Comments for KOHCTPYKTOP: Engineer of the People

avatar for WebMage
WebMage

Mar. 31, 2012

Under rating threshold (show) My kingdom for a diode.

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(19)

avatar for wxcvbn999
wxcvbn999

Jul. 17, 2011

Under rating threshold (show) Funny to see that two of the three recommended games are also made by zach(krispykrem for the unaware.). That shows how little games there are in this genre. I think everyone would agree with me if I'd say: "We Need More!".

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(143)

avatar for NotJack
NotJack

Sep. 17, 2010

Under rating threshold (show) Crucial tutorial instruction that just kinda flashes by: "By drawing N silicon over P silicon which creates a PNP gate which conducts current through the P silicon ONLY IF NO current is conducted in the N silicon. By drawing P silicon over N silicon, we create an NPN gate which conducts current across the N silicon ONLY IF current IS conducted through the N silicon."

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(219)

avatar for Anden21
Anden21

Oct. 28, 2010

Under rating threshold (show) This will have the "Truly impossible" badge :/

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(202)

avatar for Rain_King
Rain_King

Apr. 29, 2011

Under rating threshold (show) I thought nothing could top the Codex of Alchemical Engineering... I was wrong.

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(103)

avatar for Arendos
Arendos

Jan. 16, 2012

Under rating threshold (show) It's Konstruktor (constructor), in case you don't read russian.

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(31)

avatar for codysaidhi
codysaidhi

Jun. 29, 2011

Under rating threshold (show) There should be a way to flip and rotate selections as well.

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(30)

avatar for Electrifry
Electrifry

Apr. 12, 2010

Under rating threshold (show) This game REALLY needs actual instructions. Also the video's instruction text goes wayyyy too fast. Perhaps it would be easier to have a normal in-game instruction page (ex. list all items, this is what it does)?

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(208)

avatar for TornJaden
TornJaden

May. 25, 2010

Under rating threshold (show) I have never played a game this hard for this long. It has basic graphics, a rubbish tutorial, and no in-game reward for your achievement. However, when i complete a level i get the greatest sense of achievement an internet game has ever givn me. Sometimes I lie in bed thinking of solutions. 5/5/5/5/5/5!

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(157)

avatar for frxstrem
frxstrem

Nov. 4, 2011

Under rating threshold (show) This game lacks a proper tutorial or guide, which, unless you know how these things work (which most of us don't), it's very hard to understand with what's already in the game. However, once you get the hang of it, this is a really great, albeit hard, game. 4/5

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(7)

avatar for Fansay
Fansay

Nov. 2, 2011

Under rating threshold (show) I want to make a diode God dangit! Make it so much easier because then I can't have electricity runing backwards. :(

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(16)

avatar for bismuthfeldspar
bismuthfeldspar

May. 17, 2012

Under rating threshold (show) I always wanted to understand the basics of transistors and how computers work and I'm sure many others do too, the problem is this game is a bit danuting at first and most people will dismiss it first hand. It really needs only 2 things done to make this the success it deserves to be, first a step by step tutorial from the basics, like "when this wire is positive it allows current to pass through this wire" and second you should allow the user to switch connection pads on and off themselves and play around at first to learn how things work.

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(6)

avatar for kogut9
kogut9

Aug. 23, 2011

Under rating threshold (show) needs via remove

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(6)

avatar for Zetro200
Zetro200

May. 22, 2011

Under rating threshold (show) I feel like my brains imploding, I can't for the life of me think of how to make an OR gate with these accursed NPN and PNP gates, and I'm suppose to be a computer science major. I'll be damned if one doesn't take for granted some of the most basic things...

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(6)

avatar for japanforsale
japanforsale

May. 11, 2011

Under rating threshold (show) Also, the levels are sort of "tutorials" in and of themselves: they secretly teach you the raw basics, by making you crawl through the mud to figure them out yourself. Then you can use and build on what you've just learned in the later levels. The fact that there're levels that give absolutely NO hint and you have to grasp at the straws to invent something makes me feel like I'm actually making my own discoveries, not just mindlessly blowing through a game. IMO it's about damned time we got a game that doesn't hold you hands through every little damned thing. Coming from a stint in WoW, this is a damned refreshing feeling.

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(6)

avatar for OtherBill
OtherBill

May. 6, 2011

Under rating threshold (show) To draw P silicon, hold down shift. That changes "Silicon (N)" (#1) to "Silicon (P)". Similarly, shift will change "Delete Silicon" (#5) to "Delete Metal".

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(6)

avatar for axisofambiguity
axisofambiguity

Apr. 27, 2011

Under rating threshold (show) It hurts my brain... but why is it so fun?

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(6)

avatar for AvengingFist
AvengingFist

Nov. 26, 2010

Under rating threshold (show) I better get a college degree from completing this thing.

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(6)

avatar for Sandman1196
Sandman1196

Feb. 23, 2012

Under rating threshold (show) I agree with wxcvbn999, this genre of games should have it's own tag on Kong. This one, manufactoria, codex, and also tile factory and light bot 1 and 2. call it 'programming' or something. Thumbs up for this part of the comment please, because these kind of games provoke more deep logical thought than ANYTHING you'll find almost ANYWHERE. (...and YES, got level 14 with only 4 cells. :D Took a day and a half to find the ONE little gate I needed to add, and where, to fix the whole thing...)

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(15)

avatar for Thanatosider
Thanatosider

Jan. 17, 2011

Under rating threshold (show) In Soviet Russia children make dual fixed frequency oscillator for fun

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(15)

avatar for Jagzthebest
Jagzthebest

Dec. 12, 2010

Under rating threshold (show) Now I understand why communism collapsed.

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(15)

avatar for SalsaJoe13
SalsaJoe13

Apr. 8, 2010

Under rating threshold (show) Yeah, needs better instructions but once you understand it it's pretty fun.

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(59)

avatar for Alsee
Alsee

Apr. 10, 2011

Under rating threshold (show) Kongregate chat room Echo Hall has become an unofficial meeting place to discuss this game. There are about 5 Kohc players (including me) of various knowledge levels who usually hang out there. I am the most knowledgeable and I'm best person to ask for help, when I am not available you can try mentioning Kohc in chat there. There's a good chance someone else may respond.

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(14)

avatar for Smithers888
Smithers888

Sep. 8, 2010

Under rating threshold (show) It would be really useful if you could run the verification in slow motion so you could see what was happening better.

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(14)

avatar for TechSmurf
TechSmurf

Oct. 31, 2011

Under rating threshold (show) This game... Makes no sense. Maybe it's a lot of fun once you know how to play, but that's a mighty high first step.

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(5)

avatar for LeleBass
LeleBass

Mar. 9, 2011

Under rating threshold (show) for everyone having problem with speed of the text in the tutorial, JUST PRESS PAUSE! It's in the upper right corner :)

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(5)

avatar for broccoli
broccoli

Feb. 3, 2011

Under rating threshold (show) You need to make it clear that this game is based on transistors and stuff, that way people won't get so intimidated by the tutorial. That said, the tutorial isn't that great either, you should just have a bunch of diagrams instead.

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(5)

avatar for Gameguy602
Gameguy602

Jan. 20, 2011

Under rating threshold (show) Just wish it had a "debug" level where you could control the inputs yourself. It'd be pretty useful for figuring out how to build a gate or circuit without just going and looking it up.

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(5)

avatar for KuinSan
KuinSan

Dec. 17, 2010

Under rating threshold (show) wuold be great if there was a mode, when you can see the state of your circuit it any mode/ Like you click at the verification plot and the game shows you all the voltage at that moment

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(5)

avatar for castorquinn
castorquinn

Jan. 10, 2010

Under rating threshold (show) Quinn's Review: I'm not ashamed to say that Kohctpyktop defeated me - I can't finish it. I approached it as if it were a programming game, and that worked a little, but the higher designs are just slightly too alien to me for me to be able to nut them out. Which is a real shame, because I love engineering games, and this is a good one - but it could use some improvement. I disagree that you need an engineering degree to play Kohctpyktop (thought it probably helps); the real issue here is that the game is not user-friendly: the tutorial is not that helpful, the initial levels do not teach you the basic building blocks of the game (as they should), and the UI is not only unpolished but is downright confusing - this game could have been much easier to get your head around. But for all that, if this is something you can get your head around, it's well worth your time - the sense of achievement is phenomenal.

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(38)

avatar for miconazole
miconazole

Aug. 30, 2012

Under rating threshold (show) This "game" bears a remarkable resemblance to my homework...

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(4)

avatar for monkooky
monkooky

Jun. 7, 2012

Under rating threshold (show) This is, always has been, and forever will be my favorite game on kongregate.

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(10)

avatar for preved
preved

Sep. 18, 2010

Under rating threshold (show) rate if you agree that the game needs geeky badges

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(10)

avatar for Sandman1196
Sandman1196

Mar. 4, 2012

Under rating threshold (show) Just noticed this, there's no level 9 score listed

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(4)

avatar for HanBananCan
HanBananCan

Jan. 14, 2012

Under rating threshold (show) i am in engineering classes, and this just seems way too much like homework. good game, tho

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(4)

avatar for RyanTeapot
RyanTeapot

Dec. 8, 2011

Under rating threshold (show) Guys, there are pause/play buttons in the top right corner of the tutorial so it doesn't go so fast. Also, "constrictor"? Nice.

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(4)

avatar for kaelibw
kaelibw

Oct. 31, 2011

Under rating threshold (show) i never thought i would find a game so addicting that i start DREAMING about possible solutions, but here it is. Thank you and damn you

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(4)

avatar for itssnowing
itssnowing

Sep. 17, 2011

Under rating threshold (show) The design snippet thing is best part. ;D

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(4)

avatar for nighthawke11
nighthawke11

Aug. 31, 2011

Under rating threshold (show) I do NOT have the brain for this, so i just started drawing pixel art =)

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(4)

avatar for Adirelle
Adirelle

Aug. 31, 2011

Under rating threshold (show) I'd love an "undo" function, a way to rotate blocks of components and another key than shift to switch between tools (because for some unknown reason my flash player fails to detect shift properly).

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(4)

avatar for zotjes95
zotjes95

May. 21, 2011

Under rating threshold (show) Level six is doable with a PNP and a NPN on each side and nothing else (except metal ofc) Now I want a clue on level 5 ;)

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(2)

avatar for broccoli
broccoli

Dec. 23, 2010

Under rating threshold (show) This is a good game and it should be interesting to a lot of people who use computers every day but don't have the faintest clue how they work, but you really need to playtest it and tweak it to make it more user friendly, that isn't to say you haven't achieved a lot in this department already, there are already a lot of suggestions here, my suggestion is that you make it so you can switch signal gates and off whenever you want so that you can quickly see all the wires and silicons are connected to it and how they interact, so you don't have to go through a verification test over and over when checking things.

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(4)

avatar for gbaguy1
gbaguy1

Aug. 22, 2010

Under rating threshold (show) shift to change silicon p/n and delete silicon/metal

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(4)

avatar for aronzei
aronzei

Jul. 25, 2010

Under rating threshold (show) Makes me ask the question "what did college ever teach me?".

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(4)

avatar for leroytcw
leroytcw

Dec. 12, 2010

Under rating threshold (show) the lost instruction to this game.. press shift

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(9)

avatar for uberubert
uberubert

Jun. 27, 2010

Under rating threshold (show) When I first started playing this game, the initial levels were extremely tough to navigate. This was of course due to the lack of good instructions on how to play the darn game. Now, a few weeks later, I finally finished up a (rather messy, but functional) 8-bit adressable SRAM, and I'm loving this game. You get used to the controls, and when you figure out what the parts DO (by experimenting, or looking at other people's solutions) you will find that this game offers alot of fun and complex puzzles. I even found this game to be somewhat educational towards understanding electronics around you (maybe even somewhat how computers work). I would love to see this kind of game implemented as a feature on the smaller scale where you have to combine smaller parts of electronics on a larger piece of machinery.

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(9)

avatar for kmilott
kmilott

Jan. 9, 2013

Under rating threshold (show) Easy as heck! just got to put some ehh... metal over there and some.... silicon? over there and.... ready! wait.... Oh dang....

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(3)

avatar for ilyxaa
ilyxaa

Apr. 27, 2012

Under rating threshold (show) Tutorial video to me: 2+2=4 Tasks: Calculate the volume of Uranus

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(8)

avatar for bjhamer
bjhamer

Jun. 22, 2011

Under rating threshold (show) lol... i only just realised that the title 'KOHCTPYKTOP' is 'constructor' using russian letters

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(8)

avatar for inkyvoyd
inkyvoyd

Aug. 11, 2011

Under rating threshold (show) Am I the only one that thinks this game is telling people with an IQ less than 140 to gtfo?

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(11)

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