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shield is not only utterly shit but totally pointless if it only lasts for 5 seconds, its also a waste of money. also in survival there is no way you'll last beyond wave 6 as your fighters fly in a pattern where the enemy is always easily able to attack them every time
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i will help you with my tips,first leves are easy just spawn units,when you get the tower the game becomes hard so i divide into 3 steps,first:rushing,Rush the enemy base in sooner you can and make this to destroy their economy after this you face a time of 5 minutes of open battle to reach the second part:the management. use your money wisely to later counter attack their rushs sometime let the alien aproaches your base and use in the aproaching alien army an airstrike or emp supported with a shield.3 and last pass make a fatal counter attack with your managed money and the damage you caused to enemy economy in the start and in the false retreat. + if help
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Collecting cash makes this a swirly mouse fest really. Interesting idea but the game play is kinda flat in that spam cheap planes til you get a decent amount of cash to add the more expensive. The overall finish of the game is really nice though and the music is fitting. 3.5/5 here
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Having to collect money with the mouse is an instant 1/5. It is ridiculous to have to scroll back and forth to collect money and click to build etc.
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Thought this was gonna be more than mindlessly sending wave after wave. I was thinking it'd be more like another plane game I played where your planes each have a certain patern of movement and you select each move
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now i teach the in game motives to you loss the battle.1 the money wasting in un studed specials,useless things when no planed.second is the excessive army of weak units,units who can get killed with ease
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The game looks OK. Kind of redundant but kept my interested until the big city-killer boss ship thing at the end which took everything I had and almost wiped me out.
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uni soviet is IMPOSSIBLE to beat as wgen you hit their crystal they recharge it up again (which you cant do), plus they have better planes & weapons & rebuild MILES faster than you can. so it'll be impossible to beat. i just played it for over 30 mins getting absolutely nowhere.
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Here and now, game is one of many. But aerial combat just have this... thing inside. I like it. But good game it's not only nice graphic, music etc. It's gameplay. And gameplay misses here a lot. It's suppose to be strategy game, so I expected, I don't know... ability of making tactical decisions. I like that feeling when I outsmart the opponent, and here I've only found "who click faster and in right time".
I'd like to see a sequel though. With upgrades this time. Without that $ hunting. Thad could be swapped to a manual controlled short range defensive cannons for example. It could be nice also to set own aircrafts AI. You know, defensive, evasive, aggressive sort of thing... Maybe some rock, paper, scisors rules applied to aircraft. Specialised interceptors, fighter-bombers etc.
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clicking the stuff is kinda distracting from the dog fights need hot keys like 1 2 34 5 6 7 8 for the units and specials