Under rating threshold (hideshow)
omg what are the odds!! i play the original (which i have never heard of before) and the next day a revamped version shows up!! woah its like im psychic or something.
Under rating threshold (hideshow)
Absolutely brilliant. Very well done. I've got my fingers crossed for a sequel. Possibly the best Flash game I've played, and definitely the best Flash RTS.
Under rating threshold (hideshow)
A vast improvement over the original, in my opinion. Recycling centers might even be a little _too_ good -- since upgrades carry over in story mode, you can run upwards of a dozen trucks _and_ "more than enough" power plants off of a single 3-star Recycling Plant, especially given how much "organic" stuff is in the trash left by zombies. Just disable/don't build flamethrowers unless and until things start looking desperate, and you'll be golden!
Under rating threshold (hideshow)
I've found two problems. The first one's not a big deal. Some of the Maz(mutant alian zombies) bandits show up half their & half not. The other problem makes it hard to play night parts. It lags. Their both probably my computer/internet connection. 5/5 :)
Under rating threshold (hideshow)
Parallelschism2:
The idea behind the time multiplier counting against you on a negative score, was that if you get a negative score, and you finished the level really fast, it was an encouragement to take your time. You only get rewarded for being fast if you get a positive score, so if you're doing poorly, it's actually better to go slower.
Of course, if this seems like really stupid logic, I could go in and change it so that the time multiplier is always 100% for a negative score. What does everyone else think?
Under rating threshold (hideshow)
Hm, no matter what I do my pollution gets out of hand way too quickly. :/ Those researchers aren't doing their jobs! Hehe! I guess I'm just bad at this game.
Under rating threshold (hideshow)
Haha! very nice improvement over the original! 5/5 I rated it 5 but O don't know why the score dropped from 4.13 down to 4.12
Under rating threshold (hideshow)
@Dead_Reaper: The code, also known as the Contra Code, skips you to the credits. Great improvement over the previous version. Looking forward to the next edition.
Under rating threshold (hideshow)
i really liked the first one and this was even better, wasnt sure what star to give it tho until i head the song at the end, after that it was clear
5 stars + fav :D
Under rating threshold (hideshow)
This is an awesome game. Definitely an improvement on the first. The only thing it lacks is a map editor/creator. 5/5 for sure.
Also, does any one know why the Contra code is at the end of the credits?
Under rating threshold (hideshow)
Love this game, definatley fixed the slowdown from the other one. I would agree, the counters do need to go over 999, cos in later levels they just end up being permanantly maxed out
Under rating threshold (hideshow)
The 999 max energy is kinda silly (I had nearly that much positive at one point) and it should really include vehicle use in the power monitor if you're set to electric cars. Other than that a great game.
Under rating threshold (hideshow)
I watched the credits just to hear the song.
"It went 'Trash trash trash trash yum yum yum'".. The whole thing will be stuck in my head now.
Under rating threshold (hideshow)
Nice game. 5/5. No bugs noticed at all. Love the credits song! The code at the end of the credits is a cheat for the game Contra, to start the game with 3 lives, I think. Correct me if I'm wrong.