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(Part 5)
I reccomend keeping a stunner or 2, for the times when you want Matt to wait to use his limit break so Natz can use hers. Keep an antidote or 2, just in case. Buy mostly water of lifes(Around 10) and ethers. I ended up with 3 potions, 2 max potions, 10 WoLs, 5 ethers, 2 max ethers, 2 mist potions, 3 stunners, and an antidote. Ok, for this next wave, have matt equip anarchy. Make him use unleash as much as possible. Have Natz be using Pulsar. At the end, I was able to get Matt-Sword Heart and Natz-Immunity. I upgraded plain defense for both. This next boss involves quite a bit of luck. If you were able to quickly have Matt switch to Heaven's Gate at the end of the last wave, all the better. Have him use a stunner on one of the two heads. Have Natz use her Limit Break. Have Matt use his afterwards. After this, have him continously attack with Heaven's gate, using unleash (as it can blind). Have Natz be healing/autolifeing the duo.
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i don't know whats worse, the fact that you guys put the mouse over her boobs and clicked on them or that it was programmed into the game...
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xmsteel, the achievements are easy to get, if you read this post you might even get the impossible badge: http://www.kongregate.com/forums/3/topics/347654
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I love the impossible badge picture, it was the constant motivation for my 4 year attempt. I still remember the first time killing the sandworm, and the satisfaction I felt seeing the pictures afterwards. And then finally earning it late at night in the corner. Ill never forget the feelings!
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I followed the guide in the "best" comments, and I am sure I did exactly as it said. When I got to the Guardian Boss, he didn't get stunned by any of my attacks. -_-
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Great game, but the grind is a tad tedious if you die, and you're trying to get the impossible badge, perhaps a checkpoint after the Bone Hydra or right before the boss?
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Is something wrong with my RNG? Because I can't even beat the guardian on easy when it keeps stunning both of my heroes every round, whereas my unleash/thunders never EVER stun him..
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A very challenging game as well as having spectacular art and music. I especially like that in the first game nolegs was the first boss and yet ended up joining them to take the place of mog
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Hey Kupo707!!!.both thumbs up from me.the games today are cool,but the games that make me play them over and over are even greater than others.just like yours.good job!
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You might think that the hidras' dual instakill is bad, but at least it doesn't have the turn of dreadful anticipation of valkirie's dual nukes.
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ENEMIES
STAGE 1:
Wave 1:
3x Kittens: 5200HP on easy
Weakness to Poison and Fire
It carries a shield for extra DEF.
Wave 2:
2x kittens and 1x Red Bee: 13600HP on easy
Weakness to Fire, Thunder and Wind.
Immune to Poison
It may inflict poison and lower DEF.
BOSS:
Kitten Kart :60000HP on easy
Weakness to Poison and Fire
Easy boss, just remember to hammer him with fire and poison and defend a bit and you'll be fine.
To beat him the fast way use the Black Fang and its Unleash to kill him in just 4 turns (Another-User).
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(Part 6)
The potions are if you either need to revive Natz, or if you want to heal but not waste Natz's turn. Try not to have Natz use potions. Anyways, after this boss, I had Matt get Cleaver, and Natz got Magic Counter. Cleaver was the only good choice I had available. If you have Counterx2, get it. You can either get defense+ or atk+Matt magicatk+Natz. In this next wave, have Matt use Heaven's gate a little, and then have him lake out Blood Blade. Air strike is helpful. Natz can do whatever, healing the group, attack w/Pulsar/Thunder, etc. At the end, neither of them had Regen or Autolife, just high amount of health. Natz got Mighty Mage, Matt got Mighty Warrior. For stats, do whatever you didn't do last wave. The final battle also involves luck, but you can turn the tide in your favor. First off, Natz's autolife is vital to winning. Mainly have her use it on herself, because if Matt dies she can revive him, if she dies he has to use the limited supply of WoLs.
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That Katekyo Hitman Reborn instrumental after the Sandworm !!! To be honest, I have played all of Kupo707's games, but started this one recently (for, in hindsight, ill reasons...). Besides the fun, state-of-the-art content he always manages to pack in his games, comes this. Epic original sountracks along with those which make an almot shameless featuring. Although I always thought your own game BGM was great in itself, all these tributes just nail it. This said, I wonder you managed not to get sued by now...^^
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This final boss was easier than the other games... My Strategy: Matt attacks the Tank base, Natz heals an attacks with Pulsar when possible.
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luck luck luck thats everthing on epic there are 2 nukes and Ijust can defend matt he survived first nuke with 1 hp 2nd 1 hp tank attack 1 hp :D
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(Part 4)
Stats are atk+Matt, mgcatk+Natz.This next boss can be poisoned. As such, start off with matt using unleash on the tail. While the head is your main enemy, you want to be able to take it on by itself. Have Natz use her Limit break. Have Matt use his limit break on the tail or the head, your choice. Have Matt mainly be using his main attack, as you're going for counter here if you didn't get it earlier. If you did get it, have him use air strike several times (After you've poisoned both head and tail). Natz is mainly going to be healing/purifying. Also, the tail can respawn, but you general get several turns before it comes back. Once this is over, have Natz get Resistance if she can, anything else you find helpful if she cant. Have Matt get Counter/Secret Weapon. Get magic defense for both. Save in a new file. Do minigame, go to shop. Sell all of your shurikens, bombs, atk potion and magic potion.