Under rating threshold (hideshow)
@felixr2 Your explanation of why certain characters act slower makes sense, however none of that is mentioned in game. That said, if the reason my mage attacks so slowly is because of big magic, then my healer casting big magic should be affected by the same concept(which he isn't).
In my original comment I mentioned that I fought 3 slimes and had a damage range of 240-625. The key point is that they were 3 IDENTICAL slimes. Even saying that slimes would have minor differences in stats from one another shouldn't produce a damage range like that. I honestly haven't played the game in awhile so I don't remember if there could have been level differences or not, but I wouldn't have commented about it if a lvl 5 slime and a lvl 30 slime took different amounts of damage(I'd have be braindead NOT to know why).
Under rating threshold (hideshow)
@MatthewR286 Play the sequel, with a small amount of extra features it makes many game mechanics much clearer. Most importantly it has a turn order bar. Y'know how comes that your mage attacks much less frequent despite having way higher speed? It probably keeps casting big spells, which put it WAY further down the bar than a normal attack would. That they don't start in the same order is because the starting position of everyone (allies and enemies) is random and in the lowest third of the bar (approximately). Damage is "wonky" because there also is resistances and weaknesses you need to keep in mind. Plus some creatures have higher defense/magic defense than others.
Under rating threshold (hideshow)
I have to give this a 4/5 because of a lack of explanation of how a couple of mechanics in the game work. I have beaten the game and still have no idea what speed is supposed to do. The helps screens say that it increases the frequency of your attacks. I specifically designed my team such that my mage will be faster than everyone on my team(45 speed vs 15-25 for the rest of my team). My slowest character(healer with 19 speed) will attack 3 times before my mage with 45 speed. Typically my fastest character will get 1 attack for every 2 that the rest of my team does. He doesn't even get to attack first. My other headache is how the hell does damage work? I mean, my attacks in general get stronger with more stats but the damage ranges are AWFUL. My mage uses fire bolt. Sometimes it does 500 and some change. Other times it does about 230. My mage uses flame wall. (Fighting 3 slimes) #1 takes 240, #2 takes 485, and #3 takes 625. Good luck trying to find any consistency with your strategies.
Under rating threshold (hideshow)
Well, that's annoying. I saved the game. I didn't clear my browser cache - just left the page. When I came back, my save was gone.
Under rating threshold (hideshow)
This game might not seem like anything special today, especially not compared to all of the big triple A console titles. But it's nice to sit back and relax with something more simple, without any complicated mechanics or try-hard mindblowing physics and storylines. Thanks for the game :3
Under rating threshold (hideshow)
it would be awesome with more characters, AND the MOBS: (heroes and monsters including bosses) where hit and not all hits air
i think i talked well
:3
Under rating threshold (hideshow)
is there any way you could change where it saves....ive never actually managed to finish this game since my save always ends up lost due to it saving to cache instead of locally. that or an import/export would be amazing and probably let me actually finish this game.
Under rating threshold (hideshow)
Fun to play, but it didn't feel very challenging. I just got the hard badge with 700K+ gold to spare. I never needed any supplies except ethers and occasionally revive. It would be more fun if I didn't have access to endless supplies, and actually had to plan out my resource management.
Under rating threshold (hideshow)
For some reason, it's not saving for me, even thoug I don't delete my cache and I do press the "save" button like three times before quitting. This has happened twice already, and since it's no fun to play an RPG that won't save, I'm just gonna abandon this one to starve.
Under rating threshold (hideshow)
it's still such a huge issue that you can choose an option with your keyboard but can't choose an enemy without your mouse. It really makes it so there's no reason to use the keyboard
Under rating threshold (hideshow)
are the chests supposed to respawn endlessly?
If so, then gold as a currency becomes irrelevant, since unlimited chests means a neverending supply of gold + consumables?
Under rating threshold (hideshow)
but i go to evil cav and evrywan wana fite me i just wana go to evil cav and find tresur lik te ting say so y evrywan fite ????????????
Under rating threshold (hideshow)
I have completed the main plot pf the game but I still not have badge for game complete. Do I need to complete all quests or what?
Under rating threshold (hideshow)
I played the game for a straight 6 hours then saved progress and logged off,empty cache,delete browsing history. Now ive come back and lost all progress. I am not restarting all over again. 1/5
Under rating threshold (hideshow)
i have to say crystal story 2 has a better plot and i like how you have to go through the game to get new characters. despite that, one of my fave game series!
Under rating threshold (hideshow)
I wish I could see how much EXP I have in numbers in addition to percentage, for example 23%,57/250.
It doesn't have to be set up exactly that way, but that way I could know if how much those 30 or so points I earned actually mean.
Under rating threshold (hideshow)
How can I go back and look at which medals I have earned? I know I have seen a few pop up during/after fights, but I can't find a place to look at them...
Under rating threshold (hideshow)
I'm not sure if it's just luck or my imagination, but I'm getting the feeling that Pheobe deals sognificantly more damage to skeletons and similiar enemies. If that's actually the case, it's amazing how much detail you must have put into the game that the weapons (like the hammer, which you'd expect to be effective against skeletons) each are effective against certain enemies.