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U can ztill buy all of the weapon... juzt bring the zwarm to the corner and uze BFG,u can collect all the money they drop... uze it with big lazer too...
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This is me: Me is trying to get the money for the best weapon level 30 1 hour later a lot of fails me got the money then: looks at the weapon [duck death] places comment and stops playing. goodbye me
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the best weapons are too weak the worst weapons are the expensive ones they just down right suck if you could upgrade the weapons to the level your on id never use most of the bottom row. and that you cant move and change weapons at the same time makes there extreamly short ammo amount versus their very very long reloads makes the end levels nearly unplayable not a matter of lag its just the swarms versus the only weapons powerful enough to take them out before they heal as they disappear off the screen cant hit cant be effectively used while trying to dodge guns and ships and the weapons that would make some sense in using based on function just dont have the damage out put to be of any help what so ever
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The most expensive weapon in the game... is complete garbage. Its not worth your money or time trying to save up for it
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there is very much to improve, but the graphics and performance is alright. More Upgrades, Money Magnet, different Ship visuals.
Especially the Money Magnet!! 99% of all hits I got came from greedyness!
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This game is horrible. It makes us blindly buy weapons that may be good on paper but in fact suck, and there's no refund.
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this (dum) game is so unfair i want to kill someone because im on level 29 (kill 12 turrets) i have weak wepons so it is inposible to beat the level and ived needed to reset the game like 5 times this game has a 1in a half/10
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I totally LOVE this game so much, it makes so much ****in sense that you can die AFTER a level ends. ITS OVER YOU MOTHER FUC-
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This game brings me back to the old arcade days. The game was really hard in the sense of "oh, you wanted to backtrack? Yes? Oh good luck. Here is the boss. And it is game over if you die!"
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WHY CAN'T I REPLAY LEVELS?!?!?!?!! and why would i want to go back to any of these crappy levels AFTER i beat this crappy game?
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2 Starred. I would've 3 starred if levels were replayable from the start. 4 stars id levels were replayable and you kept at least a small percentage of money earned on failed attempts. I think that this game has some somewhat archaic systems that just don't fly in the gaming world of today. But the gameplay is nice. Will change rating if these mechanics change.
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this game would be perfect if A) there were upgrades beyond just weapons b) if the controls didn't suck and c) if you could replay levels for extra ca$h
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WEAPON SPOILERS!!!
Final weapon is pretty much trash, don't save for that one. I also don't like shortshield, bomb, squarestep, energy homers, ricochet, diagonal, boomeranger, or spliner.
When saving up, take Lightning Field (Bottom-Left) as priority vs most weaker/swarm enemies, an all around high-burst weapon that clears just about everything on the screen. Slow Time(middle) is good not only for dodging bullets but also for recharging your weapon. BFG(Bottom) is great because it clears a path all the way across the screen and you can stand inside it as it travels to avoid weak, fast enemies. Big Laser (second-to-last) is an all-around good weapon for taking out swarms and tough guys, like an upgraded railgun.
As a side note, bosses are really easy with the lightning field. Simply stand inside the boss and hold down left click. You'll have to finish the final boss using this + a bit more damage.
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Not being able to go back to previous stages to get more money is apart of the challenge.. that should be obvious.
Being able to redo levels after you beat the game, is a reward for beating it.
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"A lot of things in this game are a pain, yes. But it also happens to be 6 years old, not too many games at that time had features like auto collect."
dgtdgt, you must be under the age of 20. The idea of a coin/item magnet in video games is as old as the Atari, so by 2009 there were plenty of Flash games implementing them as well. As for all of the other complaints, i.e. small hit box to pick up cash, enemies spawning under the coins... well, those are all glaring design flaws that were obvious even in 2009.
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The need to collect money in this game makes it impossible to play... since enemies are able to spawn directly under it and it vanishes immediately. Trying to collect money while dodging things that *might* appear is very nearly mindlessly hard and frustrating. THIS GAME BADLY NEEDS A MONEY ATTRACTOR FUNCTION. You should *not* have to touch things with pinpoint accuracy in order to pick them up. It's literally the central failing of this game. Another bad thing? Not being able to redo a level in order to get batter weapons to beat some of those ridiculous stages later on. This game made me feel vaguely angry and like I had a headache of some kind. Fix it please.
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A lot of things in this game are a pain, yes. But it also happens to be 6 years old, not too many games at that time had features like auto collect.
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Not the worst game, but disappointing. No level replayability? Not keeping money when you die? Yeah. Not worth it. This game having an average over 3 is a surprise.
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i wish i could have stood the game long enough to get all the weapons but several things made it not worth it. the biggest drawback was not being able to replay levels for money