Comments for KOHCTPYKTOP: Engineer of the People

avatar for Saviolo333
Saviolo333

Sep. 5, 2011

Under rating threshold (show) Probably a great game if you have *any* background in circuitry. For the rest of us, it's far too technical.

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(3)

avatar for Turtledude_999
Turtledude_999

Jul. 18, 2011

Under rating threshold (show) There is a pause button at the very top right corner for the tutorial videos.

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(3)

avatar for Baukwolf
Baukwolf

May. 19, 2011

Under rating threshold (show) When you make a transistor it should label the Base, Collector, and Emitter leads...

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(3)

avatar for IIAOPSW
IIAOPSW

Feb. 26, 2011

Under rating threshold (show) I would really REALLY like to be able to test my own inputs. the verification test is unwatchable. but great game

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(3)

avatar for Cryzer
Cryzer

Feb. 5, 2011

Under rating threshold (show) This right here is why i wasnt a Russian Engineer during WW2... the Russians wouldve lost the battle before it had started >.<

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(3)

avatar for ramro2002
ramro2002

Oct. 18, 2010

Under rating threshold (show) Superior minds conquer earth. I hope there's more of you, krispykrem.

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(3)

avatar for preved
preved

Sep. 17, 2010

Under rating threshold (show) HINT: PRESS SHIFT FOR ADDITIONAL FUNCTIONS! (damn)

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(3)

avatar for ChaoticBrain
ChaoticBrain

Oct. 26, 2011

Under rating threshold (show) Perhaps in a future remake of this game, you could give complete beginners some helpful tips on how to create things beyond "if" and "if not" gates. I can't imagine how you're supposed to create a power-on reset generator using only those two components, but I'd be willing to learn if the game would only teach me.

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(7)

avatar for Damaia
Damaia

Jan. 19, 2011

Under rating threshold (show) NEVER use a tutorial video. Tutorial LEVELS do much more good.

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(7)

avatar for zaq1320
zaq1320

Jul. 17, 2010

Under rating threshold (show) This game is unituitive, not aestheticaly pleasing and slow. However the sheer challenge of it is unbelievable. the moment when you suddenly get it... is one of the most amsing feelings. 5/5

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(7)

avatar for Miiza
Miiza

Sep. 17, 2013

Under rating threshold (show) Is there anyone else other than me making the components flexible on each level so that they can be reused? :/

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(2)

avatar for wrothmonk
wrothmonk

Mar. 28, 2014

Under rating threshold (show) Verification could use a 'step' button to slow down the verification process for debugging.

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(2)

avatar for miner43
miner43

Dec. 4, 2013

Under rating threshold (show) huh, so doing a troll solution for Addressable SRAM is actually more efficient that building an actual SRAM unit. :P

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(2)

avatar for Hilscher
Hilscher

Oct. 18, 2011

Under rating threshold (show) Hold shift to delete metal or draw P silicon. I too wish this had a better tutorial, because this is something I want to learn about and this would be a good way to get rudimentary knowledge as a starting point. Refer to NotJack's top rated comment for very important information. And refer to wikipedia's articles on boolean operators and logic gates to find out more clearly what your objective is.

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(6)

avatar for glfootballmlb21
glfootballmlb21

Jul. 24, 2011

Under rating threshold (show) Good concept and fun to play...once you understand it. Current Tutorial Replay Count: //Runtime Error: Value too large to be stored as a long variable. (Yay programming humor :])

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(6)

avatar for Mugi4ok
Mugi4ok

Apr. 10, 2010

Under rating threshold (show) Nice name =) [konstruktor], if i'm correct, that's how to pronounce that. No russians here? I'm surprised.

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(6)

avatar for Flamefish
Flamefish

Aug. 31, 2012

Under rating threshold (show) This game is SOOOOOOOOOOOOOOO hard, I like it.

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(2)

avatar for aaronthemad
aaronthemad

Oct. 20, 2013

Under rating threshold (show) Adding info about the two kinds of gates in the "Instruction" field would be super handy. As another commenter mentioned: Red = N silicon. Yellow = P silicon. If you draw Yellow P over Red N, you create a "NPN" gate, which will allow current through the Red N section ONLY IF there is current applied to the Yellow P section. If you draw Red N over Yellow P, you create a "PNP" gate, which will always allow current through the Yellow P section UNLESS current is applied to the Red N section. As you can see in the tutorial, a PNP gate (red over yellow) acts as a logical NOT operator if you pass VCC through the P and apply an input to the N. Not illustrated is that an NPN gate acts as a logical AND operator if you pass one input through the P and apply another to the N. The simplest OR gate has two NPN gates in parallel, with VCC passed through the N part, and a different input applied to each P. From there, you should be able to work out the others.

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(5)

avatar for shower9
shower9

Oct. 24, 2010

Under rating threshold (show) I got to level 7. A fun way to understand bipolar transistors. I learned shit. Thanks man.

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(5)

avatar for Rbinnetje
Rbinnetje

Oct. 23, 2010

Under rating threshold (show) Wtf 95% of kongregate will not understand this game =/

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(5)

avatar for x1stspartanx
x1stspartanx

Oct. 10, 2010

Under rating threshold (show) hardest thing ever... needs like 3 impossible badges xD

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(5)

avatar for tjagoda
tjagoda

Jul. 17, 2010

Under rating threshold (show) A one useful thing to have would be the ability to slow down the current. That way it would be easier to analyze the individual gates.

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(5)

avatar for walternummerdrei
walternummerdrei

Nov. 13, 2010

Under rating threshold (show) ONE day, when i got no job and no girlfriend and i cant move anything but my right hand, i will return to this game and beat it! im the meantime i got IMPORTANT things to do. yay.

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(9)

avatar for LestatV3
LestatV3

Oct. 6, 2013

Under rating threshold (show) I would LOVE an update for the Select tool where you can rotate your designs.

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(2)

avatar for Bart0vds
Bart0vds

Apr. 13, 2012

Under rating threshold (show) 5/5

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(2)

avatar for Sandman1196
Sandman1196

Feb. 22, 2012

Under rating threshold (show) Grr *kicks 'delete current snippet' button for being in the same place as 'run verification' lol

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(2)

avatar for inkyvoyd
inkyvoyd

Nov. 29, 2011

Under rating threshold (show) Want more? Download "Logism".

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(2)

avatar for kogut9
kogut9

Nov. 7, 2011

Under rating threshold (show) look in youtube for guide :P

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(2)

avatar for Alsee
Alsee

Aug. 27, 2011

Under rating threshold (show) MUTE = Menu:Toggle_Music

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(2)

avatar for bili28
bili28

Aug. 22, 2011

Under rating threshold (show) Is there is any way to create Thyristor?

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(2)

avatar for Kazeto
Kazeto

Jul. 30, 2011

Under rating threshold (show) Huh, I had this two semesters ago. And yet it's still fun.

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(2)

avatar for 01neverest10
01neverest10

Jul. 27, 2011

Under rating threshold (show) I wish you could pause the verification at certain points, it would help out troubleshooting and diagnostics tremendously. It's hard to figure out what isn't working right when you can't test it.

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(2)

avatar for HellzBulleT
HellzBulleT

Jul. 3, 2011

Under rating threshold (show) It bothers me, that a simple delay circuit, that lasts 2 cycles (2 lines) is 9 transistors long. I cant double the frequency like that :( Anyway, its a game that I have been looking for a long time. 5 points :)

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(2)

avatar for Baumstumpf
Baumstumpf

May. 25, 2011

Under rating threshold (show) for lvl 6: 1 NPN and 1 PNP is enough to pass it. With an Extra-PNP you can even achieve 100% macth (also the graph tells you that you still have a little delay when turning it of). Way harder for me is currently the level 5 as my Delay-circut (many npn's in a row) only delay when turning power on, not off..... my pos-edges are at the right time, but the negedges come way too early....

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(2)

avatar for Baukwolf
Baukwolf

May. 15, 2011

Under rating threshold (show) I like the music, and this is pretty cool seeing I just did this in my electronics classike

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(2)

avatar for BobTheCoolGuy
BobTheCoolGuy

Mar. 18, 2011

Under rating threshold (show) In a way, that this game (and the others by krispykrem, such as Codex of Alchem. Engineering) are hard to figure out is part of the fun. Anyway, great game!

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(2)

avatar for Beryllium8
Beryllium8

Mar. 12, 2011

Under rating threshold (show) @BettoRomeo Shift + click for P silicon and delete metal.

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(2)

avatar for zino500
zino500

Nov. 27, 2010

Under rating threshold (show) This game is amazing but i'm already stuck at lvl 4 :s

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(2)

avatar for restonfc1492
restonfc1492

Nov. 26, 2010

Under rating threshold (show) Oh gawd... What is going on...? T-T

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(2)

avatar for KirillGF
KirillGF

Nov. 26, 2010

Under rating threshold (show) This is like young tehnician kit (Набор "Юный Техник"). But in flash.

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(2)

avatar for SirusEasyE
SirusEasyE

Aug. 20, 2010

Under rating threshold (show) This game is so full of win on the concept it blows my mind. The feeling of success on laying out a workable circuit board is awesome, right up there with building a robot that exceeds your expectations on Incredibots or Fantastic Contraptions 1 & 2... That being said, it doesnt get 5 stars from me for several reasons, some of which are very frustrating: 1. Snap to grid - This whole game is based on a grid, why make me draw straight lines with a mouse that can wander? Which leads to... 1a. Click and hold to draw straight lines - It would take the hassle out of laying a long section of metal or silicon, especially when combined with the above.

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(2)

avatar for shavera
shavera

Jul. 25, 2010

Under rating threshold (show) I'm still playing through and I really enjoy the challenge. (physicist) but the one piece I couldn't figure out was the timing type of circuit. I had to see another solution for that. making transistor gates was an interesting challenge so far in terms of logic, but it would have been nice for the tutorial to at least hint how to make a time-delay.

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(2)

avatar for metagamer
metagamer

Jun. 19, 2010

Under rating threshold (show) You don't want to know how much of the last three days I spent on the three classified designs. But I sure (re)learned alot about the thinking in low level digital electronics design. Sure, it is not the real thing (which is analogue, not digital) but it does come close. Also some of my earlier designs really feel awkward and clumpsy compared to the onces used as parts of the last three. And there is nothing wrong with a huge selection grid covering most of your design space, ripple carry counters and other multilevel logics are for people more concerned about silicon space than raw speed.

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(2)

avatar for metagamer
metagamer

Jun. 17, 2010

Under rating threshold (show) I have now finished the 16 nonclassified units. Interesting to see that the three classified once are mostly thing I have allready created. So if you just started doing this: remember to save your completed designs in a text file someplace safe, you _will_ need them. (Yes, mine are saved.)

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(2)

avatar for gamehazard
gamehazard

Jun. 13, 2010

Under rating threshold (show) Ugh, this isn't a game, this is work lol

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(2)

avatar for TheSheriff
TheSheriff

Apr. 12, 2010

Under rating threshold (show) complex game i dont know how to play it,but i like communists

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(2)

avatar for TheKingLictor
TheKingLictor

Mar. 10, 2010

Under rating threshold (show) this is rocket sience

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(2)

avatar for Crispy24
Crispy24

Nov. 15, 2009

Under rating threshold (show) Can't beet lvl 4! As soon as all that power on reset generator stuff pops in, well the game lost me

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(2)

avatar for lolpas
lolpas

Sep. 27, 2010

Under rating threshold (show) I can read russian, and i have an isssue with the title, a constructer isn't the same thing as an engineer....0.0

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(6)

avatar for buzzy610
buzzy610

Dec. 11, 2013

Under rating threshold (show) wow, oscillators are a lot easier with redstone.

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(4)

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