Comments for Ultimate Tactics

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avatar for Gmanglh
Gmanglh

Aug. 4, 2015

Under rating threshold (show) Great game with amazing potential 3 things though 1. the attack animations themselves are really quick compared to the time it takes displaying damage exp ext. and i feel if data displays were quicker to match the animation length it would improve gaming experience a lot 2. You start looking like a bad *ss knight which compared to what you fight... well it just doesnt make sence, scaling your look with gear or level and making you character look more weak at the start would make the game a little more realistic I feel would do wonders for the atmosphere 3. facing direction should be set at the end of the turn not end of movement me moving to a place setting face direction and changing it by smacking someone kinda defeats its purpose Other than these issues the game is quite good and shows great potential 4/5

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(0)

avatar for notstrangeatall
notstrangeatall

Jul. 10, 2015

Under rating threshold (show) ****USEFUL**** Lock picks recover durability after each use c:

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(0)

avatar for BlackKnight73
BlackKnight73

Jun. 30, 2015

Under rating threshold (show) Great game. Just like Final Fantasy Tactics. Too bad there's no badges for it though.

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(1)

avatar for Furoa
Furoa

Jun. 21, 2015

Under rating threshold (show) It would be nice if you let us gather treasure chests after combat was over instead of just ending the scene on defeat of the last mob.

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(0)

avatar for Shea0317
Shea0317

Apr. 24, 2015

Under rating threshold (show) 50 treasures? For real? I've gotten 20 and spent some time grinding already. No way I'm ever getting whatever the thief guild offers...

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(1)

avatar for johntom15
johntom15

Jan. 24, 2015

Under rating threshold (show) the glitch where you cant always select an enemy to attack has still not been fixed

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(0)

avatar for leheibrog
leheibrog

Jan. 24, 2015

Under rating threshold (show) Pretty bad game, almost no story, combat is too boring - slash enemies ten rounds until they die with no real risk as they do 1 damage. lockpicking is waste of time as you need spend hour to get easy chests before you could open medium ones and clumsy interface where every move takes ten clicks.

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(1)

avatar for Kerrilynn98
Kerrilynn98

Jan. 10, 2015

Under rating threshold (show) I am having trouble getting easy treasure chest. I am at the jungle and here and the grove seem to give med. chest. but i cant open them til lock pick skill is 10. so i keep doing the deep forest over and over hardly ever getting an easy chest but i still need 3 more lock pick point to start opening my med. chest. Am i doing something wrong?

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(1)

avatar for LauraC131
LauraC131

Dec. 30, 2014

Under rating threshold (show) ç_ç

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(-1)

avatar for RyoStonewell
RyoStonewell

Dec. 7, 2014

Under rating threshold (show) i like the game, but it would really be a lot better if the other allies did their own actions based on what's best for them, instead of you doing all the moving and such for all of them.

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(0)

avatar for zocker230
zocker230

Nov. 23, 2014

Under rating threshold (show) Not Bad Guys, the Mistakes say others, i don`t must write it too. But Fix it, then i play again Bye ;-)

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(0)

avatar for josheeawii1
josheeawii1

Nov. 3, 2014

Under rating threshold (show) I HATE LOCKPICKING ok I'm better now sigh

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(1)

avatar for EdwardD5
EdwardD5

Oct. 22, 2014

Under rating threshold (show) The game is too fast, I can make almost 2 moves per hour, outrageous. Also LOVE fade effects which at least try to slow this too-fast game to playable speed. Confirmation windows after each fart are awesome too. *facepalm* That's the perfect example of a very good game ruined by aweful design and slowpoke speed.

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(0)

avatar for StudRunner
StudRunner

Oct. 14, 2014

Under rating threshold (show) Are you supposed to win in one play through? I click save, but have to start over when I come back.

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(0)

avatar for JBGamer
JBGamer

Sep. 20, 2014

Under rating threshold (show) Movement is weird. Why can I move 3 squares when there's nobody in the way, but when there's someone in the way, I can move 5 squares to have a net movement of 3 squares in that direction? It doesn't make any sense!

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(1)

avatar for skonix
skonix

Sep. 18, 2014

Under rating threshold (show) too clunky to play atm. Update it guys.

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(0)

avatar for protomagic
protomagic

Aug. 13, 2014

Under rating threshold (show) I noticed that you updated the speed. I appreciate it, but it's still slow.

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(2)

avatar for asskicker1
asskicker1

Aug. 5, 2014

Under rating threshold (show)

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(-5)

avatar for scabbers123
scabbers123

Jul. 17, 2014

Under rating threshold (show) so slooooow

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(1)

avatar for rapiscopa
rapiscopa

Jul. 6, 2014

Under rating threshold (show) wish this was a real game and not browser. loving it

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(0)

avatar for RedSchacal
RedSchacal

Jul. 6, 2014

Under rating threshold (show) the platform of this game is just copied ....

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(1)

avatar for PsychoRazer
PsychoRazer

Jul. 3, 2014

Under rating threshold (show) o.o

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(0)

avatar for sysy
sysy

Jun. 6, 2014

Under rating threshold (show) SLIDE FADE SLIDE SLIDE .. so slow.

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(0)

avatar for harold122921
harold122921

May. 30, 2014

Under rating threshold (show) It takes 4 clicks to just slice!

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(2)

avatar for paroxysm2000
paroxysm2000

Apr. 22, 2014

Under rating threshold (show) too slow.

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(0)

avatar for Kirakitty
Kirakitty

Apr. 20, 2014

Under rating threshold (show) I wish there was more tactical games like these - this is so much fun! :)

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(1)

avatar for aynimaghost1
aynimaghost1

Apr. 18, 2014

Under rating threshold (show) wew its only a snake taking me so long to kill it

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(0)

avatar for shadowrose32
shadowrose32

Apr. 18, 2014

Under rating threshold (show) I like the game but it would be better if it didn't take so long to do even the simplest of tasks.

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(0)

avatar for hofdiddy
hofdiddy

Mar. 30, 2014

Under rating threshold (show) you should be able to click on an enemy and see where they could possibly move!

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(-2)

avatar for danimalpro
danimalpro

Mar. 25, 2014

Under rating threshold (show) I think this game has real potential to become something great. Throw in a character customization, jazz up the graphics, and maybe have a few choices that affect the game ending etc ? I enjoyed playing this, although the game speed is a bit slow.

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(-2)

avatar for Walt_Longmire
Walt_Longmire

Mar. 9, 2014

Under rating threshold (show) Schönes Spiel- Schlösserknacken ist ein schöner Zeitvertreib- anscheinend aber sinnlos bei den "very hard-truhen"- 5 geknackt- 5 mal das gleiche (was ich bei dem LVL aber nicht mehr benötige, Gold)

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(-2)

avatar for AlbertoD60
AlbertoD60

Feb. 15, 2014

Under rating threshold (show) i like this game, but could you give a scene of the party member that will join you?

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(-2)

avatar for Eiyer
Eiyer

Jan. 26, 2014

Under rating threshold (show) I haven't played very much, and I just came back to it since I got an email saying it was Revamped. It is...I like it quite a bit. I was a HUGE fan of Final Fantasy Tactics, and NOTHING seems to be able to satisfy that itch. One thing so far I've noticed...the direction you want to face should ALWAYS come at the end, not before you attack. Unless there is a reason behind why you do this.

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(-1)

avatar for egmegalith
egmegalith

Jan. 4, 2014

Under rating threshold (show) Lock pick???? REALLY???? What a waste of time on this otherwise decent game.

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(0)

avatar for webbysquires
webbysquires

Dec. 10, 2013

Under rating threshold (show) Great game wish there were more like it. needs badges. also could be a little longer

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(2)

avatar for NoobClone
NoobClone

Dec. 5, 2013

Under rating threshold (show)

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(-3)

avatar for NoobClone
NoobClone

Dec. 5, 2013

Under rating threshold (show) OKay.... I don't care about the speed, since it's a single player game if that bothers me I can speedhack it with no trouble from anything. What I don't understand is how to lockpick. And why don't I get any stats from leveling up? Is stats just equipment..? I hope this is figured out before I just get frustrated and quit...

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(-2)

avatar for NoobClone
NoobClone

Dec. 5, 2013

Under rating threshold (show) ah well it seems that attacking from the back might not have any effect in this game... if it doesn't what is the purpose of facing?

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(-1)

avatar for NoobClone
NoobClone

Dec. 5, 2013

Under rating threshold (show) Not gonna update this game anymore I think he is. Anyway, there is a reason they chose to alter facing AFTER you do your action in games like FFT, this game however has it before, so that when you someone does an action it chooses your facing for you. I don't think some of the commentators realize the meaning of facing, hitting from the back does more damage etc. That was never said, and even though it's common in these games, I think they didn't expect it so they didn't do it, maybe a more complete tutorial? People are comparing this to a console quality game (100 or so people working on it as to just 1), an unfair comparison. For what it is it's fairly good.

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(-1)

avatar for AnTi90d
AnTi90d

Nov. 28, 2013

Under rating threshold (show) If the developers can’t even figure out how to make separate controls for music and sound effects, they deserve to have their games rated 1/5.

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(0)

avatar for BgamesAlex
BgamesAlex

Nov. 10, 2013

Under rating threshold (show) I cant get passed level 2. Is that bad? :P

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(0)

avatar for gloomsday
gloomsday

Sep. 29, 2013

Under rating threshold (show) This game is terrible slow. The AI is nonexistant. All the bad guys move three squares and cannot move over dead bodies or chests. Don't be fooled by this Shining Force/FFT look-a-like. This game looks good but is a long shot from fun.

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(0)

avatar for djvapid
djvapid

Aug. 21, 2013

Under rating threshold (show) At first, I was pretty excited when I saw this game. At first glance, it reminded me of my precious (and favorite) game; Shining Force. But then I actually sat down to play it. It's an awkward, shoddy, unwieldy mess.

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(5)

avatar for RichardC183
RichardC183

Aug. 12, 2013

Under rating threshold (show) TOO MUCH CLICKING! This game has potential, but having to click through so many submenu's just to attack, and with the delay as each menu loads, the game becomes frustrating.. how about hold down right click on a tile, then choose move/attack type/etc? Reduce the number of Submenu's please!!!

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(2)

avatar for lishylishy
lishylishy

Aug. 12, 2013

Under rating threshold (show) I have a problem with the freeze spell. Everytime I use it, the enemy always move and the battle following I don't have the chance to participate it (I mean, I can't use anyone of my players)...

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(1)

avatar for lishylishy
lishylishy

Aug. 10, 2013

Under rating threshold (show) So cute! it seems to me like the old FINAL FANTASY TACTIS, except for some actions that in this game are not executable (like, for example, digging for treasure everytime you move). But I'd like soo much this game ;)

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(2)

avatar for ISeeALL
ISeeALL

Jul. 26, 2013

Under rating threshold (show) Oh and yes, an auto-save is needed before every battle. I just tried beating level 2 twice in a row and died - boom, game over, have to start again from the very beginning.

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(2)

avatar for ISeeALL
ISeeALL

Jul. 26, 2013

Under rating threshold (show) Looks like an interesting deep TBS game, but I must agree with other reviewers that the game is too slow pace: slow fade outs, animations. And the battle controls aren't optimal. Many of the orders could be streamlined and done with just 1 click. I'd suggest that the devs check out Hero Academy game for iPhone: there you can issue orders with 2 taps (select the unit, order) or even 1 drag. The current control scheme with even a separate button for Move reminds me Dune 2 for PC from early 90s. But all strategy games after that realised that 1 click is just enough for movement.

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(1)

avatar for Bloodwolf420
Bloodwolf420

Jul. 25, 2013

Under rating threshold (show) keep running in 2 a bug that wont let me target mobs just have to refrash browser but take for ever to load

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(0)

avatar for 10george10
10george10

Jul. 10, 2013

Under rating threshold (show) there should be a ay to see how far enemies can move. apart from that 4/5

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(-1)

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