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I just made a comment saying this game is too easy. I feel like I should elucidate. This is a great concept, with some fun ideas. There are only 2 bad things about this game, as far as I played it. The training is far too easy, my 4 year old niece scored a perfect on the defense training. The battles are even easier, I shot 5 beam shots or whatever the green ball was at the first tournament boss before he could even attack back. He barely got his first attack off, had I been really on the ball I could have clicked the button for my last attack and not even taken damage. Some number adjustments and this game could be engaging. I really like how certain parts counter others, it adds the potential for intelligent builds and some strategy during fights, the problem is, attack the enemy body with your over powered attacks and instantly win regardless.
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To say this game is way too easy is an understatement. 10 minutes or less into gameplay I was killing opponents before they could attack.
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theres a glitch if enemy dies from malfunction right as he launches an attack the game freezes essentially just showing the inneffective/effective attack sign
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got stuck when damage prevented me from attacking--and the boss in the first tournament in very knight-like manner refused to take advantage...
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Hey, Im hitting a strange glitch. In the tutorial, if i leave the shop before i buy the parts, then I can't get back in.
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I liked it, though seemed a little easy. I started with one of each arm, two speed legs and sugar body, giving me advantage over everything, then smashed through each enemy chassis. I trained attack and speed until they were equally high, and it seemed like nothing could stop me.
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Echoing Black_Dragon1017 here. If you manage to exit the shop without closing the tutorial window, your game is stuck forever.
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So i got stuck in the tutorial. i Just bought the two arms and exited the shop, but nothing else has happened. I cant do anything, no pops, and the shop still has the flashing red square on it, which it wont let me back into. I refreshed the page and reloaded my game, with the only change being the square is gone. May have to start a new game.
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lol, what kind of calender does this game use?? It said next match starts in 10 weeks (about 2 and a half months), and I clicked repair until done, (which said 3 days). How does that 3 days take up half of the 10 weeks remaining bar XD
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it is impossible to lose any of these minigames, it is getting really boring at some point. It needs more variety of stuff you can do fighting also gets boring after you have done the same thing like 50000 times.
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I'm not quite sure about upgrading the training buildings. The ammount of energy required doubles, yet the gain only multiplies by 1.5x. So keeping it to the minimum level will get me 1 stat for 1 energy, while upgrading it once makes it 1 stat for 1.33 energy...
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I must ask, what's the point of training when you can just hire better pilot? And money is hardly an issue if you are saying it's cheaper, if you just fight everyday instead of waste time training, you will be in the green for good.
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Fun, but the whole training aspect is worthless. You can buy a new pilot every few days with a higher level and higher skills. Thus training = crap.
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I liked it a lot, and just to add too what others already said; it feels a bit strange that it takes 1 day to repair 5% as well as 50%
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auto-target should stick when chosen and should hold onto the order given. at the very beginning, it doesn't make sense to buy equipment that is the exact same as what you've already been given, except to waste money. why have a rider when you can buy a better rider almost instantly? just little things that are necessary to make a great game. on its way though.
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you can just easily win battles, and they take too long. Need to see how long till next match. Not everything is intuitive, didn't know that the blue bar indicated a full month right away. You measure things in weeks, but that isn't how long things take in game. idk how long training takes or how long matches are. It doesn't seem to be in a week. good idea, not implemented in the most logical fashion, 3/5 (liked it)
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Why does the first rider suck so bad? I levelled him up to see if he got better but he always sucks :(
Also the weapons are way unbalanced. Those with smaller energy cost are always better regardless of type.
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for some reason i cant hit the targets for the attack training at all. it's not that i'm crap. it's that even when they're full, i am spamming the button on them exactly right but nothing.