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Whew... Good thing I managed to get this badge early (sometime before this week) . It sounds like it isn't registering for a lot of people.
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I'd love this game if it wasn't so buggy.
-In-training items don't work + graphics goes awry when trying to place in inventory
-In-battles items graphics goes awry when trying to place in inventory
-Intelligence training freezes after first round
-After using the auto-revive, the battle freezes
-Not sure if this is actually supposed to be a feature (if it is then, um, what?) but pet mode doesn't seem to work like it should
-Trainer fights are inconsistent with player levels (I'm talking overkill one shot)
-Pausing in a training session and then coming out of it affects the training eg. the power training, if you unpause you freeze the dots
Shame really, cos I like the concept a lot.
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This game does not even work through the entire tutorial. I agree with Thor M1.....I am sure Kongragate has enough employees to assign ONE of them to make sure the badge games are working.
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It's weird, last time I played this game it worked fine, now it's a buggy mess. Either I remember it wrong or something went seriously off in the code.
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So my computer can render full lush 3d environments in 1080 with 40fps framerate during complicted fight sequences, but this flash game s just too complex for it? Fix your lag. I shouldn't see 3 second breaks in the action.
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Whats wrong with this game:
1) extreme Engrish Grammar
2) INT training is a frozen screen
3) in-training items unasable
4) You can fall in AGI training, and still score "perfect"
...need i go on?
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it's horrible that the Developer abandoned the Feedbacks,this game would've been a whole lot better
it has: Grammar mistakes,LOTS OF IT
in-Train items won't work
Menus can't be skipped,which is very annoying
Game is pretty easy,but Time consuming,and not that much fun
2/5
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Sry But I can't stop stop feeling that to create the pinkish monster they took a picture of an ass and put eyes and rat teeth on it... xD The cheeks even vibrate.
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I played the game quite a while 3 years ago (when I got the badges ;) ). Unfortunately it so that broken now, that I have to downrate it to 1 star - unplayable. Too bad, it was a pretty good game!
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please everyone... if you "practice" a training ability, you will ALSO spend a week!!!! Per practice, that is (so don't overdo it ;-) )
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This game is garbage. I can't give this more than 2 stars and that is being nice. With the in-training items not working, and this game being published in 2011... there is no hope. It also suffers from many bugs that literally freeze the game and force you to refresh the page. If this did not have a daily achievement, I would have put it down in 2 minutes.
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To get hard using Redzilla: Power - 500 (Could be lower) Defense - 325 Agility - 327 Just use the 1 delay attack, and eventually you'll kill him.
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I got my first death at level 11, knight cup silver class.
"Oh you've already battled? You just have to train more, I'll be in touch"
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Whoa whoa whoa whoa ... "You set a high score in Monster Arena 725,308 Max Damage". Going the balanced type (unicorn), using the 3 energy ability that usually deals 700 after using the in-battle items Stardust and Oak of Zeus (x15 only one item, x100 two). This game needs full rethinking anyway. You just get to watch a butt moving up and down while waiting for energy to recharge (which he anyway spends 3E for 10 damage when I have 200 hp), so that I can in about 2 minutes hope to bring down his 1.2k hp. I like the idea of the minigames to increase your stats, but RockScissorsPaper is too random and power challenge is too non interactive. And many more game design problems. Besides the bugs that other people already mentioned, I'd point out that -attack debuffs you apply to your opponents stack and last the whole round (contrary to what the status displays). gl on your hard badge, people.
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fix the in-game training menu if things your trying to sell keep popping up as not sold when you dragged to sell them