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No matter how big your planet is, it can NEVER "eat" the Sun. Could be frustrating if you had a giant behemoth that gravity didnt have much affect on crash into the Sun
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Great game, like Ognik said, it is a diamond in the rough, but one easy way to improve it would be to make the locked orbits completely stable. I love the idea of meteor impacts killing everyone though.
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i made a planet x20 the size of the sun and it blew up.if everyone knows that would happen you may call me mentally retarted
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i figured out something, when u right-click on a planet it makes its way to the sun, u now know why all my planets were destroyed.
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I love how the planet gets bigger than the sun but doesn't start fusion....XD.... But then again, it needs more hydrogen/helium
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This game (or game part) would do extremely well in spore though for some reason this little part is more addictive than spore itself
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Wow... that was schweeeet. I was sitting there thinking, "M'kay, cool graphics. Relaxing music. Some rocks flying around colliding in space. Alright... so is there a point? I'm enjoying this, but am I just going to sit here all day if I don't manually quit? Oh ****! My megaplanet just hit the Sun! I just had a moment of empathy there." And then shortly thereafter my Sun went Supernova, some totals were tallied, and I thought... well the game *could* have a point if there was a way to keep track of score/leaderboard from game start to Supernova. I know it's a sandbox, but the competitive element would be nice. Anyhow, great job.
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There IS a way to change the gravity. if you scroll in and out, the farther out you scroll, the more power your gravity well has. found it usefull when making a stable orbit for my 10mln planet :)
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very great, but why does my giant planet perishes on a tiny little sun? shoudn't it be reversed when the planet is far more heavy?
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just to remind people this is only the trial version it says it on the side of the game when playing vote this up so people will know that it's not that simple about asking for upgrades to the games quality and that the game probably has more in it but thats only in the full version not this trial version
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every time i play, it just keeps getting better and better. Please add stuff to the fun facts and info on what the achiviments mean
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@meitemarx orbit lock just prevents you from effecting it's orbit using the gravity. if something smacks into it, it'll change it's orbit.
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Pretty amazing, but needs some improvements, for example, we should be able to set orbits for planets, so non of them will collide with the sun, or with another planet, after all, i give it a 5/5 :D
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FML i had GAIA a planet with 18k max habitant, was about 17500. Tought, i wanna grow it, making planet crashing is not worthy enough lets go pick the green thing. THEN A GIANT MOFO RED METEORITE COMES AND CRASH MY 18K PLANET I TOOK AN HOUR TO MAKE. You have to make defense systems for planets, it made me cry
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great game... can't really describe it fully but... yeah, the sun wont grow if i fed with people (another game perhaps?) nice work... really, i'll keep playing, posting a comment in week or two to gather all the data xD
PD. i love loads of loading games, they help a lot downloading other PC games really! from 250kb/s to 390kb/s
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is almost impossible to keep more than one planet, because they will eventually hit each other, and i really hate how after a few seconds it randomly drifts off to some other place in the system when all i wanna do is sit there and watch my planets spin.
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Beautiful, fantastic, wonderful. My only advice is to new players -- don't make up little stories about your planets, because they're going to smack into each other eventually.
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While I have it a 5/5, I feel it has A LOT of potential. Maybe easier orbits for starters. Drag and drop into the lines to keep them in orbit, or at least cues on how much to each side we should push to make a planet orbit.
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lol my one planet go so big it could support 5000000 life and the gravity well wouldnt effect it ended up crashing into the sun right b4 supernova
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If a planet suitable for life (but still lifeless) is heading for the sun, then zoom in on it, wait for the collision, then add life. Then you have trees on the sun!
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Interesting game, but after making a planet that is livable there isn't much left to do, even though the area of influence can still be increased. Also, after extending the area of influence, it's incredibly difficult to increase a planet's size or make another one.
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Anyone else find it silly that a gigantic planet that makes the sun look like a marble is destroyed by that same tiny sun?
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There should be "Planetary Stages" stage 1. creature stage ( where things roam in packs, represented by a dog) stage 2 tribal stage (represented by tiki, where people start to become dominant) stage 3 modern (represented by human and is modern-ish) stage 4. furturistic. final, (represented by a rocket and are very advanced)
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incredible. i played this game for my first time and could not believe my eyes. could you make a sequel? advanced zoom, semi stable orbits, and a way to keep the sun alive would be nice. great game!