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masive improvement from the first, nicely done :D when i got to the tnt bit, i didnt want to blow up my bridge so i did it a different way :D mwaha
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I really like bridge building games. But this game really needs a grid so you can plan your bridge better and make it squarer.
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I keep getting an internal error ticket ID IE-KSDRL cannot save game data upon opening the game... Wish I could play :(
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it's just not quite as good. seems annoying to have to instruct the guys individually. i would have expected bridge construction UI to be a lot better for a sequel especially after such a long time. 3/5
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Got to level 3- not apparent that there are more than just walk pieces. Here I was, thinking you were some kind of clown who made an impossible game. Turns out you're just some kind of clown that made a terrible interface.
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(I've submitted my comments in the same language as the singers in your background music.)
Doo doodooo do doo, bop bopbop doooooo. Bop doodadoo doo, bop da dooo dooo. Dada dooo do. Bop doo da doooooo, do da do, da dada dooo, bop do da doooo.
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(spoiler of map 3)
have a hook,decided not to use it to life objects but use it as a knot point to build a bridge in order to spend some budget,seems legit
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There's a bug in level 3 of the hut one. Exiting the game and coming back to it causes several glitches. Only rope is available on the selector on the right side but hot key for wood works, power ups are either blacked out and unavailable for purchased and if previously purchased prior to exit the level are unavailable.
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Having to go through the menu to see the KISS condition is annoying. Also, can you turn of the MAX! indicator and just show the length of the thing all the time?
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This little dude is a trooper. I've killed a thousand of his clones by letting them fall to their deaths...but he never hesitates a second. It's unnerving. This, then, is my apology. Sorry little dude with a wicked under-bite. You look sharp in your clean overalls, even as my epic fail forces your fall to imminent doom.
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Cost wise, I should just need to spend at most $100 to get rid of the bees... nah, it's too risky, better build the whole $2000 bridge around it.
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"Internal Error
Ticket ID: IE-KQECM
ArgumentError: Error #2015"
Got this after trying to test a bridge. I think I had a peice that went through the ground and the game froze up. Going to refresh and try again though, since I love these games.
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Really enjoying your sequel here! Here are a couple things I've found to be problematic: Connection detection - Sometimes, it seems like joints don't want to play together, even with plenty of extra length. Modifying existing sections - Do I really need to delete and start over because one piece is too short? I would really prefer being able to move the points where the pieces come together. Also, picking up and moving sections would be nice. Eraser hotkey has already been mentioned. Thanks for a great game!
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Nice, as also the first was.
Piece length should be adjustable by dragging, not just by erasing and starting over: it is a puzzle and not a game of ability.
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Nice game, but it should be possible to move the end points of any piece just by dragging it, instead of erasing and putting it back again
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Building would be much easier if hotkey for eraser were somewhere close to other hotkeys (1, 2, 3, 4, 5). I wouldn't have to look at my keyboard each time to find 0. For example Q would be perfect.
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Yay! I'm so excited that the sequel is finally out! Thanks for the great game and keep up the good work. A jako rodakowi serdecznie życzę Ci powodzenia :)