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@Atombender I just got the popup, first in many days :) But still no shiny and missing badges from last week... sadly... :(
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I remember this game. I had a such a large negative score at the end of the campaign that I would've been the champ if this was golf.
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Why does everyone say Nuclear is so good (second to Geo)? It doesn't seem to do that well for me, I'm usually better off with wind or solar
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BotD is working but you won't get a popup message that it has been rewarded anymore. Wait a couple of seconds, then go to your profile to see if the badge has been checked for today. To be absolutely sure, also check your points.
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Was okay until I got to chapter seven. Then the game and it's no you didn't click/what keyboard command really caught up. :|
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Hate games with bugs. 150 energy production, 90 loss. Net gain 60. It still ticked down to 0 and thus game over when im not allowed to build anything. Keep killing waves with stockpiled metal and oil... Its so EXPLETIVE dumb.
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I failed the last mission on the third night, and got caught in a loop where it kept starting me at the last second of my failed attempt. Had to refresh and lost my campaign progress.
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If any future development is planned (or a sequel)… space bar to disable/resume buildings, speed control (including pause) and I loves other ideas (hydro power, trees, housing, etc.)
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Reposting this: With regards to Challenge #5.. During the first day, either focus on Flamethrower and Nuclear Power, or mix Machine guns in the Flamethrower and go with Natural Gas Plants. Because the Spawns are random, should 2 or more "Vehicle" Zombies show up, just restart the level and try again, and hope only 1 (or better yet, none) shows up, because you won't have enough resources to stop them. Disable the Coal Plant (demolishing it just wastes time as your Garbage Trucks need to keep collecting the basic wastes) and get some Labs up and running asap. If you survive to Day 2 WITHOUT losing any buildings then keep increasing your defenses and Energy until you can mix in Teslas. With enough firepower, even larger Zombies will be taken down, but again if multiple Vehicular Zombies show up (and you're unable to destroy them) consider restarting.. Luck is a huge factor for this one, unfortunately. :/
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Amazing game, only thing that i can complain about is that you sometimes have to do way to much stuff in a limited amount of time.
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I feel like you're taking me by the hand all the way through level 7, then suddenly give me freedom and a time-limit with very unclear goals. Come on, just tell me ALL that you need, not everything in some obscure sequence.
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Huh, so apparently even though I beat challenge 4 it doesn't count for the achievement because I have negative score.
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In real life nuclear power produces far far more energy than coal, gas, wind, or solar do. We have ~200 nuclear power plants in the world that produce more than 18% of the total energy in the world. Compare that to the thousands of coal plants >_>
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I love the game, but I really really wish that there wasn't a 999 limit for power. It's extremely frustrating when my production of energy during the day doesn't carry over to the night when I use loads of spotlights.
I understand that this prevents spotlight spamming, but I wish there was a battery building you could buy to circumvent that. A natural limitation for that would be the amount of metal you have, preventing total spotlight spam. But this 999 limit makes solar almost meaningless for defending with spotlights.
I also like the idea of reducing smog by planting trees, as Telapoopy quoted woodchuck308. That would make it much more flexible in terms of using fossil fuels. But I suppose that may defeat the point of renewables...
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Wish the game could be optimized a bit. I understand Flash has its limitations, but its still frustrating when you can't have more than like 30 trucks without 1 frame a minute