Comments for KOHCTPYKTOP: Engineer of the People

avatar for wrothmonk
wrothmonk

Mar. 28, 2014

Under rating threshold (show) Verification could use a 'step' button to slow down the verification process for debugging.

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(2)

avatar for dman334
dman334

Mar. 18, 2014

Under rating threshold (show) scififan - Looking at the first news snippet (the tv guide, covering president reagan's assisnation), this seems to take place in an alternate history.

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(0)

avatar for scififan1234
scififan1234

Mar. 7, 2014

Under rating threshold (show) Didn't the soviet union collapse before 1994? I thought it was '88

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(-1)

avatar for speedyblupi
speedyblupi

Mar. 7, 2014

Under rating threshold (show) desciclope, this game is not bad because you don't understand electronics.

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(3)

avatar for Marino108
Marino108

Mar. 2, 2014

Under rating threshold (show) You can make better scores with cheating. At level 5 you are supposed to use 2 oscillators but you can pass with only. This will reduce your overall score by almost 90 points.

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(0)

avatar for vvincenzo
vvincenzo

Feb. 23, 2014

Under rating threshold (show) I don't know how to place silicon p

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(-2)

avatar for desciclope666
desciclope666

Jan. 26, 2014

Under rating threshold (show)

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(-21)

avatar for Den_Fisher
Den_Fisher

Jan. 20, 2014

Under rating threshold (show) Отличная игра! 10/10

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(4)

avatar for buzzy610
buzzy610

Dec. 11, 2013

Under rating threshold (show) wow, oscillators are a lot easier with redstone.

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(4)

avatar for miner43
miner43

Dec. 4, 2013

Under rating threshold (show) huh, so doing a troll solution for Addressable SRAM is actually more efficient that building an actual SRAM unit. :P

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(2)

avatar for chaz70
chaz70

Nov. 29, 2013

Under rating threshold (show)

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(-4)

avatar for Menuliux
Menuliux

Nov. 8, 2013

Under rating threshold (show) level 5 code: eNrtWUmSwyAMjCVf8ob5wtzzlvz/IxPjTCwhIfBCBWNBfEg1LbZGLBp/x5/7c7g/ hvG2JZ+aCCHrxQebOLzJMhcQV9c40XRi1IVyIqvv2sTMLKaIqWxKbjNRa2Rv69Fd h7sOdx0du46oye5zqhDDcQ7SKaCIqH770ZBwqW684es3wQSfGspLkLbNFuICyAvg bDKJ8yrIP9WChgsLYBsAjY8LoBvAufFklIQNWoKMFR8s+puzLPXJL1DBk2JpBg0D RoRGJyD0j6OcG8pTNOJCZJnYFqjSshRXoDu5aHM/kzwhot5FAspoEGglavYoMwsC BdqjJFrZgamaLPKsX0XlcDIu7rB8Rm7zDs2V48rpEm3fVR6GYi89ivd4tvw55IJ3 5bhy+nGVmd1/O1dco1ZYFlehI7locoFdo0S9QtTaJVsfKwvt8NzoymlMOe9nAHeV 2wWPhuDliwXfDTPiMc4GDMaWuIvizQWOVz8buHJcOddylZhZDiTB5hcnwcUdr1WV ubFqKVcMBl9KFtrfqdKVcyrl/Fvv11UeGRIXcS71WagYjeOY51j+mQuacVHKn7L6 cobW9W11dLU8Aq66yxbQTGzdiHHblo+KcQOsinGbKNSJgFd2lfq3H03u4YcstIZ3 /zIu+lXIOJPEZ0pXTl/KwUY80pz+ABXvykU=

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(-1)

avatar for Menuliux
Menuliux

Nov. 8, 2013

Under rating threshold (show) lvl 4 code eNrtmW0SgiAYhIXlj2foCv3vLN3/Ipmkg8KLCH5hCzpTPGzQkDtLmKd5tG/VvpRp ciqFFFJIIYUU1iXUQl0UKrFGhdpIk1ahUXcWZk61OUio0tfR7RpZwT/6kfdxTsul pwCCdzmNj0tKSmrp92lFd+mh+nLYHu7l9TGNfQtbZnhogLYDyvL+tffxU70wunWe cJeuBb+hpS7j3C3CBbwqyURJSUlrpkjWokCrN9VejdIqSUnvQKFDWbT+7wtaJSkp 6aqEFt2XR+kkN0ob8pzMiYLc6G7kRS3mmFZJSkqanxuRbGieVa7Qrtxip2lRxyrQ KklJ75AqneJbVvq4KNDqLbW+sddglTz9JiW9tlVG7S7tf78Eik1pNM2OLVufgO9s leG7nPJxICU97ohkFjrPzY0LWi8hn+tIH2UJxzw=

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(-1)

avatar for Menuliux
Menuliux

Nov. 8, 2013

Under rating threshold (show) lvl 3 code: eNrtmlt6gyAUhPWML1lDt9D3rqX730gjoQjCAcRLqB0Ifkn+mYBcjviZ6XP6eHyP j69xGloyjXc0jtPYbhST/4RxaDMO1qjlZqMzx03VMyc5jf/IKPXGcJ1sMkpQGmvk ONL4BqPZzomeDAWQLPvpnDANz4PYMn9Yao65Tbp9yb5ITtBIUmKaWCFxsrzEyNJt sb/wSkmJ6UxfgyoJMgo4hZl2uyVhPfMXXUtWZ9SsaW+NGb9iXaFq+4mZofLm1Ov1 TBUq8zYx8G6+qoLnW7f+FcGcdYWb4bsk8yHJf1dPsGQ8hXg/4BbpBSE0HbqrYjtp dL05jbKfSWsobGZvXEUZKklJSUkZKs/ZNybxIXTTnhOFM4JKweXQDUWOQh9B6OML 9jND5UUUKFHkKJqplKjkKEfwPqHS3mKDN+AMlV2HysKeE8jSw/aNMQ0eUK0pwhSG 6NjJ5dAxdQOVoWjysp9PC5W7H8qvShw6NlFcQaVIpUilSEWtt4qiQKFSkHZDJU+R mxvZ58X3o+c+4z4kVKbLftpyne3ipgOZ22SvoTkaKIL/LPEKTrrM+c3e5Ly6V2+8 ISL9ANRqyfw=

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(0)

avatar for Menuliux
Menuliux

Nov. 8, 2013

Under rating threshold (show) level 2 code eNrtmUESwiAMRYWw6Rm8gnvP4v0v4gy6sBmwFcRI+mBYvfnNQJMPDOmSzsstLNeQ Ti0dYZMwtglD7qwqQoQIESKcQVjdtbYjRlb1c2E+zsV6y1REiqOf5iYvYxW3nz6j lWl1vlAo9ItU16GiqoZ30MGOVJzRLquEQqHQY1P/VikkABRqTqe/2XmwyrdmKBqT tFDoz+mqDqc0UvdWSdJCoZwqscpNKhgpFGp/qjyGVf7zG7eXPQsKdUt1lZq+gA+2 yvLop4N/kzyiCUkLhRpaparD7i8bONIdssXGeQ==

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(0)

avatar for Menuliux
Menuliux

Nov. 8, 2013

Under rating threshold (show) code for first level eNrtmUEOgyAQRWWGjWfoFbrvWXr/izQlaYOEGbVISvRBJixevmCcfAaJ93ib n2F+ hDj90hHuEoaV0RBK6vbYZ6khLasc+Y4IESJEiBDhiMJUzondElXVarRT0Up8522j aaZFL7QOLdqSiuSTxkn6YYFCD6aflDsH7uhNpiduMk0oFAq9Nj23VdrVJwkAhUIv ZJWuGTpH8S1PLoQkDxSKVVI3QqFQ6DUP4O9/tXnsM+FSSPJAoVilKx/1ttt95ZXb bpdaBSsUCh2A9rnjPsQq69FOO+4OqtqizZfLPguFjkT/4EgvnabH1w==

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(0)

avatar for Menuliux
Menuliux

Nov. 8, 2013

Under rating threshold (show) im dont thing this is very useful... eNrtmUEOgyAQRWWGjWfoFbrvWXr/izQlaYOEGbVISvRBJixevmCcfAaJ93ibn2F+ hDj90hHuEoaV0RBK6vbYZ6khLasc+Y4IESJEiBDhiMJUzondElXVarRT0Up8522j aaZFL7QOLdqSiuSTxkn6YYFCD6aflDsH7uhNpiduMk0oFAq9Nj23VdrVJwkAhUIv ZJWuGTpH8S1PLoQkDxSKVVI3QqFQ6DUP4O9/tXnsM+FSSPJAoVilKx/1ttt95ZXb bpdaBSsUCh2A9rnjPsQq69FOO+4OqtqizZfLPguFjkT/4EgvnabH1w==

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(0)

avatar for brian95
brian95

Oct. 28, 2013

Under rating threshold (show) too easy-.- make it more impossible

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(-1)

avatar for nikbur2000
nikbur2000

Oct. 22, 2013

Under rating threshold (show) Советский Союз нерушим!

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(-1)

avatar for aaronthemad
aaronthemad

Oct. 20, 2013

Under rating threshold (show) Adding info about the two kinds of gates in the "Instruction" field would be super handy. As another commenter mentioned: Red = N silicon. Yellow = P silicon. If you draw Yellow P over Red N, you create a "NPN" gate, which will allow current through the Red N section ONLY IF there is current applied to the Yellow P section. If you draw Red N over Yellow P, you create a "PNP" gate, which will always allow current through the Yellow P section UNLESS current is applied to the Red N section. As you can see in the tutorial, a PNP gate (red over yellow) acts as a logical NOT operator if you pass VCC through the P and apply an input to the N. Not illustrated is that an NPN gate acts as a logical AND operator if you pass one input through the P and apply another to the N. The simplest OR gate has two NPN gates in parallel, with VCC passed through the N part, and a different input applied to each P. From there, you should be able to work out the others.

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(5)

avatar for killingspreeeee
killingspreeeee

Oct. 17, 2013

Under rating threshold (show)

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(-6)

avatar for awm17
awm17

Oct. 15, 2013

Under rating threshold (show) Great concept but a little weak in the engineering accuracy. From the perspective of someone who has done some VLSI design work (simulations in an intro VLSI course) it's kind of confusing to not have it be clear if we are creating BJT or MOSFET devices. The tutorial talks about PNP and NPN and there is no polysilicon layer (as in BJT), but the construction is more like MOSFET. Also the lack of a ground is odd. Instead of having 0s we should have floating and strong 1's. Fixing this would require a ground and either resistors or CMOS. Also using the gate as the collector/emitter of another transistor isn't allowed :(. Despite all my grumbling though it definitely has lots of potential, and the challenge of not having a metal2 layer makes it a nice puzzle. Kind of like circuit board layout challenges more than VLSI challenges, though. On a side note it would be nice if the controls were hold shift to delete whatever is selected and P and N doped silicon were separate buttons.

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(4)

avatar for LestatV3
LestatV3

Oct. 6, 2013

Under rating threshold (show) I would LOVE an update for the Select tool where you can rotate your designs.

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(2)

avatar for miner43
miner43

Oct. 2, 2013

Under rating threshold (show) 4LDMejBEHxseO+0blX8ZYVnq/XBYdDvZRx/lNCTC2i6616vM6mxuiUOPbRmQbsBa L66pdJuUgd6SkZTkYNgZNrqzanYf0Qn9Ph0pCyWL6R2KeTH027BNByfFsIllmhvf uFTKYPs3fxN3lbl4EJ13NSr9RQkqlfAa1WNtqSRPhBUVQz12VXD1C7BOYY9VWzzC 5rFLiKV15/RYTCGUTm+r02MspYggA8k50sGxQj7YAl8ZqsNS5+l50fooVFUtzyaj ctfpddQCDnPD+4q4xl8pd0z3Ea/BLlAZU5lSw2paZ632HPVUWkHk/wX8MvVITtMZ lpSlVDVHzTtl1FdU8hEuNdVXmD6IBmaxgcnTWSUWy9wbVq/DCqeXSoZYsUdSf10d 6w3c0c9IYbZe3YL59RrhTLtKP6wAeyTaCDqoDKeR1mZDhHnGMs2NVIVdXrklR9R3 3INBbJfHPuHNzT3E7JJr1SpRB1Wx8XOXykcf1JumEJvw6sZRufwDfNMr2TOr9Rr9 CU5rFmOqiiFdiNV9v79UwgJVBpKZ6i2iJ9gTyTJbkesA3FjAtrXhwCEaR0QlTVGx 7QeGCvoO7bFXqJgLWs0NiUq0m35jizDhqlxxYCC5jTf6R94XqNHT8AlVnkjVfWdA xQ1Z6PYC7SLkLtGmoXXrnVCf84z7TUpl/H6c+uBjjmiIwgMOeSssgdlXer/1DvxV WAj6qKiR9l0l7ao71FtYur5RnVlXbbZHwOQ+8lbxbdZGWHDD7nA2+7Ue63AyX+X0 GF3JyVWrPqAi/QXk989z

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(0)

avatar for miner43
miner43

Oct. 2, 2013

Under rating threshold (show) could someone help me smooth out this Radio decoder design? (design is in two comments) eNrtmW1i2zAIhmOe/NkZdoX931l2/4ustr4AIVlumrZr1yxpF3gBAUII33/df/74 s/34vd1vr3n908DtvuXf+n+aerw8UBZfHbBItGzFgkYNgI1Rv27K5A5oNVjwFLh1 r1sWcwL0DP33wzVuWd4YKCvAbR1onXQZaN1zAXjLnpRrwM0AfRKcAu0qF4HRGls6 TDWOhJwApQtNM3TZVGu0HO9JHLVGC9zOgGqvG6BEwN48DxyEQ5tjfy8AS6Jtej2B JQONt0Djpv7uas6o/Gpjg7oqwxhuXWG+rQKnR4AM0+Dk7Ng+ABhX7iWNojLkssab 8aRcMdUerKfh2HKSbU6TrAD7gjhIhm/R5xztnIx/DioQvh+nvtBfwge7LenjhfLy uX+veTh+dnKmY+goOol+v+3fa4aMy3+k9YuWcehNRhim/YvEdZAKkmrM/rn/K0yV TQ47swxJaoq/lSzaX5JgVVhyYMSWlqu4MtbL2sVlrroyK0s6UXkRgrZdCWo8UkPT S2lhyeHFCUlmYMJnZOSkaC+hGH+oVIxVVv4jGWBUFS8mB6u1W4uKf6T6UyJJ0gRJ YA/UPKhZlZxgReUvpTBlZ/dulBoUn9hlU5X1ifi0TvkiZdsgJiWyhXOGLDrgwDHI gEFieovKWIbmKWKKr5oi4+QsxrFk1AkHuXoczCFLSaOmzvOQkjVVr2Mb5vA2pmeW 1VE5X6r3X4nKe2DxQIvlVC9D7ILNzLCsrpcHfGWxBNZd9TPq95g6jRFOL+od2oyz fSp5zVc8QP3QfcTXrwz/YqncjyyVtOnIQSeupb5SL5GIT+ENvmbSvr+f4dtv8OdT eVr0sR//S6UphmLnB5Wg6lpA1R5tt7TUVjM+wQuGtrXc+U5cSLGdm5sP+PTBYX0a

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(0)

avatar for miner43
miner43

Sep. 22, 2013

Under rating threshold (show) HUnpyrO, you only need four cells-_- BTW you're gonna need that concept for addressable SRAM if you want to legitimately solve it.

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(0)

avatar for Alsee
Alsee

Sep. 21, 2013

Under rating threshold (show) Message me if you want help. I've got the high score (or tied for high score) on every level :)

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(0)

avatar for HUNPyrO
HUNPyrO

Sep. 20, 2013

Under rating threshold (show) eNrtWl16hCAMlIwve4Zeoe89S+9/ka4oCCUJguLqLmvd9utAhvATJ+D4PX49fs3j x4xDzfVJFd13eG2sSPY3Bbe7TJ4xLDxzTgYpMpPx0Sy8pqxzyFZUPc0xVg+HkSrr FV2TCyvOPhYykjQM+c6p9NENfLGP5kQfXROLfKRgURX4aJaC5FeGKWEM+7T7+FE+ GvEqWh2VDx3a+uw4jHGob2pFRSp5Pg7JNKhk7HJlqmjlHMkfiwJg7wPQcViIsHJi JX7CgK0StzsqNQ5Tkef3/Ie1HpuJPrSWCX1fsKAhETr9WBIWptmiArsiNJViYDjm xb3E+kLg/RdKSK0jGaXFc9kz1TKLRr0toBKvnySS5cD6nXjn6VlPHK+SGZ1szrNT gN3MBbOug3bz6DyhwQYFB4dzPpkhWJf4v+UbFkobEJmQUN/j58YsOVZuCqbXRHGQ ZYioMsRH8OL8nsTVeMEt1s7brlVXW93AXWLO5UNlLAVrLaO2Ll7UG+/Ei857mfHt Ifo9QyVcpBQkehhIIWhOW0JKvCkR+GlarmlO7NCN0AI4lLrYpRuh8KKeF5qOAiRe LN0IRYN1Xl83++jPBCW0CmjQdSPUHP4mmvPqoVJRldisG/UUe08w3JNi5wJpixQb bXiRSzmzCWnnPUG/tVN39eGuJ+BHody2dNFeZTJrtweHdMv52FQ3o/1kj1A/pdGE l5nvwRYKZF73786b540OL++UCEM9GXqvULnrvIkZJ6ThjkW9sJPQZCggBQfl5FtE 07Zxhz6o16tQF4uKagfeJB94UwNe0HrIz6ecMq9LRnle92bBR/FKx91+tkqn3Zxc 3byDqifCWTRjWUv8le01edOgzRn3IaGSv/ej+WZzjx3/OsEq/sB0ZvgOxvosTkOl nkQrOz9ZdQdlT0nVq9oeaaI7Djy4qeHlZH+0hKHxot7f9+TdpbKgZ2dN3+gQU+zM Lre4upV+fkFE+gOaycsA

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(0)

avatar for HUNPyrO
HUNPyrO

Sep. 20, 2013

Under rating threshold (show) Wow, thank you very much! I will have to figure out how these work, but I'll definitely gain some knowledge from them :) If anyone's interested, I made my solution work with what I call "memory cells". I'll post it in my next comment.

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(0)

avatar for wsxqaz
wsxqaz

Sep. 19, 2013

Under rating threshold (show) 1:pulsedoubler 2:diode 3:frecvensy shortener/pulse blocker 4:XOR gate 5:counter(if in a chain) 6:delay (two can be made into an osiloscope with some other components, ore an frecvensy shortener)

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(1)

avatar for wsxqaz
wsxqaz

Sep. 19, 2013

Under rating threshold (show) eNrtWUtihCAMlTw3PUOv0H3P0vtfpCMCYvgKIv7EWYzJg5DAI8D4M35//YmvXzEO JeUWQFEGJAUUshS0WAC8YziCbqhpkT4lAiSfgrSFTFwZUCRM9VSpgaSKHx4Brgda gXPEnl719j0XKLoPOdoKFKocByw2dT+vinCoU0CyBvrmFpeBnuQDXx9TQFHqnKlb G4HClKFk5FAJ0ATtoD5Wtjh0AD5lYZXpHIUfKQXg/dVLx0G9nwe6zckwKZI68p98 py8fpNSeNXSxNJVsVY3+aLqqNX2dtWqwH4ZnssUcreM0oS011QSMiJuxCon5hMV7 kxTzY+CTxxkY5gtZFRnw8slSNHbpT3YAmIrtt5WKCrtdWF0rVXfIuq7x6Tleg6dh W00Ns3EAQibyTudrUkIz4Rtv+PVM8A4ePcmcWKzj7zGYG+GO1E/HXTWuol5k6M0O ylRExEsLAFm+dNqkDJ3SyAH25ODiXcg0Lg1TfNYa0F2KU1rVWuph3yAW6ZpxE1+h QtraZmRgsWO7qLEZndq9qPQaVPkcKYqxwOvJU0QQrzdequyVN+IxeWPsuIDtFcFO C2KTFGkSPtMER3kuBGqfc8bIEIE4LDVj1/ytwhvo1G67XPelSsUDeMIWG0Ep2BQE I9Ik3e1EhuhJlfJcqesGPLokKecgsQF3zkebEJo8Sr8bkb5UGZc6POBgcR6bqzbC NpjdI8Wx8yUTMkm4or/xBQvtiRQV5HDAWSVSG3Akd0kbTuYjlDVfOoZ9VUWGeOBJ ZvOr/fy88T0nAR9wcDd3ISJdLydemsVVvIFO2MzljNBooTx2u9rrSqjCKlDTO+5d qNL/q5duyCqfQJWI5Y2U2PoB8Zwznvtd5jKi8+YOSTIEKnLOx0tzqfJwRvoHvCDJ Zg==

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(0)

avatar for wsxqaz
wsxqaz

Sep. 19, 2013

Under rating threshold (show) HUNpyro, this is the best i got. jou could proubably shrink the "pulsedublers" or shorten the wires if jou want a better score. i made them to be compact, not to use few parts eNrtmluSgjAURE2aH9cwW5j/WcvsfyNTBkWQ3CYPGBNsKEqrDk3aENsb4vA9fF1/ 3fXHDZeS/RRCXyZ0+UIf9iyhC4e7v2YJ/dSey+kcN5l1eb26fJdldb6rV40h5z7k +yihhBJKKGGRMJRz3t4CBRA96qnHcAnt4PFm2fLt1LBFffnZ5YgWtta+8sjMdkfP Je166vn5gW+3x1AHscEn3y/9+cDjORQbo2CT3vDrXVwYH8eceULE9RqvT3jysQWT Rz/A/1Aw6hulYNQfSFf3MAUfGFJmOCal59spKmhREiQMrjN6FhUV7Toqi3/hmRaQ Z1FR0b6iEoUlPOypw72sNmfGbKqE7UBDl571dRAVPW9UMhrJnVns2JEFGh0JtDnP CkNR0Q+fgLMKDRuPjc24iy7k7DFNpmtTjXoWFRXdISrrlr1plQUahqCVEgw+aUmF BqNES3fFq0o70MC1rKqknq3O2mO5mw8t8IGHw+gbV7lrHnS0ST06osesce8SlfGj nm50V7w+m/8lZSMcwCKLXDnebNLA4/88atNz1a9wXZDW0FYXubqs7bt6dHN8Iq22 P7fTx9I=

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(0)

avatar for HUNPyrO
HUNPyrO

Sep. 19, 2013

Under rating threshold (show) Hi! I use my simple logic to solve the problems. I've managed to solve lvl 11 with a score of 492 and I am quite curious how can it be done in less than 100. Can someone post a solution? Or send it to me in a PM. Maybe I can learn something. Thank you in advance!

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(0)

avatar for Miiza
Miiza

Sep. 17, 2013

Under rating threshold (show) Is there anyone else other than me making the components flexible on each level so that they can be reused? :/

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(2)

avatar for Miiza
Miiza

Sep. 17, 2013

Under rating threshold (show) If anyone wishes to have the component for a clockpulse, (works for lvl 4 and can be used in future ( I think) ) here is a code: eNrtWluOwjAMJJ7+cIa9wv7vWfb+F1mpi1RSkplgt5CUtkIgGTsTP8ZJ2ul7+rr+ putPmi6ee2hFm2+XYmpRro2YbvcTiouCPae4KDgV3VATd09J0bJvh+Lp1W29an6o yeOceyPDcM5rnBMIhzsBnCnnTnJ3WbkLOUAdp1e3b3PBxnrs5Uqr4rycs/o1SwEU P3Hp/4X5b/OVjbtIS6hmWa5VktpKvEgtKGXjWkjaI2ame0NNdSuo6lmnpdxyEyqf N3JPTpcNg8TDH0ksawihF7OSVsfl5V2nhr0pqZR2TVx5aGm9hhGyXE8AfCTm3qQI eEONi0AEj4b5MNIhqBJG+47RnhVCdVpusxyk6L2kCMyIWoadllstQ1jGSZUbupr1 SkB04freD5DEwtZv9W0FJIFjOMzgGyWoQttvTQIfKjoj4Q3qSREFGkEVfRsPM61Q vQE/qTJzNev+hYx+6IY0xGK76icWTnchMuwQM2g5vHODBhdmMV/VoBnt8BjR+PLc 6BMzr0Fev+h0P9IrVYreQdeN7ChbWpZrv4BlQUoHw9xjwnNUfEYmSUmslOCLILc8 JGZaobK6B6PKTR5yr381H0czd6HUte6f3D0u8Fe6xLIJy+TBPDuBabDcI2bq5/eQ IZSUPgLn86W+En7mMRLxtQExA5ET8qbax8aMtBtVlj9x6V1vyd8paH5fxEh6hFdo +yRAw/Z8MMy8nYnXRQJUqV9EMe+MLHCGph5kqHO/0TDDX6E6+kVmeAEjra8/81fJ jw==

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(1)

avatar for Able
Able

Sep. 7, 2013

Under rating threshold (show) GLADos3, it doesn't work because once Y is high the signal passes back through each transistor holding it open and drawing current from any of the inputs. The low inputs do not pull down the voltage, as this example shows. eNrt2kEKgzAUBcBosvEMvUL3PUvvf5FCWiSYCK1pK+J8yWryyO4pxHRNl+k+TLch hS2PoKCgoKCgoKDg/sH8OTeuT9YYY3P1a564WPO5taZQcTk1vyaFp61umA+mlB5C f1xLzTp8qy8ppfTcqioppVRVUkqpqqSUUlVJKaWHqcp/XnR/qGOxa6SUugHfesf9 lapsr37t7v/yfyFvQ0pPoTs00gOZdMad

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GLADos3

Sep. 6, 2013

Under rating threshold (show) Would someone please tell me why this design doesnt work for 3? eNrtmmESgiAQhYX1j2foCv3vLN3/IhlkI8GSwiIoz42hma9HYvhYpPE+3qanmh5q HFLi1EI9R6xmhcoEXweE6tOyfcfVVxHG6hLCJRKE7oA4QujGLqE/rEsLNXvKf4U7 7sdTCd1INCsIIYRQXDhAaNM5zR+GElGw5NOZm5dTvt+bR2M98g97PX4/QOuDkVO0 8SxqT6g/rEH7pLSfljQnzkI2uSYoKCho3/QEVhnIIfEjgi75P64GaDdWGV9PH7QW D1C/bQweUFBpSrBKqbyRtSxjlW5I0iIPU9+U/KcwUpS8AShGufytFt10o4G2T5FV SmWV5JYLzKQFl42rvSjpHrk7XfWvJPl9RYYGWtcqr7HdnUixUwkKWpIevANe2CrD JZ82PbN4/xnCPAsK2gKt4Egvy+vIaA==

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Aridus

Sep. 2, 2013

Under rating threshold (show) Also I discovered that if you want to isolate it so it doesn't feed back, power it from +VCC. This is setting up an OR, but the way an OR gate can work is by letting power through only in one direction, making it basically a diode. The thing is you don't have to collect the outputs on the other side, you can send them to different places without actually ORing them.

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Aridus

Sep. 2, 2013

Under rating threshold (show) What the NPN fake diode can do for example is OR inputs to a common wire without having a consolidated OR gate. This is really what an OR gate is to begin with but with fake diodes you can spread it out if you want.

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Aridus

Sep. 2, 2013

Under rating threshold (show) You can make a sort of diode with an NPN gate by bridging one N input to the P input. It will output to the other side but not evaluate anything coming from that side. This isn't a proper diode as if something meets the NPN condition, power can go backwards through it, but if that happens then you've already got power on that side anyway. So it's good for one way inputs but will not stop feedback loops once you've managed to mess it up.

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TordLarsson

Aug. 18, 2013

Under rating threshold (show) Yes

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MagikGuard

Aug. 17, 2013

Under rating threshold (show) What i really hate about this tipe of games is how it makes you feel stupid. "Oh,well i see you've completed the level,goo...wait HOW MUCH CYCLES HAVE YOU SPENT?STUPID!LOOK AT THE RECORD BOARD AND DO IT AGAIN!"

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MIDGENINJA

Aug. 1, 2013

Under rating threshold (show) @ihavenousername That's exactly it. Just make a bunch of NPN gates in a row, with a PNP at the beginning controlled by the output of the NPNs. It'll take a few cycles for current to go through the NPN gates, and eventually shut itself off.

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ihavenousername

Jul. 28, 2013

Under rating threshold (show) So I've figured out a few now. But I'm having to read up a lot and learn these techniques from scratch. I've reached an impasse though; does anyone know how to create the power-on reset generator? So far everything I've seen includes resistors, which you don't have in the game. are you supposed to put loads of gates in series and use the lag?

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necromanticer

Jul. 23, 2013

Under rating threshold (show) This really is a game that I completely wrote off the first time I came across it, but after numerous revisits, especially after being consumes by Krispy's other games on Kong, I keep finding myself coming back and understanding a little bit more of how this game works over time. The best thing is that I feel like I'm actually learning about how circuits work despite the fact that I'm not being taught it. This learning by experimentation truly is a rewarding feeling and is one of the reasons this game remains an enigma that I continue to revisit.

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necromanticer

Jul. 23, 2013

Under rating threshold (show) God damnit! The fact that a destination node conducts through itself rather than simply acting as a receptacle for the binary powered stats is making pulse reactions nearly impossible for me to figure out. I don't want to look at a guide because that would take away the fun, but I am greatly depressed by this.

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Sandman1196

Jul. 19, 2013

Under rating threshold (show) OMG they finally made a programming tag! woot!

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Mati111

Jul. 17, 2013

Under rating threshold (show) @aaeX @WebMage NPN gate with NP being the input and N output

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Steambirds

Jul. 16, 2013

Under rating threshold (show) This game is certainly a brainbender

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aaeX

Jul. 12, 2013

Under rating threshold (show) @WebMage NPN gate with 1 input being VCC

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