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- Another great game in the "throw the [insert animal name here]" genre, but there are a couple of glitches... For example, sometimes when you "win" the shopping cart/trolley powerup, the pand becomes stuck in the ground (though usually clicking like a madman helped me out of that one.
- The menu music sucks IMO, you should make separate mute buttons for menu music and game music (which I like) and sounds.
- I don't mind the "Japanese-inspired" stuff, but maybe you should have a goddamn epilepsy warning or something... o.o
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Also, this being a launcher game isn't what makes this a copy of Burrito Bison. What makes it a copy is the fact that this game has features like the rocket slam into the ground, power-ups that require clicking/holding the mouse button just right to activate, and a recurring obstacle at checkpoints that you need enough speed to break through - features that, prior to this game's release, were unique to the Burrito Bison games and not part of the launcher game genre in general. That said, it's still an enjoyable game with an awesome theme song.
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Both the Sheep Plane and Rocket Rider work in basically the same way. Once you get them, just hold the left mouse button down until they end.
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I'm a panda and I find this game racist (when did we hit other animals!?)
Just joking, this is a great game to skip time, btw.
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DEV: I am holding the last star hostage. If you want your 5th star back, you must add a height meter and CTRL+SCROLL functionality (resize).
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Sure, burrito bison was not the first launch game. sure there are a lot of them and all of them have the same mechanics..... but the addons the upgrades.... the rockets that you can catch a ride on, the way you interact with them.... the gate.... everything is just too similar to burrito bison.... why would you do that?!
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@elizz Comparing Mario to Sonic is like comparing Burrito Bison to Learn to Fly. They are in the same genre, but are clearly different games with different design and goals. What you are proposing is something closer to comparing Mario to the Great Giana Sisters. At the core, this game is 95% the same as Burrito Bison. A horizontal launcher, with a downward boost, various critters to crush, walls that require a certain speed to pass, and IDENTICAL upgrades. The only thing new is the spinner and some variation in the bonus critters. At this point it is can no longer even a clone, it is a ripoff.
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This game has wonderfuly cute art, and it's clear you've learned from Burrito Bison to improve the 'launch' sort of games, but -- and I don't mean to sound ungrateful -- after the previous Rocket Panda games I was expecting a *first-person* launch game.
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I think its sad to compare this game to other launchers on kong. Its like saying sonic shouldnt have been made because of mario games.Platformers are platformers. Launch games are launch games etc.......All the idiots micro analyzing this need to reevaluate there own lives and realize that that its clearly themselves that have a problem....not the game. I feel sorry for you low life people. Great game anyway. 5/5 thnx:)
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Oh, and it hurts me that a project involving longanimals would take this much from another game. To be honest I do like the feel of this game a tad more than Burrito Bison for some reason, but seeing as burrito bison also had to take all that time to deal with, ya know, coming up with the rest of the game, I feel that that doesn't count for much.
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What a great Burrito Bison clone for 12 year old girls! The difference in "Toss the Turte" and "Learn to Fly" is the interaction to enable progress. Notably, shooting the turtle to increase distance or piloting the aircraft in "Learn to Fly". Both Burrito Bison and this game incorporate launching the character in the ground or other creatures and THAT is what makes this game a clone, not the fact that one is launching a fictitious creature from a start point (that is what puts it in the "Launch" genre.
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Whats the point of the cookie values on the things under the wheel if they can't be bought directly? (at least not for me)