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USA4ever i know the game is sort of scary BUT if you wanna watch something scary watch my ghost story caught on camera. I had a hard time going to sleep after i watched it......
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I like the game very much, but I have a Bug, where the weapons don't change properly. (i have primary and secondary at the same time, not too bad) :)
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God...it looks like minecraft when you first see it....but then you realize the horrors that you must face. Good game but sorta freaks me out....would be nice if you didnt get spawnkilled if you saved with 3 machinegun monster guys shooting at you...
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... I find my actions highly comical... I attempt to search something, after I killed it, and instead I shoot it again... along with I have no sense of what's dead or not so I end up shooting something with about 3 more clips than needed, and wondering what kind of insane impossible to kill monster this is...
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11. Oh, one last suggestion. Move the gate to the arena to the inside wall of the round arena floor to prevent the player from camping in the tunnel. currently you can stand in there and rack up 100+ kills without taking any damage. Using the high powered pistol that's 1 bullet to win 5 gold which buys 5 bullets so the math is in the player's favor. Would it be possible to place a 1 gold bounty on monsters killed with bullets, and a 5 gold bounty on those killed with melee weapons? Otherwise, another good update would be to make the arena spawn harder (higher health?), or more plentiful monsters the higher your bounty rises.
12. A great start on a game, and obviously a labor of love. For one person this shows a lot of great work. Despite the criticisms and suggestions, I enjoyed it and I'm making it a favorite to come back and check for updates.
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9. NPC rag-doll looks great, especially when run over by the car. I would love to see some of that on the monsters. Evil villagers? with guns?
10. Quests - fetch and deliver are a bit overdone. I would love to see some overarching storyline through longer quest chains. In my earlier comment about win conditions, it could lead towards that - beating a boss or escaping the island etc.
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7. Monsters would love to see some more variety. Slow bullet resistant lumbering monsters to melee, flying monsters to shoot, faster moving monsters, more shooters, exploding monsters, grenade throwing monsters, etc. Spiders, i love to kill spiders in games :)
8. The little boy on the hill above the first town is impervious to damage, but the hits still register. So with 1000 bullets you can train up your hipfire and recoil skills nicely on his small head.
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5. Jumping is pointless. I found no reason to jump other than to improve the skill, and really didn't notice an improvement to my jumps at higher skill levels. Perhaps some jump required areas, like stepping stones over lava, would add some importance to this skill.
6. the car. >.< It's a good start, I'd like to see how it develops. I would love to have tighter control for running over monsters. Jumping in the car would be funny too if you could make it land on top of a monster or jump a gap. Add ramps at places on the map to find and jump the car off of.
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3. Sandbox is good, but after completing all the quests and dungeons, murdering all the towns folk, leveling my skills to 100, buying everything in the shops, there's no reason to continue playing. Perhaps a win condition? Build a boat to get off the island? kill the evil boss that threatens the villages? join one village, become king, conquer the other village?
4. The skill adjustment during character creation seems superfluous, running and jumping level quickly, health is easy to manage with potions which are readily available. Which leaves dropping all your points into hipfire and recoil. Perhaps a strength stat that would improve melee damage would add some importance to the melee weapons. You could have dungeon levers/objects which require a certain strength to open, thus encouraging the player to melee to improve their strength.
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1. Bullets are so easy to find and cheap to buy, melee weapons see very little use. I would suggest removing the bullets from monster loot. Instead, maybe add components (spheres/cubes?) which can be traded to a vendor to upgrade weapons?
2. the sniper rifle is very powerful, perhaps make it bolt action/single shot magazine? I like your intention to make sniper ammo unique. Perhaps have the assault rifle and sniper rifle use rifle rounds, while the pistols and uzi use pistol rounds, throw in a combat shotgun to be an upgrade from the double barrel and you'll be in business with shotgun shells.
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I am not one to comment on a game but this game deserves one for being so different and entertaining. Thumbs off to you, my good sir.
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Really good game although hopefully you will give customfeatures to the weapons or mabey even custem skins to buy and and mabey even give abiltys and more monsters and add more characteristics to them the monsters are dull and to plai so pls fix and make the cars looks better ustem designs and make different cars and make it to where we can build custom tings ike houses cars guns evenfrts and let there be the option to have a pet or somehing but other than that love the game
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the MG6 want as good as I had expected its damage isn`t that great and the overall model is odd shaped I also expected the sights to be more like the mp5k sights