

inkyvoyd

Nov. 29, 2011

Under rating threshold (show) Want more? Download "Logism".

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(2)

kogut9

Nov. 7, 2011

Under rating threshold (show) look in youtube for guide :P

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(2)

Alsee

Aug. 27, 2011

Under rating threshold (show) MUTE = Menu:Toggle_Music

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(2)

bili28

Aug. 22, 2011

Under rating threshold (show) Is there is any way to create Thyristor?

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(2)

Kazeto

Jul. 30, 2011

Under rating threshold (show) Huh, I had this two semesters ago. And yet it's still fun.

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(2)

01neverest10

Jul. 27, 2011

Under rating threshold (show) I wish you could pause the verification at certain points, it would help out troubleshooting and diagnostics tremendously. It's hard to figure out what isn't working right when you can't test it.

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(2)

HellzBulleT

Jul. 3, 2011

Under rating threshold (show) It bothers me, that a simple delay circuit, that lasts 2 cycles (2 lines) is 9 transistors long. I cant double the frequency like that :( Anyway, its a game that I have been looking for a long time. 5 points :)

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(2)

Baumstumpf

May. 25, 2011

Under rating threshold (show) for lvl 6: 1 NPN and 1 PNP is enough to pass it. With an Extra-PNP you can even achieve 100% macth (also the graph tells you that you still have a little delay when turning it of). Way harder for me is currently the level 5 as my Delay-circut (many npn's in a row) only delay when turning power on, not off..... my pos-edges are at the right time, but the negedges come way too early....

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(2)

Baukwolf

May. 15, 2011

Under rating threshold (show) I like the music, and this is pretty cool seeing I just did this in my electronics classike

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(2)

BobTheCoolGuy

Mar. 18, 2011

Under rating threshold (show) In a way, that this game (and the others by krispykrem, such as Codex of Alchem. Engineering) are hard to figure out is part of the fun. Anyway, great game!

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(2)

Beryllium8

Mar. 12, 2011

Under rating threshold (show) @BettoRomeo Shift + click for P silicon and delete metal.

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(2)

zino500

Nov. 27, 2010

Under rating threshold (show) This game is amazing but i'm already stuck at lvl 4 :s

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(2)

restonfc1492

Nov. 26, 2010

Under rating threshold (show) Oh gawd... What is going on...? T-T

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(2)

KirillGF

Nov. 26, 2010

Under rating threshold (show) This is like young tehnician kit (Набор "Юный Техник"). But in flash.

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(2)

SirusEasyE

Aug. 20, 2010

Under rating threshold (show) This game is so full of win on the concept it blows my mind. The feeling of success on laying out a workable circuit board is awesome, right up there with building a robot that exceeds your expectations on Incredibots or Fantastic Contraptions 1 & 2... That being said, it doesnt get 5 stars from me for several reasons, some of which are very frustrating: 1. Snap to grid - This whole game is based on a grid, why make me draw straight lines with a mouse that can wander? Which leads to... 1a. Click and hold to draw straight lines - It would take the hassle out of laying a long section of metal or silicon, especially when combined with the above.

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(2)

shavera

Jul. 25, 2010

Under rating threshold (show) I'm still playing through and I really enjoy the challenge. (physicist) but the one piece I couldn't figure out was the timing type of circuit. I had to see another solution for that. making transistor gates was an interesting challenge so far in terms of logic, but it would have been nice for the tutorial to at least hint how to make a time-delay.

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(2)

metagamer

Jun. 19, 2010

Under rating threshold (show) You don't want to know how much of the last three days I spent on the three classified designs. But I sure (re)learned alot about the thinking in low level digital electronics design. Sure, it is not the real thing (which is analogue, not digital) but it does come close. Also some of my earlier designs really feel awkward and clumpsy compared to the onces used as parts of the last three. And there is nothing wrong with a huge selection grid covering most of your design space, ripple carry counters and other multilevel logics are for people more concerned about silicon space than raw speed.

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(2)

metagamer

Jun. 17, 2010

Under rating threshold (show) I have now finished the 16 nonclassified units. Interesting to see that the three classified once are mostly thing I have allready created. So if you just started doing this: remember to save your completed designs in a text file someplace safe, you _will_ need them. (Yes, mine are saved.)

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(2)

gamehazard

Jun. 13, 2010

Under rating threshold (show) Ugh, this isn't a game, this is work lol

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(2)

TheSheriff

Apr. 12, 2010

Under rating threshold (show) complex game i dont know how to play it,but i like communists

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(2)

TheKingLictor

Mar. 10, 2010

Under rating threshold (show) this is rocket sience

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(2)

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