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Comments for Cargo Bridge

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4pikman

Feb. 11, 2012

Under rating threshold (show) maybe if they lost some weight this would be easier.....

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(6)

vincentcloud

Jan. 18, 2012

Under rating threshold (show) Needs to be more forgiving cause if the bridge isnt EXACTLY straight the crates start to turn and they stall and bridge cannot support 3. Oh yeah FF button.

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(6)

Hasstyp

Jan. 18, 2012

Under rating threshold (show) i hate it if the "comic worlds" have a shitty collision. begins at lvl 5 and this was the last level i played with this shit!

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(6)

TheAlmightyRew

Dec. 25, 2014

Under rating threshold (show) The physics in this game suck... Honestly, there's like a hundred reasons why my bridge should have held together... And then like a hundred more why this flimsy piece of junk shouldn't have held up an elephant...

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(6)

Dottoman

Sep. 19, 2013

Under rating threshold (show) Glad I watch so much of the science channel! Triangles!

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(6)

sonicxahmedtarek

Sep. 19, 2013

Under rating threshold (show) "it seems that the bridge is so steep i cant push the box up :/ oh well i will just keep pushing"

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(6)

SamXXX

Sep. 19, 2013

Under rating threshold (show) This game is actually very true to actual bridge building: "Should we prioritise safety?" "Nah, let's just build as cjeap as possible".

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(6)

Uxielixer

Jan. 18, 2012

Under rating threshold (show) Guys! Why don't you go on the bridge one by one? That way we don't have to waste more money strengthening the bridge!

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(6)

Madcow3

Jan. 18, 2012

Under rating threshold (show) For people going for today's badge- the second level is the hardest one you'll have to deal with (you should be able to get it by completing level 5). Use triangles- trusses and suspension triangles both help. Sometimes the connection points are superfluous- you only need one side to be supported for the bridge to work (though it'll be a bit rickety).

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(6)

Shinigami27

Aug. 20, 2011

Under rating threshold (show) fast forward button would be nice

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(6)

sirpedro100

Jun. 02, 2011

Under rating threshold (show) What is he going to do with the elephant?

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(6)

frommerman

May. 15, 2011

Under rating threshold (show) Hey! What? I have a great idea! What? Let's roll elephants across rickety bridges spanning bottomless pits! ... And let's force a non-engineer with materials that do not conform to normal physics to build the bridges! Excellent! I thought you were joking there for a minute!

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(6)

foopy

Apr. 12, 2011

Under rating threshold (show) If all else fails, just make a support bridge if you have enough funds

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(6)

nonator

Apr. 11, 2011

Under rating threshold (show) The only thing that kept me playing was the need to save the cargo dudes.

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(6)

mastercheif111

Jul. 26, 2010

Under rating threshold (show) making a hybrid(wood=steel) works really well for me

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(6)

Shassa

May. 19, 2010

Under rating threshold (show) Okay. Some degree of randomness and unpredictibility is expected and welcome in many games. However, here it is frustrating. The exact same bridge might sometimes hold firm, break under stress, or even spontaneously fall apart on its own during successive attempts. Coupled with a lack of a speed up button, this gets exceedingly tedious.

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(97)

likeanonion

Mar. 30, 2012

Under rating threshold (show) How do you roll an elephant?

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(15)

Sh33p

Sep. 14, 2011

Under rating threshold (show) I'm sure my bridge would be stronger if I attached the pieces together with bolts instead of rubber bands which apparently my builder uses...

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(15)

hiunknown

Nov. 25, 2010

Under rating threshold (show) these guys need to lose some weight =p

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(15)

Roshka122

Sep. 19, 2013

Under rating threshold (show) Scumbag bridge: I'm gonna wait until your last guy is pushing the last box over me. Then I'm gonna snap and you're gonna lose.

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(21)

fallensoul859

Jan. 18, 2012

Under rating threshold (show) How are they strong enough to push a elephant anyway...

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(14)

mecoolio5

Aug. 13, 2010

Under rating threshold (show) "Um, guys do you hear cracking?" "nope, why?" *bridge collapses*

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(14)

PaleKnight

Jan. 18, 2016

Under rating threshold (show) Game could use some more functions like Fast Forward, Hotkeys (for building/removing parts) and Undo previous action. General tip: enabling cinematic mode gives you more overview for building bridges.

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(5)

deadkangaroo

Nov. 02, 2012

Under rating threshold (show) did i just mail a elephant o.0

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(4)

Reperalib

Mar. 23, 2012

Under rating threshold (show) Gee.. how to move this safe? 'I know! We'll roll it!'

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(13)

Jmlee19

Jan. 18, 2012

Under rating threshold (show) Remember. Triangles are the strongest shape!

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(13)

dlszach

Apr. 04, 2011

Under rating threshold (show) i like how the bridge breaks behind the final guy is bringing up the final cargo and he survives

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(13)

14kurtis14

Dec. 31, 2016

Under rating threshold (show) Game is too random you can watch the same simulation multiple times and some times the bridge will break and sometimes it won't also it seem to break in different ways.

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(19)

CRAZYpickel

Mar. 26, 2011

Under rating threshold (show) plz + to let everyone know that a HOURGLASS shape reinforcement is better than a TRIANGLE reinforment

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(19)

Pro_Crastinator

Jun. 24, 2012

Under rating threshold (show) Say, how many elephants do you think we can fit on that wobbling wooden span?" "George, I reckon we won't know if we don't start with at least three.

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(5)

Random_thought

Apr. 03, 2012

Under rating threshold (show) they dont have real legs just nubs XD

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(5)

Gronion

Feb. 15, 2012

Under rating threshold (show) challenge accepted!

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(5)

supreis

Jan. 24, 2012

Under rating threshold (show) By the time I got the hard badge, I realized i hadn't built a bridge. I had just finished making a 40 meter long monster of wood and steel.

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(5)

Bob142

Jan. 18, 2012

Under rating threshold (show) this game needs a fast forward button+ if you agree

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(5)

deathangel1221

Jan. 18, 2012

Under rating threshold (show) I like when the worker screams

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(5)

flavedo

Jan. 18, 2012

Under rating threshold (show) fun concept, and plenty of laughs. I would really have appreciated a faster way to delete bridge pieces, whether via hotkeys or better mouse interaction. It takes a long time to dismantle a bridge piece-by-piece, and when I've built a first working bridge on a multi-chasm map, I don't want to hit "clear all" to deal with a complicated faulty bridge

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(5)

Muskar

Dec. 25, 2014

Under rating threshold (show) Could be cool to have a bridge building game that wasn't only about short-term durability - but also about longterm durability, introducing the complex reality of additional longterm cost with low budget bridges, and the problem with random or highly unpredictable risks that can occur.

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(5)

Calllack

Dec. 25, 2014

Under rating threshold (show) In Level 2, I forgot to scroll the screen, didn't see the second hole and... well... "AHHHH!"!

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(5)

petebuc9

Oct. 14, 2013

Under rating threshold (show) When the challenge bridge started increasing a meter at a time I was ready to scream. What kind of stupid badge requires me to make the exact same bridge over and over again?

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(5)

awm17

Sep. 22, 2013

Under rating threshold (show) The game needs a slow motion to see where the failure was, or even better better yet a display mode similar to the FEA (finite element analysis) of CAD tools. Having data on the stresses and deformation (say right when the bridge fails) in the members would be great. And since I assume the simulation algorithm has this data internally, it should be really easy to display.

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(5)

SillyGuy

Sep. 19, 2013

Under rating threshold (show) The connections established are bad. The pieces work against each other instead of joining together and supporting each other far too often. I like the idea, but the implementation needs work.

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(5)

Zarkate

Jan. 25, 2012

Under rating threshold (show) Wow if you can get it so the person is ahead of the box it just follows like a little puppy

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(5)

Lael

Jan. 18, 2012

Under rating threshold (show) I'm apparently trying to build my bridges with no nails... my connectors don't stay connected.

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(5)

Samdc

Jan. 18, 2012

Under rating threshold (show) This game has some really horrible bugs.

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(5)

fusse

Oct. 23, 2011

Under rating threshold (show) that 3th cargo guy is a real fatty, the first 2 guys can walk over the bridge carrying a elephant each but he cant even walk over it solo without breaking the damn thing! "Don't eat that doughnut fatty.....doughnut BAD very very BAD!"

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(5)

Mercury

Sep. 12, 2011

Under rating threshold (show) The bridge broke and he fell in..... o well ill go

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(5)

mlpokm

Aug. 15, 2011

Under rating threshold (show) can't they just invest in a crane?

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(5)

Patrickslayer

Jul. 29, 2011

Under rating threshold (show) That looks pretty str-oh....

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(5)

sim14789

Jun. 08, 2011

Under rating threshold (show) Poor poor box pusher men, and they let us build the bridges for them???

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(5)

Werevamps

May. 31, 2011

Under rating threshold (show) Hey, lets try to walk over this gap, even when there is clearly no bridge!

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(5)

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