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Badge problem: I've finished campaign, but he checked all the missions in the achievement progress except for the last one.
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@JSilvis When this happened your base is overrunned, means your fortress gets destroyed. It is the aim of survive missions to protect it, everything else can be destroyed.
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oh wow, i set myself up with ZERO WIND too much production and 999 smog for 3 full days! my littering days are over now that i lived thru the nightmare
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Great game but would be better if you could lower smog, have more defence sytems, have new buildings and upgrades like the fortress could be upgraded to have machinguns on it or something. I give the game 9/10
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good game idea, lag during night (or if you have a large amount of trucks even during day) the biggest setback. well that and that badges dont seem to register correctly but thats not the game itsself
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Having a multiplier that multiplies a negative score by a positive (good) time bonus just to make a bigger negative score is really stupid.
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Seems more about how quickly you can key all the commands, and less about thinking ahead and planning a strategy (is that ironic, given the theme?). Sandbox challenges, I'm looking at you. If we could pause and still place items (like creeper world), it would be great.
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why is it that when i complete the challenge with a negative score, it dosent register. I still completed it, just really badly
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sorry but i thought it was oring. game is messy with stuff going on all over the screen. and every level is a tutorial that becomes very annoying after oh say 4 levels got very tired of the entire game being one long tutorial. and as i said its boring
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id like to see a speed up button with toggle and hold selection, like click the button to toggle and hold the spacebar for hold, i find that sometimes during the day it take a bit too long
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Lol I have 999 energy every time but like 500 smog and 100 food.... Who cares I can use that energy to destroy the "INVINCIBLE" zombies... Apocalypse 2#? :3