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Try to add just 1 original type of gem to an upgraded tower, so you will get the dessire effect and no random status inflicted to enemies due to mixing various kind of gems
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Vlax
Aug. 24, 2011
Poison damage does less damage on any speed higher than 1x.
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(1972)
ZenicReverie
Aug. 26, 2011
Honestly, the levels are so short that I feel like once I've started getting good building it's already over. Could use some balancing to make it more challenging.
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LordBucket
Jul. 14, 2014
Getting three kills in one shot doesn't credit you for two kills in shot shot.
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Radome
Sep. 5, 2011
Problems I've noticed with Mana restoring pet. Level 2 and 3 pet restores same amount of mana as level one pet, at same speed. (4 mana per click, tested at all trapper levels as well) Mana restoration speed does not increase when you increase game speed. Was restoring same amount of mana, in real time, at 3x speed as I was at 1x speed.
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(485)
1ar3s1337
Aug. 18, 2011
In my opinion, in the early levels the pet that makes flying enemies turn to ground is so useful, since then you will only have to be ground dependent.
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um I tried to restart the tutorial because I did something wrong the it wont restart and the game was eternally paused...
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using arrow keys requires switching back and forth between mouse and keyboard. using aswd and mouse destroys left wrist. suggestions?
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For main menu button during battle look at your spells. you will see something like a pause sign || that is the pause and open main menu button It should be partially hidden by one of your spells
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summon all, use poison traps to poison the huge mob. Mist towers farther down the line where paths meet or close enough. Mana upgrade and coin upgrade are the only useful ones, maybe walk speed third. If you're on a slow boss, sell towers it has passed as it one shots you anyway if it gets by so just rebuild them if you have time. Only issue was the third boss (snake) had to just mass arrow towers, but save some freeze.
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There's a bug where enemies sometimes get stuck at the start and become undamageable... When the level ends, it doesn't register because there are these enemies left.
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Nice idea but this game is too easy. Strategy is get lizard and then spam boulder traps which is clearly best. I finished entire game with just that combination. Skills are likewise no-brainer, get +gold, +gems, other skills are useless.
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Could we get separate buttons to make the game slower and faster? Kind of sucks to play the game at 1.5 and then go through 2 and 3 when worms are coming by.
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there's a glitch on the last level (maybe on other levels as well): when I freeze an enemy just right when he appear, he'll stop moving and the stage'll never end
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Bug : when you open the build menu and you don't have enough gold, then your pet gain gold, you msut close and reopen the menu to build the tower.
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This would be a lot more fun if I could simply walk around normally. My guy will either not move at all or walk farther than I tell him to. Horrible!
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this game is too glitchy to be enjoyable. 1).the speed up button will appear on the map randomly. 2).every time i speed it up my mana doesn't regenerate at the same rate as the game is going. 3).the cinematic mode doesn't work right with this game at all. 4).if you choose choose the fairy pet,then level 1 2 and 3 are all the same amount of regenerated mana and same speed of regenerated mana. 5). my game will constantly lag when i'm on low quality,my computer never lags.please like so the developers see this so this game can be enjoyable.
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At first I felt I was doing something wrong. Then I realized that there was just a lot of hidden rules. The most important had to be that the towers will upgrade by themselves and max out. This leaves a potential waste in buying the remaining experience at a flat rate. I also ran into a lot of bugs that broke the game. Once you figure how the game works, things get a lot easier.