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I cannot express how great this game is. Maybe my childhood of RPG games such as Final Fantasy has left me vulnerable to games like this, i dont know. But i do know i freaking LOVE this! 5/5! Great job!
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It was an alright game. Didn't really blow me away, but it wasn't bad either. Things I found enjoyable include, side quests, goofy character personalities, FFMQ character reference, mini game, weapon/armor upgrade system and the music. Things that need to be worked on... The difficulty is a big issue nearing the end of the main quest. Not that it is hard, but it's WAY too easy. Many of the skills are VERY overpowered such as the Scatter Shot attack on Kaeli almost always destroyed everything in the battle. This isn't even going into the FAR more powerful level 30 skills. Boss monsters in most good RPG's should always be immune to everything to avoid cheese. I hadn't checked every for a few on every form of "Dargon" but he was able to be stunned, which is a little boring. Also the basic monster difficulty should increase quicker, I felt like the enemies were barely getting stronger in terms of their damage output.
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I really enjoyed playing this game ....love the characters, looking forward to play another game like that ....^^ 5/5 thanks
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Solid if simple, very well done. My only complaints are a lack of detail in monster stats, turn order/effect duration in combat, and descriptions of what skills do before you get them. The names are usually straightforward, but not always (ie. is Burst's bomb its own element, physical, or fire?). The mouse will sometimes lock when you get a treasure and keep autoclicking after, but that might be my setup and not the game's. Seems like a negative review, but I like the game quite a bit and want to see more from you with improvements like this.
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I'd like to see a bestiary, or at least some way to keep track of enemy stat resistances. Also, I want to be unable to cast a healing spell on a character at full health, so I don't accidentally click the wrong character and waste MP.
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my poison attack thing says that the enemies have poison resist and then a number when i use it but it says nothing about resists in the bestuary or question mark =(
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was stuck on the loding screen for 5 min ddint know u had to click play tough it would get u to a new site.but good game5/5
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For mobile version: Inn music and animation plays twice. Not a big issue, but thought I'd point it out nonetheless. Among the best RPGs on Kongregate. 5/5.
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Great game in my opinion, 5/5 however one thing I would personally like to see changed is the chests that spawn randomly in rooms? they disappear if you get caught in a battle; 6/5 if the chests didn't disappear after battle but instead only if room change. ;)
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I'm got a major glitch when i try to play this game. The screen loads and all but when i press new game or load game it dosnt do anything. Any idea to solve the problem? :/
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its a well put together game thats simple and fun, but it feels heavily rushed in the graphical and animations department. its nice to get visual feedback now adays now that we can all make games on systems that support the space to do so. also this leads out of battle, enemys floating across the screen as flat boring pictures and even some menu options that dont glow or highlight when i want to select them. its a good game but with some more effort it could have been a great game!
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I fought Spider king on floor 14 and defeated it. I went back to the portal to rest. When I came back to 14 and finding the stairs, I fought another battle with spider king. This also happens to other bosses. The minimap needs some markers to know where the bosses are respawning. Great game though,5/5....
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I never commented on a game before but seriously this game is awesome. best RPG ive played on here by far. its so straightforward and no bullshit. i like everything about it.
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ok it's loading... [a bit later] and still loading... [5 minutes later] seriously? is it just my computer or does this game take forever to load