Comments for KOHCTPYKTOP: Engineer of the People

avatar for Holomanga
Holomanga

Mar. 2, 2013

Under rating threshold (show) I found this very difficult at first, but once I learned how to make the logic gates I used my redstone knowledge from minecraft for VICTORY!

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(0)

avatar for Jerny
Jerny

Feb. 24, 2013

Under rating threshold (show) My solution for lvl 4 Spoiler alert eNrtWlGygyAMfGT96RneFd7/O0vvf5HOWLUSCUKilNrYseN02YREWLBx+Bt+b/dw +w/Dj+bjxJbEMFBzYkiaWgxKRNISUx7D+vcGMRYSSUsMeuKBMQZdjFRGDHoibYjk 9zFxz1wev5HYepAbiOT38Q3EcTtH8jGiAJKnHSUkfIJqUYwHQ+fj2W5pwuOd0Oki QrGgUZ+LUMLcv8mxgEZ9ZpY1aN7yvt85aRm/yFkW8vzKxmpcbSOqR/OWz/N7QVST KzbLOLq6C685ukGBaKZzLm3RExVJVMIiqbwuCotlsFHU2u+74s1zcZl4HfU8u1Q6 6qijjrpUxo8V9rVy3KJXrqRgjy4VOyVYVnDoUfArIRsWv+gyXheHU3MFl8qPl8rC aZiUyvwDeJ/Tv0Les9moFdJO43W0PM9fv+j4f5V2NC+Vhwtp5ygMaOM+u1T2MI8u JZUd1LjzKKKviho3lVXAn7Vhgbu0qKlEW2rclgr4EX6x65dkv4oat6UC7jXug/Is VcCz3KgCvhkb2Rr3eRXwk6UyfdrRg/R/9R4C8dcY1m0sK4vYZ+xUwKdXIT5jJY2T prAMa54d7XJnKHD5LJO58rji7D4V6QHZc8gm spoiler end greetz

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(0)

avatar for Jerny
Jerny

Feb. 24, 2013

Under rating threshold (show) My solution Spoiler alert eNrtWlGygyAMfGT96RneFd7/O0vvf5HOWLUSCUKilNrYseN02YREWLBx+Bt+b/dw +w/Dj+bjxJbEMFBzYkiaWgxKRNISUx7D+vcGMRYSSUsMeuKBMQZdjFRGDHoibYjk 9zFxz1wev5HYepAbiOT38Q3EcTtH8jGiAJKnHSUkfIJqUYwHQ+fj2W5pwuOd0Oki QrGgUZ+LUMLcv8mxgEZ9ZpY1aN7yvt85aRm/yFkW8vzKxmpcbSOqR/OWz/N7QVST KzbLOLq6C685ukGBaKZzLm3RExVJVMIiqbwuCotlsFHU2u+74s1zcZl4HfU8u1Q6 6qijjrpUxo8V9rVy3KJXrqRgjy4VOyVYVnDoUfArIRsWv+gyXheHU3MFl8qPl8rC aZiUyvwDeJ/Tv0Les9moFdJO43W0PM9fv+j4f5V2NC+Vhwtp5ygMaOM+u1T2MI8u JZUd1LjzKKKviho3lVXAn7Vhgbu0qKlEW2rclgr4EX6x65dkv4oat6UC7jXug/Is VcCz3KgCvhkb2Rr3eRXwk6UyfdrRg/R/9R4C8dcY1m0sK4vYZ+xUwKdXIT5jJY2T prAMa54d7XJnKHD5LJO58rji7D4V6QHZc8gm spoiler end greetz

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(0)

avatar for andromania
andromania

Feb. 18, 2013

Under rating threshold (show) I would give anything for a diode...

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(4)

avatar for bjhamer
bjhamer

Jan. 21, 2013

Under rating threshold (show) ...by more info, i mean a better specification description!

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(0)

avatar for bjhamer
bjhamer

Jan. 21, 2013

Under rating threshold (show) 1-9 are good. beyond that i feel there needs to be a little more info. I come back to this occasionally and always get stuck at level 10 and beyond.

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(0)

avatar for alastran
alastran

Jan. 13, 2013

Under rating threshold (show) who fooled the author to put such a stupid score in such a beautiful game.

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(0)

avatar for roderik
roderik

Jan. 8, 2013

Under rating threshold (show) Kinda wish the game SAID that you could change the silicon from p to n by pressing shift...

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(0)

avatar for Ar3sgice
Ar3sgice

Dec. 5, 2012

Under rating threshold (show) level6: eNrtWltywyAMtLX+yRl6hf73LL3/RZpgAkJIfmDHj6nsCZ1kvZKgkhCG4Xv4evz2 j59+6FruWxN7djdqvDyREqWP3xYTx7ubHiJdo20qWcSs461XRz/rOf1aIrURc3/6 w0ztzNG9eyA70YlO1IhzkxtZRJn+tfRFOrGrppte3AYxwzxFEbOFbFOtvha//gsH COUc2VdAAaif7SghfsZm/DN0xOHwdQJHuGyYkgyLHpsaDtfQpfbZ5LHjQvIVegch JDehfYohlf2C42+r0DgEeFkPYX7qQegjx5PF0iv0x0pRuf/sSgLe4209QqMa9RFp iy1H+um0Fzt6GCpCIkZnQlMWGOPv5VNcdIpH6CEZfJD5vIgIMAPCcwekMXNAFuVX Rx111NFdUNy1R54qbRTVrLqUK5g4tEfYKBn+33d0rbcLZ2/kTuvFuf29QqrEaXoR G5WrwKbkMhkKJtpmUrQlQ9Gh1Xo535ODo3V81mvw0tlRlRwyIRaRAl5ZwE6kOLjk uGxViePR6VSJGe7H68bpVIkNlaHXjY5uKGagJFIYS2yo7IyiCEBceTQuUVXmvZwr OU98U93AFUwcOhti4wIcnkgdlXXjnLdLZ1f9Km/aatycBLhepht3WIDvvjGeDYOo dNaiUIqlpSgtRNGOtu6Di4WLbbOyCW7M4AtQTw6Ozi7AUS+ilcVOjS6LwYkdcI5+ Zo97l1Spf7ajp1akStnIz+akw0dzkssTFJzJFez5sqLsdHmeqDxytUpyxffU4SgZ qw6x/spn9CrPqavSIlIMf1beGuHMjPQHgmfIzA==

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(1)

avatar for crazymonkey9999
crazymonkey9999

Nov. 18, 2012

Under rating threshold (show) I really wish there was an undo button. Anyway, 4/5 good game.

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(2)

avatar for ericdruidsutton
ericdruidsutton

Nov. 17, 2012

Under rating threshold (show) For the timers/oscilators, one line in the validator is 5 gates in time. Also there is a "Toggle music" option in the menu for those who missed it.

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(2)

avatar for manicalpizzadude
manicalpizzadude

Nov. 9, 2012

Under rating threshold (show) I'm sure I would love this game if I could at all comprehend it

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(0)

avatar for geekahedron
geekahedron

Nov. 7, 2012

Under rating threshold (show) What this game DESPERATELY needs (besides a mute button) is a "test" mode in which you can selectively turn on and off inputs and watch the signal flow, instead of just hoping to figure something out as the verification test speeds on by...

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(3)

avatar for geekahedron
geekahedron

Nov. 7, 2012

Under rating threshold (show) GOOD LORD why is there no mute button

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(-2)

avatar for hbhb123
hbhb123

Oct. 31, 2012

Under rating threshold (show) Would be nice instructions teaching the gates... I can't figure it out...

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(-1)

avatar for ReconDDJ
ReconDDJ

Oct. 27, 2012

Under rating threshold (show) Umm, how to switch between P and N silicon?

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(-1)

avatar for wineblues
wineblues

Oct. 11, 2012

Under rating threshold (show) Diod can be made by supplying base of transistor by signal from wire connected to collector.

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(0)

avatar for nat1sback
nat1sback

Sep. 28, 2012

Under rating threshold (show) Direct translation of the characters is Konstruktor.

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(0)

avatar for NakedChef
NakedChef

Sep. 8, 2012

Under rating threshold (show)

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(-5)

avatar for Flamefish
Flamefish

Aug. 31, 2012

Under rating threshold (show) This game is SOOOOOOOOOOOOOOO hard, I like it.

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(2)

avatar for princeValium
princeValium

Aug. 30, 2012

Under rating threshold (show) No ingame tutorial. found the video after a while. found the pause video button after being already frustrated by the faster-than-read-speed of the video. The video does not explain step by step. I guess you need a UI designer to make a good tutorial.

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(2)

avatar for miconazole
miconazole

Aug. 30, 2012

Under rating threshold (show) This "game" bears a remarkable resemblance to my homework...

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(4)

avatar for a3lex33
a3lex33

Aug. 28, 2012

Under rating threshold (show) Much more harder than Codex of Alchemy and Manufactoria. In the way that you have to invent the things, which you need first before using them, which is a task too.

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(0)

avatar for bjhamer
bjhamer

Aug. 26, 2012

Under rating threshold (show) I've finally figured out more intuitive controls. The current controls have never suited me and so this is my idea: the silicons and metal would all have sepertae keys (1,2 and 3) then the vias and select tool (4 and 5). The shift functions should be delete (for keys 1-4). This means when making a mistake, you can correct it with the shift key immediately, and it makes deleting silicon more controlled.

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(4)

avatar for kogut9
kogut9

Aug. 3, 2012

Under rating threshold (show)

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(-4)

avatar for 4D_enthusiast
4D_enthusiast

Jul. 25, 2012

Under rating threshold (show) Some sort of ver slow-motion feature would be nice, but otherwise I really lilke this game.

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(3)

avatar for Maik50
Maik50

Jul. 23, 2012

Under rating threshold (show)

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(-6)

avatar for garaden
garaden

Jul. 9, 2012

Under rating threshold (show) Aigh, I'm so close to finishing the 8-bit SRAM! I just figured out that using the same enable for reading and writing each latch is really dumb...

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(-1)

avatar for monkooky
monkooky

Jun. 7, 2012

Under rating threshold (show) This is, always has been, and forever will be my favorite game on kongregate.

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(10)

avatar for Tman813
Tman813

May. 25, 2012

Under rating threshold (show) I wish that I could figure this game out but the tutorial is pretty much useless. instead of easing you in it just throws everything at you with no explanations whatsoever. In short needs several small tutorial Levels not videos with better explanations.

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(1)

avatar for bismuthfeldspar
bismuthfeldspar

May. 17, 2012

Under rating threshold (show) I always wanted to understand the basics of transistors and how computers work and I'm sure many others do too, the problem is this game is a bit danuting at first and most people will dismiss it first hand. It really needs only 2 things done to make this the success it deserves to be, first a step by step tutorial from the basics, like "when this wire is positive it allows current to pass through this wire" and second you should allow the user to switch connection pads on and off themselves and play around at first to learn how things work.

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(6)

avatar for Gameguy602
Gameguy602

May. 17, 2012

Under rating threshold (show) There's nobody quite like Zach capable of making me feel stupid and ingenious withing seconds of each other.

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(5)

avatar for KingGeorgeI
KingGeorgeI

May. 7, 2012

Under rating threshold (show) i made it!! very nice game) have spent many time

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(1)

avatar for torterra2234
torterra2234

May. 6, 2012

Under rating threshold (show) erm, how do i do this -watches tutorial- oooooh level 2: eeerm how do i do this -reads a comment- ooooh level 3: i give up :'(

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(0)

avatar for ilyxaa
ilyxaa

Apr. 27, 2012

Under rating threshold (show) Tutorial video to me: 2+2=4 Tasks: Calculate the volume of Uranus

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(10)

avatar for HoboScience
HoboScience

Apr. 14, 2012

Under rating threshold (show) Had to finish most of Codex and SpaceChem (their up-for-sale game) to finally understand this.

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(0)

avatar for Bart0vds
Bart0vds

Apr. 13, 2012

Under rating threshold (show) 5/5

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(2)

avatar for Bart0vds
Bart0vds

Apr. 13, 2012

Under rating threshold (show) doing good till lvl 5.. build a dual fixed frequency oscillator?? the game really makes it hard on you when you dont even know what it is your are trying to build..

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(3)

avatar for Sandman1196
Sandman1196

Apr. 11, 2012

Under rating threshold (show) y'all are prolly sick of hearing from me, but to help out with his cheat sheet, the PNP/NPN thing can be confusing to ppl who don't know circuitry. red or yellow will conduct the same, either one can cross under metal without shorting out (unless there's a via to connect the metal) if it's yellow with a red gate, that's 'normally closed' which means the yellow gets power until the red gate has power applied to it to block current. red with a yellow gate is 'normally open' which will only allow power through the red if power is applied to the yellow. one little trick, two yellow gates one after the other means it needs both, but two yellow gates on the same spot, opposite sides, will accept either on. aka an 'OR' ;)

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(3)

avatar for Dumbasa
Dumbasa

Apr. 10, 2012

Under rating threshold (show) My Cheat Sheet: N is Red, P is Yellow (Press Shift for Yellow.2 Annoying, I know.) NPN (AND logic gate) (Conducts through N when P, which is on top, is active and N is active) PNP (NOT logic gate) (Conducts through P when N, which is on top, is inactive and P is active) So, in a NPN, P permits N to pass. In a PNP, N blocks P from passing. This means all your PNP and NPN connections will form T shapes.

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(1)

avatar for Sandman1196
Sandman1196

Apr. 1, 2012

Under rating threshold (show) FNlBlYshHZ+MnpF1eGG/Z4zuD5dKcLMS1NcErTIExPQA5XDWMiDWjcsiRky8AEKO WeYuPGg1J0bNeQUxVOo37Q1Cqv1AyAdDljn7VXtR+0Hzi4N+lZoT6qoQ/cowpLIo 4KFIJSrFPxSpVLgoNCtPDw3dbmU1xgwt5iGGbyCV+116e7ZDzRyUFn/qVx+Dry+G 77EA32/HN+w3ApUZbT8hFjVnbY9UrP0Mfrvq5LLtIUqXQ/dHJnxV2bFnCNS5z/Lb PbovJZV/cVieKU9+lC6ipHLDOhhi3ZhPiGXdKJ+ka/uNcfUtnrNnCw/mOAlQ94XQ s2s00HYUzSjKKY8/BIHMLc++0zoHIprO1hkUyjootQco+SzUq1hzlq9IAQ0lMqJ4 oCKdJpX8fRw1z8LKjFafs4j514OlIj1SVdKBeba2+6pIdPEfkVHd9aLQ/lSmcgFS Zda0V8kLmjFzIC+TZb/yOgjVNVTtvEB7C2g/H3+CIv0CUkTJ4A==

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(0)

avatar for Sandman1196
Sandman1196

Apr. 1, 2012

Under rating threshold (show) gotta use 2 comments for it, but got bored and sandboxed a bit. dunno what use it'd be yet but was fun coming up with it lol. it's a 4-bit serial data transmission, only one data line::eNrtWlGCqyAMlIw/e4a9wv6/s7z7X2RbBFFIQsC6rS21/nQyJGIYAnT+mb+//ruv f26eeq43JpKF6G5m5VUhUiC6tlBduBYi2Ym0hhqbMBPdLlRq8Ugr0dmJ0+YZqcXj tlcd37MysatXo8cYcGfK0YcNq0H8QKILt5kYBxVxMlkTZLfxWiW69W4U5BQebRox ekyhXuoZG4hlqFPrMzZPrIem8rcZj76cI/njUQDsfRxdPvDfeGP1m9A7KVjkqP9I 6DwhWHifOUwBXakZChWlfbs5lxbuPMnw7ZZgkAqH6Hh4fWQJjp3DRn7vMy4LTPA9 qWR8SToSDTxKIh7gp+LxyrOKtYkNElhPkQ3KkjP0U6B5M8UASE1lBj55Ax9MCKA4 AIrxEfhilgd+pDIdQYTdiC/gzehlOyj28ib626+ZxWKUTPzv24TyGhBf7KITyeZs aeMk1aS5r46iwkUfFyYuHu53N4FIvYGLvaOBlj/iwZkDI/dZfq/9Bi8jlejkwuD3

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(0)

avatar for WebMage
WebMage

Mar. 31, 2012

Under rating threshold (show) My kingdom for a diode.

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(38)

avatar for christian4802
christian4802

Mar. 29, 2012

Under rating threshold (show) Communism for the weeen, eh, comrades?

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(0)

avatar for kampha
kampha

Mar. 20, 2012

Under rating threshold (show)

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(-10)

avatar for Alienoid
Alienoid

Mar. 13, 2012

Under rating threshold (show) You should add a score calculations that count gates and "via" connections - less is better. And a table of records. "Economy should be economical"... (c) L.I.Brejnev )))

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(0)

avatar for Sandman1196
Sandman1196

Mar. 4, 2012

Under rating threshold (show) Just noticed this, there's no level 9 score listed

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(5)

avatar for Aerofluff
Aerofluff

Feb. 29, 2012

Under rating threshold (show) I loved Alchemical Engineering and thought I'd take a look at this one, but... this one's just too much advanced engineer stuff for me, not enough gameness.

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(0)

avatar for Sandman1196
Sandman1196

Feb. 23, 2012

Under rating threshold (show) I agree with wxcvbn999, this genre of games should have it's own tag on Kong. This one, manufactoria, codex, and also tile factory and light bot 1 and 2. call it 'programming' or something. Thumbs up for this part of the comment please, because these kind of games provoke more deep logical thought than ANYTHING you'll find almost ANYWHERE. (...and YES, got level 14 with only 4 cells. :D Took a day and a half to find the ONE little gate I needed to add, and where, to fix the whole thing...)

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(18)

avatar for Sandman1196
Sandman1196

Feb. 22, 2012

Under rating threshold (show) Grr *kicks 'delete current snippet' button for being in the same place as 'run verification' lol

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(2)

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