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More variation as the game goes on... my suggestion would be to make the eye missions more common, but make players lose a piece each time they sink.
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Buggy piece of crap, instadeath at Neptune due to not fast enough turn rate, always hitting wall in half a second after entering. 1 star
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Waaah, it took so long to defeat that giant fish. At the end, to farm, just took the quest, killed the target, let the others follow me, do it again. So cool to be followed by dozens of ships *.*
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Awesome game! Would be cool idea to be able to find ally ships that you could help out, and in return they'll help you. i give it a 10 of 5 stars :D
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaarrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrrr
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I like how I can see a bit of Sid Meier's Pirates in this game. But I dislike the unbalanced loot, the weird cannonball behaviour, and the uh... interesting... grammar choices. "Another pirates". Sorry, I know I'm nitpicking, it's an okay game, but it could be better.