Under rating threshold (hideshow)
► ► ► Wait, so, why don't I just fill up my Cargo bay, then just manually end the day? When I do that I always sell the maximum loot AND I repair AND I get a new set of random quests? Seems like the loot system is easy to exploit.
Under rating threshold (hideshow)
This game takes WAY too long to get interesting.
Prevously said: No friendly fire, No rivalry, No fleets.
Decent graphics and interesting game features but not enough to draw away from the difficulty and mundanity.
Under rating threshold (hideshow)
My only complaint about this game is the loot system. Did you guys actually think about how much stuff weighs when you were assigning values? A brooch is a type of jewelry you might pin on your dress. It wouldn't weigh 56 kg. That's the equivalent of 123 pounds. That's insane! And all of the loot is like that. Scale it down or something. Makes no sense.
Under rating threshold (hideshow)
Oh yeah. And as usual, follow the "Like Us" links for 400$ a piece (4 of them). You can close the window/tab before it loads and it still gives you the money. Free early upgrades are good.
Under rating threshold (hideshow)
Another tip: For the Treasure Hunting, you can get better odds by starting in one of the corner squares. The numbers can count diagonally, so 3 can be 3 diagonal, or 2 diagonal and 1 straight. The only worry is that you only have 3 clicks, so corner, far diagonal point, then deduce from there, but it's not 100% accurate this way, as you can have 1-3 overlapping squares that fit this bill.
Under rating threshold (hideshow)
Protips: you can collect loot with your cursor. The 4 boss tentacles can't be disabled with pirates. The amount of damage you need to soak for the kraken is way too high from the first time you get to it. Normal Cannons are the most useful, beyond pirates for swarms of ships and the ram for travel.
Under rating threshold (hideshow)
There really should be a way to see instructions in-game. I started playing again after not having played for awhile, and I had no idea what I was doing. Furthermore, I could not go to the menu and open instructions. In quests, if I look away for a moment, I miss the instructions in the mini-games. The mini-games themselves are not intuitive, and again, I cannot just click or hover for a how-to. Once in the bounty screen, it is unclear what I am supposed to do. While I try to figure it out, the day ends. Instructions would make all the difference. I dislike having to go to another website in order to relearn how to play a game without completely restarting, especially in a game with somewhat frustrating controls. I like the concept though, and I can respect how much work must have gone into creating this game.
Under rating threshold (hideshow)
I was having fun with this game but I feel it gets boring quickly. The controls are not that great, I feel I don't have much control. And the speed of the ship is too darn SLOW! Speed is therefore the first thing I upgraded and I really didn't notice like any difference at all even after two upgrades…. meaning the upgrades didn't do much. I like the concept (I tend to enjoy upgrade games) but I feel it was implemented kind of poorly. 3/5
Under rating threshold (hideshow)
average upgrade 2k, average income per day $30. constantly attacked by small fleets of shipd garnering only instant death. good concept, needs work. 3/5
Under rating threshold (hideshow)
Piece of shit game. Suddenly on day 12+ there are forced events which are unbeatable. Every single group of ships have some kind of dual dashing ships which kills you in half a second if you get in range to fire and if none of those OP ships are spawned, the shooting ships does 50% of your health. The day before you could take 8-10 at least. 1 star for BS difficulty ramp up and broken game.
Under rating threshold (hideshow)
great game it be cool if the other pirates and navy fought each other and maybe not get to a point were i can go out then get randomly bum rushed and then get owned