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I know its been 9 years but i still wish i could of organised my inventory and dragged things around so I am not constantly searching for stuff
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WILSON!
no but seriously I played this game years ago as a kid and returning to it now gives me just as much fun as it did then and I give it 5 stars and I would recommend it to friends. Thank you likwidgames you created a beautiful game that I really enjoyed.
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Very good game overall! It reminds me of Zelda. Anyway, the game could do better with a couple of tweaks here and there, but it's still able to hold on to its own. I'm looking forward to a sequel (with some improvements, though).
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the movement speed and attack speed should be higher. they do not match the activity of a routined player with itchy fingers. hence playing this game feels like permanently waiting for the slow character.. its otherwise a neat game
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http://s93.photobucket.com/user/SirRicco/media/Castaway2map.png.html -use this link to find the special items not shown on map.
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I searched and founded a good craft guide take a look http://guidology.com/2011/05/03/castaway-2-crafting-guide/ , and plz try to put this on top to let everyone see this guide. ^^
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Continuation 1: About Items, you can basically combine an Empty Bottle with 3, 6 or 12 Herbs to get a Small, Medium or Large Potion. Combine Large Heath and Mana Potions to get Ambrosia, the ultimate recovering item! Combine 5 Antidotes with a Medium Health Potion to get Panacea, that recovers poison, stun, freeze and slow. Equipments have a lot of combinations: Iron+Hide->Shank. 3 Wood+Iron Ore->Wooden Sword, +5 Iron Globes->Razor Sword(one of the 2 best melee weapons in the game). Scimitar+Sapphire Globe->Titan Scimitar. Militia Sword+Leather->Regal Sword, on Mnemosyne's Forge you can craft it into Scholar's Sword with Sorcerer's Sapphire. Iron Ingot+Timber(3 Wood)->Nail Bat, +Iron Globe->Vindicator Club, on Rhea's forge you can craft it with Paladin's Mace (that you craft with Peace Baton+Angel's Tear on Thetys' Forge) to get the Morning Star, the other best melee weapon.
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this is a good game and all but it should make the animals in the game look different every time they grow a little bigger at a level
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Okay. If the developers will listen, i hope they will consider my suggestions. First of all, you need to update the map to show all of the gates. Including the names of them. I am not talking about the ones that require boss blood. I am talking about the ones that require keys. Second of all, Could we sell eggs and pets? I have about a hundred of them that are doing nothing but being useless. And what are the totems for? Increasing your attributes? Please explain.
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@qonrad3 you find the angels tear in the golden age peaks and forge the paladins mace at the forge of tethys + so people will know
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Next time increase the frequency of the gem stones appearing, it's so hard to get one saphire shard let alone 6 to craft a saphire
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There should be a "Save and Quit to Title" button and directions for the "Main quest" because it is EXTREMELY annoying to run around the island trying to find out where the Keys go. Click the "+" if you agree.
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I left Wilson (my pet) on aggressive for about 30 mins and when I come back item drops are everywhere. Never knew that a pink fox named after a volleyball could act as such a mindless war-mongering corpse machine as that.
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Being able to click your recipe book and craft the items from there (if you have the materials) would be a lot better than having to drag and drop them and then click "add" to get the right number every time.
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my character Sans (undertale) my pet's name Pun (cuz why not) my character is based on magic high armor low health high mana and regeneration his attacks are magic
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Also needs: STORAGE CHEST in town. (More necessary if there were some more crafting recipes to uncover. Seems everything in the crafting is pretty much spelled out for you in quests though so the storage chest would be more useful if the player had a little more freedom with the crafting system. In its current state it seems more like an alternative to kill quests and a way to upgrade gear. It's like all the components of a top notch action RPG are there but they were put together as separate components and tied together loosely by way of locked gates and Sigil's 'quests'.
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I'm enjoying this game, and I find it much improved from the first. I have a couple of questions:
1. If you craft something before being assigned a quest, could the finished product count to complete the quest? Right now, you need to recraft the item, which is tiresome.
2. Likewise, for killing a set number of a particular kind of monster: could the counter start even if you haven't been formally assigned the quest?
3. I'm unsure what the night and day bring to the game. It gets to be night regularly, but I never need to sleep. Am I missing something?
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Speed up crafting times please because it's soooo annoying trying to craft a bulk of stuff and having to wait 5 seconds to craft one thing.
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For some reason this game doesn't have a bug report, so I'm putting it here. Crafting something freezes the game pretty often.
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Mybe it is just me, but every version I have played of this with every computer on every webpage has a music glitch, in which if I mute the game it just sounds quieter and less coordinated, but it still sounds.
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I saw the easy badge as "Craft your very own shark" and for the whole beginning of the game I was wondering how in the world would I craft a shark? When I crafted a shank and got the badge, I relised my mistake... lol I'm tired.
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It'd be nice if the main map show'd the actual lay out of each area, instead of just the general idea of different regions.
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Completionist warrior pro tips part 2: XP scaling isn't crazy so be sure to kill most weaker enemies while backtracking; 1-hit kills FTW. I find the Dartanian is the best sword. It has less range and a little less power than Razor Sword, but far faster swings and more crits. Even without the "strongest weapon," my max STR warrior killed all the bosses with just a few swings. While XP makes early eggs worthless, later eggs hatch at higher levels anyway. Also, leveling up your first pet will turn it into an epic meat-shield; you can use it to distract any foe while you prepare to strike hard. Works on the final boss too.