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Comments for Cargo Bridge 2

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faaaisa

Nov. 08, 2015

Under rating threshold (show) got internal error when using portals Wtf

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(0)

acemanofawesome

Nov. 04, 2015

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(-6)

TheBruhGaming

Oct. 26, 2015

Under rating threshold (show) on lvl 8 only use walk and rope on top it will work if you placed the wood right

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(-1)

beemud

Oct. 25, 2015

Under rating threshold (show) god this game... OH you got the controls and mechanics down WELP time to break out the big guns

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(2)

vicODINe

Oct. 25, 2015

Under rating threshold (show) I really like the concept but it's really poorly executed. Take a look at the comments section and make some improvements. 2/5

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(1)

NetMonster

Aug. 20, 2015

Under rating threshold (show) Level 13 can indeed be done without killing a worker :D

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(-2)

NetMonster

Aug. 19, 2015

Under rating threshold (show) CHALLENGE: Get the hard badge while following these 3 rules: 1) No powerups. 2) No TNT. 3) No killing workers. (I'm still struggling not to kill the worker on 13 - I can get him to let go of the box, but I can't prevent him from catching it again.)

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(-2)

NetMonster

Aug. 19, 2015

Under rating threshold (show) One problem with this game is that it gives you coins for improving your score, as opposed to hitting certain score targets. This means that if I do really well the first time around, I get less coins. That's an incentive to make something really crappy the first time I play a level, and then incrementally improve it by very little at a time, so that I get more coins. That said, I have to say this sequel is much better than the original. Physics seems to have improved a lot as well. 5 stars (I gave the other one only 3).

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(5)

NetMonster

Aug. 18, 2015

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(-7)

NetMonster

Aug. 18, 2015

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(-5)

NetMonster

Aug. 18, 2015

Under rating threshold (show) 39 can indeed be done without killing a worker :D

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(-2)

NetMonster

Aug. 16, 2015

Under rating threshold (show) Every level up to 40 can be done without TNT. I'm wondering if 13 and 39 can be done without killing a worker...

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(-2)

NetMonster

Aug. 16, 2015

Under rating threshold (show) I want a prize for doing level 20 without TNT ^_^

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(-2)

NetMonster

Aug. 16, 2015

Under rating threshold (show) Sorry, probably not a memory leak - it was the CPU that was being overused, not the RAM. But there's some serious bug at some point.

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(-1)

NetMonster

Aug. 16, 2015

Under rating threshold (show) There's a huge memory leak at some point, at least on Safari. It was going well until suddenly one level started being ridiculously laggy, and apparently the flash player was using 57% of my CPU. I'm playing this on a laptop newer than the game.

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(-1)

NetMonster

Aug. 16, 2015

Under rating threshold (show) You can do level 14 without TNT *and* get the KISS award. :D

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(-1)

NetMonster

Aug. 15, 2015

Under rating threshold (show) FFS, things that SHOULD be able to connect because they ARE long enough to connect, just DON'T. It's like whatever check you have in place for the length only works the first time I try to connect something that's too long, and then when I try to connect something that is long enough it just keeps thinking that it isn't... all too often I have to start over the whole level because of this.

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(-1)

cowcannon

Jul. 19, 2015

Under rating threshold (show) all it needs is a grid,ability to move bits of the bridge and show stress options but still 4.5/5

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(1)

Jyx_

Jun. 14, 2015

Under rating threshold (show) The game is cool, however those hooks are OP. You can easily just make a basket and carry the items across the map or if you need to climb to high places, then you can just push down the stuff by using a small piece of wood on a hook. I made a puzzle even called "It's easier than it looks" that uses that method.

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(3)

jimmybest

Jun. 09, 2015

Under rating threshold (show)

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(-12)

kajohns1997

May. 18, 2015

Under rating threshold (show) lugito while that would be convenient it would create a issue as you may have to attach two pieces and the first may not be fully extended so how would the game be able to read the player input

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(-1)

PileIt

Apr. 29, 2015

Under rating threshold (show) WOW! KISS awards are so easy on crane levels - Just build a bucket and transport your dude ANYWHERE! only 5 pcs: Triangle with #2, and a 'V' underneath with #1. MAGIC!

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(0)

troyitsme

Apr. 24, 2015

Under rating threshold (show) did i just hear a teddy bear screaming lol!

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(-2)

room5

Mar. 08, 2015

Under rating threshold (show) why are there bees in space?

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(8)

bgkbgk86

Mar. 02, 2015

Under rating threshold (show) Other people have already requested the ability to drag existing pieces, and not just delete them. In this version I fail to see a delete function. Only the option to undo last move?? I would also like to see a grid for the sake of accuracy and symmetry.

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(2)

noni_nonikins

Feb. 16, 2015

Under rating threshold (show) I'm not sure why these guys need to cram that elephant into a tiny rocket ship, but the more important question is "how?"

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(4)

DarkBlackMomba

Jan. 31, 2015

Under rating threshold (show) * Makes a superstructure to make sure he can beat the lvl, uncaring about the hard badge. Presses start. The whole bridge collapses before the guy even touches it. Drat! .-. *

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(3)

Jodrus

Dec. 27, 2014

Under rating threshold (show) Why on moon, 20 level, K.I.S.S. award is when u have less then 17 conection, when it can be done with 6 conection!! -.-

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(3)

haider123

Dec. 27, 2014

Under rating threshold (show) goood.........games

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(0)

Jodrus

Dec. 27, 2014

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(-4)

Jodrus

Dec. 27, 2014

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(-5)

Jodrus

Dec. 27, 2014

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(-4)

sebadesouza

Dec. 25, 2014

Under rating threshold (show) hola

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(-2)

WHITEROSE007

Dec. 19, 2014

Under rating threshold (show) im pro men niga

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(-2)

Thunderpool

Dec. 13, 2014

Under rating threshold (show) Frugal, it's Keep It Simple, Stupid.

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(0)

minepro9

Dec. 11, 2014

Under rating threshold (show) So this guy has to push a lamp? It falls on it's side, and at times, even goes upside down. Does the bulb break? Nope. Heck it looks good as new. Also, why would you have to push a freaking elephant across a bridge?

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(0)

Francarf

Nov. 25, 2014

Under rating threshold (show) I built a bridge that has been gesticulating more and more violently by itself. Physics do not apply in this game :P

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(0)

Thunderpool

Nov. 24, 2014

Under rating threshold (show) + if you got the mathematical refrences in the background

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(0)

UncleBadges

Sep. 25, 2014

Under rating threshold (show) This game has a nice concept, but poorly executed. All the levels are easy and simple which I like, but the physics in this game and the poor worker controls (especially the hitboxes when dealing with multiple workers) make it extremely frustrating to get them to do things. Otherwise I believe this game has a great amount of potential.

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(10)

jacket6

Sep. 21, 2014

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(-6)

cicus13

Sep. 18, 2014

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(-5)

cicus13

Sep. 17, 2014

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(-4)

Kegfarms

Sep. 14, 2014

Under rating threshold (show) Finally got the hard badge. Jesus that was irritating. Especially cargo level 4. I got super lucky on that one.

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(0)

Patron42

Aug. 10, 2014

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(-3)

Unowninator

Aug. 02, 2014

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(-3)

Unowninator

Jul. 30, 2014

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(-3)

Babyham111

Jun. 25, 2014

Under rating threshold (show) Wait! if there is not a bridge to the boxes how did they get there in the first place.

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(5)

BurnerDutch

Jun. 18, 2014

Under rating threshold (show) Game gets extremely laggy for me after a few levels gameplay

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(0)

Jaegermeister101

May. 26, 2014

Under rating threshold (show) Great Game for the most part

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(0)

grogall

May. 20, 2014

Under rating threshold (show) ugh.. i can't even build a study bridge on level 3, how the hell am I suppose to get to 60... O.O

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(1)

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