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Comments for The Codex of Alchemical Engineering

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rajanb

Sep. 03, 2015

Under rating threshold (show) Level 5 in 17 moves?!?! The best i can get is about 60!

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(1)

Crys92

Aug. 30, 2015

Under rating threshold (show) Black Powder: c,3,11;t,1,9;t,3,7;b,9,9;m,9,13,180,1,jcruuoddl;m,12,4,90,1,cllorrwwwwwwwwww;m,10,2,0,1,wwwwclluodrrwwww;m,13,9,90,3,wjcdrww1www1ww1olu;m,10,6,0,1,rucldowwwwwwwwww;m,7,9,180,1,wwwjwwcrroll;m,3,9,90,1,wjcrrrorww;m,1,11,90,1,clorwwww;

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(1)

voron2000

Aug. 29, 2015

Under rating threshold (show) Just found this, played first level, 5/5 and favorited. Please add badges, make sequel, etc. I will now spend three weeks slowly chugging through these puzzles.

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(1)

Arsyn15

Aug. 15, 2015

Under rating threshold (show)

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(-6)

Azwerg

Aug. 15, 2015

Under rating threshold (show) I can't imagine, how to make level 1 with less than 13 cycles. I'm taking and giving each cycle I'm supposed to and it's still 13.

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(3)

Zyba

Aug. 12, 2015

Under rating threshold (show) VII. Haematite: (70 symbols, 71 cycles) b,5,6;p,9,10;b,8,6;m,1,9,90,3,crrdoullwwww;m,3,6,0,1,wwllcrrowwww;m,2,4,0,2,cuod;m,6,8,270,3,wddcuuowwwww;m,13,10,90,2,crolww;m,7,10,90,2,cdloru;m,9,8,270,1,orrcll;m,11,6,180,1,cuuoddwcuodw; Feel free to correct

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(1)

Zyba

Aug. 12, 2015

Under rating threshold (show) VI. Aqua Fortis: (89 symbols, 78 cycles) t,5,13;t,7,11;b,12,6;c,3,11;c,10,9;b,7,6;m,7,9,270,1,uodllcrrwwww;m,5,11,0,1,wrwclowwwwww;m,3,13,180,1,crrorrwwwwww;m,13,10,270,3,drrclluowwww;m,10,13,0,2,cluordwwwwww;m,5,6,270,2,2orwwwwwclww;m,10,6,180,1,olucdloucdll;m,1,3,0,2,cuodw; Feel free to correct

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(0)

playr10

Jul. 30, 2015

Under rating threshold (show) @Muskar thx for showing me but i had no skill at the game when i made that

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(0)

Muskar

Jun. 30, 2015

Under rating threshold (show) Is it possible to get lower than 13 on level 1, and 17 on level 2 and 3?

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(0)

Muskar

Jun. 30, 2015

Under rating threshold (show) m,7,8,90,3,ocl;

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(0)

Muskar

Jun. 30, 2015

Under rating threshold (show) @playr10 or this: m,4,12,0,2,clor;m,4,5,90,3,wjclor;m,7,8,90,3,wjclor;m,11,4,90,3,wwwjcrol;

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(0)

biml

Jun. 17, 2015

Under rating threshold (show) Hi, can anyone please tell me why they wont accept my atoms in the brimstone level? c,1,11;t,3,9;t,1,7;b,5,7;t,11,9;c,13,11;b,11,2;t,9,7;m,1,13,0,1,clor;m,3,11,270,1,olcr;m,1,9,0,1,clor;m,3,7,270,1,olcr;m,9,14,270,3,odcu;m,9,12,270,1,cuod;m,5,9,0,2,oucd;m,6,9,0,1,clor;m,9,13,0,1,clor;m,5,5,180,1,clor;m,6,5,0,1,orcl;m,11,5,180,2,crol;m,13,13,270,1,olcr;m,11,11,0,1,clor;m,11,7,180,1,olcr;m,12,7,180,2,crol;m,12,6,270,2,odcu;m,11,4,270,2,odcu;m,14,1,180,2,cuod;m,10,4,270,3,odcu;m,12,0,90,2,cdou;m,13,0,180,2,cuod;m,11,0,180,2,owc2;m,4,0,0,3,cdou;m,3,0,0,3,owc2;m,2,0,0,3,cdou;m,4,4,270,2,oucd;m,2,1,0,1,cuod;m,7,5,270,2,oucd;m,3,2,0,2,cuod;

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(1)

phillip2632

Jun. 12, 2015

Under rating threshold (show) "A well oiled machine" is probably the best way to describe how this game plays. That is, by all means, what you are building in each stage.

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(2)

playr10

Jun. 10, 2015

Under rating threshold (show) really simple 1st puzzle solution m,7,8,90,3,crrollcrroll;

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(1)

reddStarr

May. 29, 2015

Under rating threshold (show) Fun IV Lithrage solution. Lots of components. All with purpose, but lacking reason. b,4,11;b,8,8;m,0,11,0,3,odcu;m,13,9,90,3,wwwjwwwwcdou;m,5,9,90,1,clor;m,13,8,180,3,olcr;m,7,6,90,2,owc1;m,7,5,90,3,cdou;m,1,11,90,1,wwwwclor;m,7,11,90,1,wwwwcrol;m,11,8,180,2,ouwwwwcd;m,8,5,90,2,crrorrww;

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(1)

Anter857

May. 29, 2015

Under rating threshold (show) Regarding my previous comment, I improvised and made a temporary fix a bit later after writing that.Now I am using task manager as a bookmark(since very fiew windows are capable of overlaping it).Thought it would be useful for people with the same problem.

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(0)

Anter857

May. 29, 2015

Under rating threshold (show) This game is good and you can make large and complicated contraptions in it.But a problem that i found with complicated contraptions is that the steps on the manipulators arent numbered which causes the human eye to struggle to count multiple of the same function and makes timing the manipulators harder than it already is.But except from that its a fun game to play and it has good music.

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(0)

Tofystedeth

May. 21, 2015

Under rating threshold (show) Well, I guess never mind about that solution I posted. When I loaded the saved code, it no longer has two manipulators with the pivot on the same spot. I guess somehow I just got it into a bogus position while fiddling.

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(0)

Tofystedeth

May. 21, 2015

Under rating threshold (show) My solution to the 2nd puzzle. It's not efficient in terms of components, but good in terms of time, and fun to watch. It was the best way to work around there not being a way to position the joiner so that it was equidistant from the generators. For aesthetic reasons I really wish I could fit 2 more manipulators on that one spot so they would continuously rotate instead of going back and forth. b,6,9;m,6,12,0,3,clor;m,4,9,90,2,clor;m,6,6,90,1,odcu;m,7,6,90,2,crol;m,7,6,180,2,crol;

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(1)

pumuklee

May. 11, 2015

Under rating threshold (show) hey! I've noticed on the save format, that the manipulators can be defaulted to rotation and length - and because I like my contraptions, I use the [save]-[fiddle-text]-[load] combo to change the defaults. I know the game has been out for a while, but is it possible to make some sort of UI for them? sincerely, a fan of the game

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(0)

pumuklee

May. 11, 2015

Under rating threshold (show) @realedna: your simple desing is nice but broken - out of sync. I fixed it. b,10,10;b,3,10;m,1,10,90,2,cdloruwwwwww;m,7,10,90,2,crwwr22rlorr;m,13,10,90,2,wwwcdroluwww;m,7,5,90,1,rruodwwrrc2w;

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(0)

EpicMonk

Apr. 24, 2015

Under rating threshold (show) Uuuuuuuuuuuuuuuuuggggh. I hate that can't stop playing this game. Pure unadulterated evil krispykrem! Ugh. Job well done, sir.

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(2)

raarie

Apr. 21, 2015

Under rating threshold (show) i made a conveyor belt... doesn't win any levels, but kinda funny. m,1,9,90,3,cddouu;m,1,7,90,1,ouucdd;m,1,5,90,3,cddouu;m,1,3,90,1,ouucdd;m,1,1,90,3,cddouu;m,3,3,270,2,oldcur;m,3,4,270,3,cddouu;m,3,6,270,1,ouucdd;m,3,8,270,3,cddouu;m,3,10,270,1,ouucdd;m,3,12,270,3,cddouu;

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(0)

raarie

Apr. 21, 2015

Under rating threshold (show) i got an overly complex solution to haematite. it involves multiple near collisions. p,10,11;b,7,8;b,4,8;m,13,11,90,1,crolww;m,7,11,90,1,cluodr;m,10,8,180,1,olucrolwwcdr;m,7,6,90,1,cuodwwwwwwww;m,4,6,90,2,wwwwwwwwcdou;m,1,9,90,3,wwwwwcdlourw;m,10,9,180,1,wwcuuoddwwww;m,6,11,270,1,wwwwwcuodwww;m,6,5,270,1,2oullwwcdrr2;m,4,3,0,1,wcuuoddwwwww;

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(0)

realedna

Apr. 14, 2015

Under rating threshold (show) @zombiedeath6996 Why so comlicated? Litharge (simple) b,10,10;b,3,10;m,7,10,90,2,crwwr22rlorr;m,1,10,90,2,cdloruwwwwww;m,13,10,90,2,wwwcdroluwww;m,7,5,90,1,rruodwwrrwc2w;

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(-1)

speedysonic

Mar. 30, 2015

Under rating threshold (show) THIS is what I think of when I imagine a great puzzle game. You are given components and a goal, but no clear way to solve it. So often level design shows only one choice that the maker thought up, but this can have so many solutions. And finding a way that works is satisfying. Only complaint is the amount of trial and error, but that is inherit in games like this. Simply an amazing game.

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(3)

zombiedeath6996

Mar. 27, 2015

Under rating threshold (show) Great litharge b,4,10;b,10,10;m,1,10,90,2,clorwwwwww;m,7,10,90,2,cdrruurord;m,10,13,0,2,wcdluorww;m,12,6,90,3,wwwjwwwwcdrolu;m,7,5,0,1,wwwwwwjwwwwculord;

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(1)

seymourg987

Mar. 27, 2015

Under rating threshold (show) i think adding a pause button would optimize the awesomeness of this game, and a sequel as well

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(2)

Coin_Star2

Mar. 21, 2015

Under rating threshold (show) @TakashiKurorai I felt the same way. However, I have a solution to that problem: Click outside of the game (but still in the browser, and press 'Ctrl' + '+'. This will zoom in the entire browser. To undo, press 'Ctrl' + '-'. Hope that helps!

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(1)

TakashiKurorai

Mar. 15, 2015

Under rating threshold (show) I wish the type face were clearer; it's small and pixelated, which makes it difficult to read.

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(0)

Criminal9021

Mar. 11, 2015

Under rating threshold (show) Highly inefficient Aqua Fortis, getting the timing down was very aggravating: c,3,11;b,6,9;c,11,7;t,6,13;m,13,11,90,1,crolcrolwwwwwwwwww;m,9,11,0,1,wwclorcwwwlorwwwww;m,8,6,180,1,cruuu2odddlwww;m,11,9,180,1,ddwwcuuoddwcrluuod;m,6,11,180,2,wwcdlrlrroluwwwwww;m,1,11,90,1,clorwwwwwwwwwwwwww;m,2,9,0,3,wcdouw;m,4,6,90,2,wjwc2lor;

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(1)

minecraftgenuis

Mar. 10, 2015

Under rating threshold (show)

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(-5)

kmbowen27

Feb. 26, 2015

Under rating threshold (show) Great game.

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(0)

CaptainSpartan11

Feb. 24, 2015

Under rating threshold (show) What ????

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(-2)

mimama8me

Feb. 20, 2015

Under rating threshold (show) where can I get this soundtrack?

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(0)

digigibbs

Feb. 14, 2015

Under rating threshold (show) Litharge: The Close Call b,4,11;b,9,11;m,9,13,0,2,juclddoru;m,7,11,0,2,rdwwjculldlol;m,1,11,0,2,wwjdrcwluow;m,5,7,0,2,uwrjcrwrolwl;m,2,3,0,2,cuod;

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(0)

kelvinlindquist

Feb. 05, 2015

Under rating threshold (show) At first I could not play: I did not understand the controls. Then, I liked it. But now, I love this game!

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(3)

minecraftgenuis

Jan. 23, 2015

Under rating threshold (show) oil of vitriol extremely complicated c,5,13;b,6,7;t,2,7;t,12,3;m,13,11,90,1,crrorr;m,3,13,180,1,crroll;m,11,9,180,1,orrcll;m,5,11,270,1,ollcrr;m,7,9,0,1,clworw;m,4,7,0,1,orcrrr;m,2,9,0,2,cdouww;m,9,7,180,1,crolww;m,11,5,270,1,olwcrw;m,11,1,90,1,cruold;m,4,1,0,2,ouwcd2;

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(0)

felipe970421

Dec. 30, 2014

Under rating threshold (show) She ain't pretty, but she get the job done

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(2)

funkyjj99

Dec. 17, 2014

Under rating threshold (show) @minecraftgenuis: here is my oil of vitriol, its not compact but it is fast, finishes in about 45 cycles (compared to your 171) c,5,9;b,9,11;t,7,9;m,5,13,180,3,crolwwww;m,3,9,0,3,ddcuuduo;m,7,11,270,1,rolwwwwc;m,9,7,90,3,wcllollw;m,10,13,270,2,doruwwcl;

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(1)

wiechu_b

Dec. 12, 2014

Under rating threshold (show) @minecraftgenuis: It's compact, but, well, not very fast. If you divide work more evenly between manipulators you can have the same simplicity yet half the time needed to assembly every molecule. Enjoy (it's mostly your design, with one manipulator completely reprogrammed and slight changes elsewhere): c,11,13;b,6,13;t,9,9;m,9,13,0,3,cddllorruucrrdoull;m,7,9,90,3,cddludl22uuorrwwww;

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(0)

minecraftgenuis

Dec. 07, 2014

Under rating threshold (show) c,11,13;b,6,13;t,9,11;m,9,13,0,3,cddludlorruuclldou;m,7,9,90,3,wwlwwl22owwrwwrwwc; oil of vitriol most compact design possible

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(0)

darkilink1

Dec. 07, 2014

Under rating threshold (show) Id love for one day this game be made for steam and or mobile devices.

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(1)

MasonForge

Nov. 27, 2014

Under rating threshold (show) I hope that you can have Manipulators grab another manipulators to further extend the possibilities of the game.

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(3)

Darentri

Nov. 10, 2014

Under rating threshold (show) VI t,13,9;c,11,11;t,11,7;b,8,9;m,5,13,180,3,cddroluuww;m,11,9,90,1,wwjcrolclllol;m,11,13,0,1,clorw;m,5,9,90,1,wwwjcluww11ord;m,8,6,90,2,jcr22rorrww;

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(1)

Darentri

Nov. 10, 2014

Under rating threshold (show) for VIII can see that in the example here t,13,9;c,11,11;t,11,7;c,3,11;t,1,9;t,3,7;b,5,9;b,8,9;m,3,9,90,3,cddrrruuor;m,6,13,180,2,wwcruoldww;m,11,9,90,3,cddllloluu;m,7,6,90,2,crroll;

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(1)

Darentri

Nov. 10, 2014

Under rating threshold (show) extrend/retract is the Arrows that Points up and down you can do that befor you start the program whit shift and turn the claw whit ctrl

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(1)

Darentri

Nov. 10, 2014

Under rating threshold (show) greate one for VII p,9,10;b,3,10;b,6,8;m,9,13,180,1,cruodl;m,10,13,0,2,clowwr;m,7,10,0,1,wwjcrruolldclor;m,4,8,90,1,c1ll1orrwwww;m,1,10,90,2,wjcdloruwwwwww;m,8,6,180,2,cr2olwwwwwww;

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(1)

NeferiusX

Nov. 01, 2014

Under rating threshold (show) For the programming, how do you get the claws to extend/retract? Or is there not an option for that?

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(0)

Mushishi

Oct. 19, 2014

Under rating threshold (show) Great game! 5/5 instantly. Check on SpaceChem (not a flash game, that one). Main difference is that: here we have rotating manipulators, in SpaceChem we have moving manipulators. If you love that one, you will love the other.

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(1)

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