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clicking the stuff is kinda distracting from the dog fights need hot keys like 1 2 34 5 6 7 8 for the units and specials
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Thought this was gonna be more than mindlessly sending wave after wave. I was thinking it'd be more like another plane game I played where your planes each have a certain patern of movement and you select each move
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well this game is very fun.... but when i send in my nemises they all of a sudden die thats why u need upgrades to upgrade health,attack speed,strength.and rate of cooldown
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Great art and design. Boring game. The collect $ mechanic is stupid in so many games and breaks this one by forcing you to not watch the dogfights etc.
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upgrades would be good though, and also multiple enemy blimps would be interesting. and also, if you complete the campaign, you should get the option of beig the alien
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want to see more games like this, where you send out things to fight while protecting your base. love games like these!
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I love the concept and the way the planes dogfight - however, these games need 1) Upgrades. and 2) Coin Magnets. Overall a good game though
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more planes, upgrades,money,upgrade tree, leveling system, more turret types, up-gradable base(example turret spots health), up-gradable turrets, sequel, unit control, get those and you might get a top ten game on kong
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Love the game, smashing success in my opinion. has an amazing tower defense feel to it while also appealing to my aerial combat senses. but one thing I would recommend would be a upgrade system. if you make a sequal ((which you should)) add upgrades, and a seperate alien campaign
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Good game, but after a while 'becomes repetitive. I would rather have the ability to buy upgrades for airships and even the towers, as well as an even greater variety of enemies.
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now i teach the in game motives to you loss the battle.1 the money wasting in un studed specials,useless things when no planed.second is the excessive army of weak units,units who can get killed with ease
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i will help you with my tips,first leves are easy just spawn units,when you get the tower the game becomes hard so i divide into 3 steps,first:rushing,Rush the enemy base in sooner you can and make this to destroy their economy after this you face a time of 5 minutes of open battle to reach the second part:the management. use your money wisely to later counter attack their rushs sometime let the alien aproaches your base and use in the aproaching alien army an airstrike or emp supported with a shield.3 and last pass make a fatal counter attack with your managed money and the damage you caused to enemy economy in the start and in the false retreat. + if help