Under rating threshold (hideshow)
Beginning: Your trying to get all the money you can
Middle: Your Trying to Survive/get money
Advanced: HOLY SH!T SURVIVAL IS IMPOSSIBLE
Under rating threshold (hideshow)
I don't mind if currency on the ground expires. I don't mind if you have to get exactly on the currency to pick it up. But if the currency both expires and requires pixel perfect positioning while enemies are charging at you, then I have a problem.
Under rating threshold (hideshow)
ship upgrades (health, speed, maybe temporary shields) would be way better than some of these incredibly expensive weapons.
Under rating threshold (hideshow)
I just love these games where I am dodging bullets, and next thing I know when I try to shoot my ship just stops until I click on the game again, by which time I'm already being blown up... games like this desperately needs a full screen option...
Under rating threshold (hideshow)
/Pay boredom for badges./ should be the motto of this game o_O. Sad thing is it shows that it has the, so to say, engine; and a load of weapons designed, yet it lacks any ardor! Fails of design manifest both in the non-replayability of the levels for the length of all 60 levels, and in menu design. The pause menu has continue a second 'option,' i dunno if 'quit' even prompts, moreover flaw I find in the main menu which happens inbetweenst each of the boring levels. Small buttons.. In a 15 x 4 rectangle, each denoting a level of boredom to get the most badge, is like saying "haha, can you face this might of dull?"
Makes 2009 feel like it was 2006... Oh wait, the flash games were hellishly skill-intensife back then. ,)
Under rating threshold (hideshow)
I like it, challenging yet interesting at the same time. Sure, there could be some improvements i.e money doesn't disappear, there could be a magnet to pick up money so you don't have to go marching into a wave of enemies just to pick up $300. + this if you agree.
Overall, I would give it a 4.2/5.
Under rating threshold (hideshow)
It'd be nice if the player's HP bar was more visible (either larger above the player or as a part of the bottom display).
Under rating threshold (hideshow)
Stopped after the first level when I realized I couldn't replay it and there was not an attractor item for the money. Not worth the play past the first level.
Under rating threshold (hideshow)
why isn't there a money magnet? I really annoying trying to grab money when you have to be pixel perfect to pick it up
Under rating threshold (hideshow)
for 100k score:
buy Arc Spread as soon as you can i use only this weapon. Play for 8-9 levels and you'll get the badge.
Under rating threshold (hideshow)
For the final boss. Just use Lightning and Shortshield. Rush towards the same spot as the boss. Spam right click while continuously swapping weapon. Boss will die like in 3secs.
Under rating threshold (hideshow)
the targeting scope is somewhat difficult to keep track. Maybe have it change color to contrast with each particular level. Just saying... :)
Under rating threshold (hideshow)
My bad, now I see that you actually can save up money. :-/ Still feels unfinished though since you can't replay levels but it says "fastest time" which implies that you can redo them to improve your time.
Under rating threshold (hideshow)
Fun game, but the fact that you can't save up money between levels is quite annoying. Feels unfinished to be honest. 3/5
Under rating threshold (hideshow)
Balbanes, you are NOT invincible after meeting your quota. It IS possible to die.
And, as far as badge getting goes, the point of replaying levels is to beat your previous high score. If it could be changed so that when you replay you do not get any money unless you beat your previous "money obtained" record, and then only get the difference in money.
Under rating threshold (hideshow)
yeah up, no magnet, no ship upgrades. no replayable levels, the random swearing at you when you die. no keeping anything when you die.
I try a weapon and its bad, I supposed to be just out a few lives while I die getting money because my weapon is bad. you got 'weapon does massive damage', and even 'Instant kill' on a early weapon that does poor damage. Nothing does significant damage of the things I've tried....but yeah. should be an auto collect at end of level.
Under rating threshold (hideshow)
Lag is making the game incredibly frustrating. One huge issue I have, besides the money collection, is once you kill your quota of enemies, you should be invincible. I have died so many times as the timer counted down. I killed what I was supposed to, why isn't that good enough? Still a great game though.
Under rating threshold (hideshow)
I have noticed that when you use the Lightning attack, that if you spin, it seems to shoot more lightning for those cluster-f*ck situations. Hope this is a good tip! :P
Under rating threshold (hideshow)
There are definitely some major problems with this game. The weapons are unbalanced, getting money is a huge pain, the targeting reticule is practically invisible, and firing outside the game window causes you to freeze in place, leading to death. The core gameplay is fun; fixing these issues (and especially the last two) would make it much better. 3/5
Under rating threshold (hideshow)
Good game, but huge downsides:
-the more expensive weapons are usually worse: loadtime or number of units you can take out with one round
-once you buy a weapon which is basicly useless but expensive, you can't sell it, nor UPGRADE it
-If your low on cash: tough luck (this really blows)
Hint: you can beat the first 15 levels with just weapon 5 and 6
Under rating threshold (hideshow)
I actually love how fresh you keep the enemies and weapons constantly. The only things that bring the game down is that there isn't a slight magnetic effect next to cash, and that you can't replay levels. Apart from that it's awesome :D
Under rating threshold (hideshow)
I just love how the portals for the next wave of enemies always pops up right where all of the money is. I played the first level about 10 times trying to get all of the money as I killed the enemies and got an idea of what I was in store for if I considered to go on. I think I'll try something with a bit more fun involved. Thanks anyway 2/5.
Under rating threshold (hideshow)
"The duck of death is the most powerful weapon known to man, with almost legendary status." Really? Because I bought it and it SUCKS!
Under rating threshold (hideshow)
Get the lightning asap. its way more powerful then u would think based on its cost, and beats the hell out of the duck of death. i wish i didnt save up and bought it earlier, makes things far more manageable
Under rating threshold (hideshow)
Too many undocumented ways to change weapons. On some levels, accidentally bumping the scroll wheel is fatal. Since my mouse has a very sensitive scroll wheel, it eventually made the game unplayable.
Under rating threshold (hideshow)
GREAT GAME i think the hardest part in every level is those laast few seconds, seems like everything doubles and charges at you lol 1/1..er uhh..5/5 hehe
Under rating threshold (hideshow)
No cash on defeat, apparently no way to replay levels to gain more cash if you need it, having to collect cash... Yeah, I think I'll pass this one with 1/5
Under rating threshold (hideshow)
A fine, very inventive shoot'em-up, weapon-wise, enemy-wise. I don't mind picking up money (tactical element). On the downside: if you play with a non-American keyboard (WASD are, well, not at the same place) and have to use arrows (VERY far from the upper 1 2 3), changing weapons becomes a very inconveniently acrobatic and detrimental experience that spoils all the fun from lvls30+.
Under rating threshold (hideshow)
lololololol fail as game. Note to everyone, don't bother buying the 2 most expensive guns (the first 2 guns I bought) because they absolutely suck, take 10 years to recharge.
Under rating threshold (hideshow)
great game, just needs two of three things: a more powerful coin magnet, the possibility to redo earlier levels, or keep a percentage of coin from failed level.
Without a way to farm coin you have no way to experiment with different weapons or deal with not getting all the coins from a level when you finish it.
Under rating threshold (hideshow)
Game was a 1-star when I played for the Easy badge. Got medium now and went to level 21 before deciding to quit because it's STILL a 1-star. Did Kong go through a time where they just gave everything badges, even if they had ridiculous concepts like this game's "No replay levels + bullet/monster hell that makes grabbing money a second thought + badly needed weapon upgrades costing so much it negates the "screw money" part of a bullet hell." I'm looking for a game, and it's certainly not here. This is punishment, and if I wanted punishment, I'd go get arrested or some other nonsense.
Under rating threshold (hideshow)
Since I'm not insane I'm not going to keep playing the same level over and over again hoping for a different result, and just stop playing the game.