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Chest = Snake
Cross Road = Wolf
2 empty ways = Another Wolf
ChestS = SNAKES
Hallway + door = Shoddy craftmanship
Curved Road = Fallen Tree
Woman = SLICE *Level up!*
2 paths = ANOTHER WOLF
Front door of house = Dog?
Hallway = Fail-manship
Dark room = (door closes) you're afraid of the dark arent'cha?
Giant Spider = Bad bridges
Princess = Fire Breathing dragon
ENDING SCARED ME!!! ASDADA
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WALKTHROUGH, SORTA: This game doesn't really need a walkthrough, but for you obsessive completionists here's some information that can save you time: 1) There is only one way to die on each screen. 2) There is no way to die on the first two screens and the first screen inside the house. 3) In the end the game repeats in an identical loop.
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wow this game is actually harder than it looks. you want to see what everything is but youve just got to WALK STRAIGHT!!!
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Very simple but very fun and entertaining! I loved seeing the various ways to die and reading all of the game-over screens. I crave more! But it works as a game of the length it already is. A very easy 5/5 on this one!
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walk straight...ok.oh God,the trail goes to the left.ok,walk straight through the forest.I guess it's safe,afterall.wait,the house is in my way.huh,I guess I can walk through walls.crap,a spider!oh,I can walk stright through it.lava.pfft,I'll walk straight over it.hah,I'm invincible!oh,hello dragon.don't mind me as I walk straight past - oh,your fire kills me.
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I also want to point out, that if you end the screen off of the original path on the next screen you will be back on it
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haha this is great. Should be longer though. I mean the amount of screens there are and how many deaths you experience not the characters life, if you count that its truly endless
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at the last thing walk away and then see wat happens after the dragon kills you walk away from straight and something weird happens