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Love the game, smashing success in my opinion. has an amazing tower defense feel to it while also appealing to my aerial combat senses. but one thing I would recommend would be a upgrade system. if you make a sequal ((which you should)) add upgrades, and a seperate alien campaign
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Good game, but after a while 'becomes repetitive. I would rather have the ability to buy upgrades for airships and even the towers, as well as an even greater variety of enemies.
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now i teach the in game motives to you loss the battle.1 the money wasting in un studed specials,useless things when no planed.second is the excessive army of weak units,units who can get killed with ease
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i will help you with my tips,first leves are easy just spawn units,when you get the tower the game becomes hard so i divide into 3 steps,first:rushing,Rush the enemy base in sooner you can and make this to destroy their economy after this you face a time of 5 minutes of open battle to reach the second part:the management. use your money wisely to later counter attack their rushs sometime let the alien aproaches your base and use in the aproaching alien army an airstrike or emp supported with a shield.3 and last pass make a fatal counter attack with your managed money and the damage you caused to enemy economy in the start and in the false retreat. + if help
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this game awesome! (you say this is bad cause you just spam stuff, SO DOES CURSED TREASURE AND THAT IS BEST RATED GAME ON KONG!)
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This game is essentially putting you in the position of somone commanding the planes. Still, its not very good at that. The epic war games are somthing that could be used as a model/insperation for a better game. Nice idea though.
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my biggest issue is the lack of upgrades, that's really it, id like to field more units, but i have to wait for the unit to recharge so i can send out another unit, if not for that, id slaughter cuz i field have some much money ^^
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@brainisdead: In UniSoviet you have the laser. Use just nemesis planes to defend with the laser and build up funds, while attacking their laser with airstrikes. When you got a couple of k's and have their laser blown to bits launch an attack. Tactic works on all later levels btw.
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In survival mode: The enemy always gets first strike cause friendlies just circle until they're attacked. Really annoying.
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shield is not only utterly shit but totally pointless if it only lasts for 5 seconds, its also a waste of money. also in survival there is no way you'll last beyond wave 6 as your fighters fly in a pattern where the enemy is always easily able to attack them every time
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uni soviet is IMPOSSIBLE to beat as wgen you hit their crystal they recharge it up again (which you cant do), plus they have better planes & weapons & rebuild MILES faster than you can. so it'll be impossible to beat. i just played it for over 30 mins getting absolutely nowhere.
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Game is about countering enemy. You should have picked a title that made this clear. People expected to see a side-scrolling rts/shooter and will rate it down for not getting their expectation met. Aside from that, It's a beautiful game and the different units all have their characteristics you should be aware of and use their ability to the maximum to win maps. Doesn't need upgrades for campaign and the money hunting is fine. Just fix the title (perhaps add a subtitle). My rating: 3.8/5.
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It's OK but not really that good as it should be. Needs upgrade to make it worth playing earlier levels again. even if to just speed up the reload time as at later stages of a level you hve loads of spare cash but not wnough stuff to spend it on so you jut end up spamming everything.
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Here and now, game is one of many. But aerial combat just have this... thing inside. I like it. But good game it's not only nice graphic, music etc. It's gameplay. And gameplay misses here a lot. It's suppose to be strategy game, so I expected, I don't know... ability of making tactical decisions. I like that feeling when I outsmart the opponent, and here I've only found "who click faster and in right time".
I'd like to see a sequel though. With upgrades this time. Without that $ hunting. Thad could be swapped to a manual controlled short range defensive cannons for example. It could be nice also to set own aircrafts AI. You know, defensive, evasive, aggressive sort of thing... Maybe some rock, paper, scisors rules applied to aircraft. Specialised interceptors, fighter-bombers etc.
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aww... I realy hoped for a nice old style arcade shooter when I saw the icon and the first sentence in the "new games" section... but it's yet another one of "those" games... and a boring one too... No cannons I can control? No tactical options?
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Good artwork... Aside from the fact that there are way to many of basically this identical game with different art and story line, you are running into the problem that the need to collect money with the mouse does not work with the longer than screen map and slow scroll rate. Al
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ok siriously thogh when you kill the enemy base and the white flash flashes, if you pick up money right before the flash you can see the money go to your collection of money, but it is supposed 2 be like a flash bomb so you shouldnt see the money, also it needs bosses. i was impressed with the idea of the game and how you chose the contries as levels. Keep up the good ideas, 4/5